Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
Triggers
The Graveyard.w3x
Variables
Initialization
Melee Initialization
Beggining
Sound
Sound 2
Graveyard
Banshee attack
Necromancer Move
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Game - Set the time of day to 20.00
Beggining
Events
Map initialization
Conditions
Actions
Camera - Lock camera target for Player 1 (Red) to Arak' Zhul 0001 <gen> , offset by ( 0 , 0 ) using Default rotation
Environment - Set sky to Fogged Sky
Environment - Set fog to style Linear , z-start 700000.00 , z-end 8000000.00 , density 5.00 and color ( 100 %, 100 %, 100 %)
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from Arak' Zhul 0001 <gen> named Arak' Zhul : Play No sound and display I have to hurry i dont have much time . Modify duration: Add 5.00 seconds and Wait
Wait 3.00 seconds
Camera - Rotate camera 180.00 degrees around (Center of Around_Camera <gen>) for Player 1 (Red) over 4.00 seconds
Wait 2.00 seconds
Camera - Lock camera target for Player 1 (Red) to Arak' Zhul 0001 <gen> , offset by ( 0 , 0 ) using Default rotation
Sound
Events
Map initialization
Conditions
Actions
Wait 0.30 seconds
Sound - Play Whispers <gen> at 85.00 % volume, attached to Arak' Zhul 0001 <gen>
Sound 2
Events
Map initialization
Conditions
Actions
Wait 5.00 seconds
Sound - Play Eeek_u <gen> at 100 % volume, attached to Arak' Zhul 0001 <gen>
Wait 3.00 seconds
Sound - Play Creak3 <gen> at 100 % volume, attached to Arak' Zhul 0001 <gen>
Banshee attack
Events
Unit - A unit enters NEcro_move_1 <gen>
Conditions
(Triggering unit) Equal to Arak' Zhul 0001 <gen>
Actions
Wait 0.01 seconds
Unit - Order Banshee 0002 <gen> to Move To . (Center of B_move <gen>)
Wait 2 seconds
Camera - Lock camera target for Player 1 (Red) to Banshee 0002 <gen> , offset by ( 0 , 0 ) using Default rotation
Sound - Play BansheeWhat5 <gen> at 100 % volume, attached to Arak' Zhul 0001 <gen>
Cinematic - Send transmission to (All players) from Banshee 0002 <gen> named ????: : Play BansheeWhat5 <gen> and display Hiiiiiii . Modify duration: Add 1.00 seconds and Wait
Unit - Make Arak' Zhul 0001 <gen> face (Center of move_after <gen>) over 1.00 seconds
Wait 0.10 seconds
Sound - Play NecromancerWarcry1 <gen> at 100 % volume, attached to Arak' Zhul 0001 <gen>
Cinematic - Send transmission to (All players) from Arak' Zhul 0001 <gen> named Arak' Zhul: : Play NecromancerWarcry1 <gen> and display They'll all be mine in the end! . Modify duration: Add 1.25 seconds and Wait
Wait 0.10 seconds
Sound - Play BansheeYesAttack3 <gen> at 100 % volume, attached to Arak' Zhul 0001 <gen>
Cinematic - Send transmission to (All players) from Banshee 0002 <gen> named ????: : Play BansheeYesAttack3 <gen> and display You soul shall burn! . Modify duration: Add 0.30 seconds and Wait
Wait 0.10 seconds
Sound - Play BansheeYesAttack1 <gen> at 100 % volume, attached to Arak' Zhul 0001 <gen>
Cinematic - Send transmission to (All players) from Banshee 0002 <gen> named ????: : Play BansheeYesAttack1 <gen> and display DDIEEEEEE!! . Modify duration: Add 0.40 seconds and Wait
Unit - Explode Arak' Zhul 0001 <gen> .
Sound - Play humanCutInHalF <gen> at 100 % volume, attached to Arak' Zhul 0001 <gen>
Animation - Play Banshee 0002 <gen> 's attack animation
Wait 0.75 seconds
Animation - Play Banshee 0002 <gen> 's stand animation
Unit - Order Banshee 0002 <gen> to Move To . (Center of move_after <gen>)
Wait 2.00 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Skip scores)
Necromancer Move
Events
Map initialization
Conditions
Actions
Wait 2.00 seconds
Unit - Order Arak' Zhul 0001 <gen> to Move To . (Center of NEcro_move_1 <gen>)
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.