Name | Type | is_array | initial_value |
Agi | integer | No | |
Cast | unit | No | |
Cast2 | unit | No | |
Chance | integer | No | |
Creep_X | real | Yes | |
Creep_Y | real | Yes | |
CreepInteger | integer | No | |
Dying | unit | No | |
F_Damage | real | Yes | |
F_Integer | integer | Yes | |
F_point | location | Yes | |
F_Unit | unit | Yes | |
Hero | unitcode | Yes | |
Int_Attacked | unit | No | |
Int_Chance | integer | No | |
int_level | integer | No | |
Int_Level | integer | No | |
int_nano | integer | No | |
L1_item | itemcode | Yes | |
Laststanding | force | No | |
Light_chance | integer | No | |
Location | location | Yes | |
Location2 | location | Yes | |
Player | force | No | |
Real | real | Yes | |
Real2 | real | Yes | |
Sound | soundtype | Yes | |
Tag | unit | No | |
Targ2 | unit | No | |
TotalHero | integer | No | |
Unit_Cast | unit | No |