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Triggers
The Eye of Sarumon 2.w3x
Variables
Start Message
Start Message
Spawn
Spawn
Spawn Copy
Spawn Copy 2
Spawn Copy 3
Spawn Copy 4
Spawn Copy 5
Spawn Copy 5 Copy
Spawn Copy 5 Copy Copy 2
Spawn Copy 5 Copy Copy 2 Copy
Spawn Copy 5 Copy Copy 2 Copy Copy
KING
King
Items
Items
Atack
Hidra GO
Spider
Spider GO
Hidra
Treant
Treant Copy
Ogre 1
Ogre 1 Copy
Ogre GO
Ogre GO Copy
Ogre
Ogre Copy
Necromancer
Necromancer go
Murloc
Murloc Copy
Start Attack
Start Flash
Start necromancer
Start Treant
Start Spide
Start hidra
Start Ogre
Start Ogre Copy
Start Akara
Start Murloc
Victori
Victory
Defeat
Rescue
Rescue 1
Rescue 1 Copy
Rescue 1 Copy Copy
Gold
Gold
Message
Message
Stop Spawn
Treant sto
grunt left spawn
Grunt right spaawn
Catapult Stop
Hidra Spawn
Stop Murloc
Ogre stop
Spider stop
Stop necromancer
Message
Untitled Trigger 001
Zombie
Zombie
Zombie Copy
BladeMaster
BladeMaster Leave
Towner
Tower
Tower Copy
Tower Copy Copy
Tower Copy Copy Copy
Inferno
Inferno
Spawn Inferno
Spawn inferno 11
Stop
Blade
Blade
Boss
Boos
Catapult
Catapult
Catapult Copy
Catapult Go
Catapult Go Copy
Eye
Eye
First atack
ORC
ORC Copy
Kill
Kill
Human
Humana
Humana Copy
Human Go
Human Go Copy 2
Human Go Copy
Human Go Copy Copy
Name
Type
is_array
initial_value
Start Message
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Unit - Make Ranger 0351 <gen> Invulnerable
Unit - Make Paladin 0352 <gen> Invulnerable
Unit - Make Gimli 0353 <gen> Invulnerable
Unit - Make Guard Tower 0238 <gen> Invulnerable
Unit - Make Guard Tower 0239 <gen> Invulnerable
Trigger - Turn off Ogre_1 <gen>
Trigger - Turn off Spider <gen>
Trigger - Turn off Murloc <gen>
Trigger - Turn off Necromancer <gen>
Trigger - Turn off Hidra <gen>
Trigger - Turn off Catapult <gen>
Trigger - Turn off Catapult_Copy <gen>
Trigger - Turn off Ogre <gen>
Trigger - Turn off Treant <gen>
Trigger - Turn off Ogre_1_Copy <gen>
Trigger - Turn off Spawn_inferno_11 <gen>
Trigger - Turn off Untitled_Trigger_001 <gen>
Quest - Display to (All players) the Hint message: Welcome to Eye of Sarumon .This map has been creeated by AlExGamer23.
Unit - Make Schelet Master 0263 <gen> Invulnerable
Wait 10.00 seconds
Quest - Display to (All players) the Quest Update message: To select a hero move your Wisp in a Circle to select and play with that hero.
Trigger - Turn off (This trigger)
Spawn
Events
Unit - A unit enters Mountain <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Gimli for (Owner of (Entering unit)) at (Center of Spawn_Hero <gen>) facing Default building facing degrees
Unit - Remove (Entering unit) from the game
Camera - Pan camera for (Owner of (Entering unit)) to (Center of Spawn_Hero <gen>) over 0 seconds
Spawn Copy
Events
Unit - A unit enters Blood_Efl <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Blood Mage for (Owner of (Entering unit)) at (Center of Spawn_Hero <gen>) facing Default building facing degrees
Unit - Remove (Entering unit) from the game
Camera - Pan camera for (Owner of (Entering unit)) to (Center of Spawn_Hero <gen>) over 0 seconds
Spawn Copy 2
Events
Unit - A unit enters Antodias <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Archmage for (Owner of (Entering unit)) at (Center of Spawn_Hero <gen>) facing Default building facing degrees
Unit - Remove (Entering unit) from the game
Camera - Pan camera for (Owner of (Entering unit)) to (Center of Spawn_Hero <gen>) over 0 seconds
Spawn Copy 3
Events
Unit - A unit enters
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Paladin for (Owner of (Entering unit)) at (Center of Spawn_Hero <gen>) facing Default building facing degrees
Unit - Remove (Entering unit) from the game
Camera - Pan camera for (Owner of (Entering unit)) to (Center of Spawn_Hero <gen>) over 0 seconds
Spawn Copy 4
Events
Unit - A unit enters
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Archmage for (Owner of (Entering unit)) at (Center of Spawn_Hero <gen>) facing Default building facing degrees
Unit - Remove (Entering unit) from the game
Camera - Pan camera for (Owner of (Entering unit)) to (Center of Spawn_Hero <gen>) over 0 seconds
Spawn Copy 5
Events
Unit - A unit enters King <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Legolas for (Owner of (Entering unit)) at (Center of Spawn_Hero <gen>) facing Default building facing degrees
Unit - Remove (Entering unit) from the game
Camera - Pan camera for (Owner of (Entering unit)) to (Center of Spawn_Hero <gen>) over 0 seconds
Spawn Copy 5 Copy
Events
Unit - A unit enters Archer <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Gandalf for (Owner of (Entering unit)) at (Center of Spawn_Hero <gen>) facing Default building facing degrees
Unit - Remove (Entering unit) from the game
Camera - Pan camera for (Owner of (Entering unit)) to (Center of Spawn_Hero <gen>) over 0 seconds
Spawn Copy 5 Copy Copy 2
Events
Unit - A unit enters arthas <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Aragorn for (Owner of (Entering unit)) at (Center of Spawn_Hero <gen>) facing Default building facing degrees
Unit - Remove (Entering unit) from the game
Camera - Pan camera for (Owner of (Entering unit)) to (Center of Spawn_Hero <gen>) over 0 seconds
Spawn Copy 5 Copy Copy 2 Copy
Events
Unit - A unit enters sword <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Lord of Sword for (Owner of (Entering unit)) at (Center of Spawn_Hero <gen>) facing Default building facing degrees
Unit - Remove (Entering unit) from the game
Camera - Pan camera for (Owner of (Entering unit)) to (Center of Spawn_Hero <gen>) over 0 seconds
Spawn Copy 5 Copy Copy 2 Copy Copy
Events
Unit - A unit enters cavaler <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Cavalry for (Owner of (Entering unit)) at (Center of Spawn_Hero <gen>) facing Default building facing degrees
Unit - Remove (Entering unit) from the game
Camera - Pan camera for (Owner of (Entering unit)) to (Center of Spawn_Hero <gen>) over 0 seconds
King
Events
Unit - A unit leaves king <gen>
Conditions
(Unit-type of (Leaving unit)) Equal to Sauron
Actions
Unit - Order (Leaving unit) to Patrol To . (Center of king <gen>)
Items
Events
Unit - A unit enters Spawn_Hero <gen>
Conditions
Actions
Hero - Create Potion of Healing and give it to (Entering unit)
Hero - Create Potion of Healing and give it to (Entering unit)
Hero - Create Potion of Healing and give it to (Entering unit)
Hero - Create Potion of Mana and give it to (Entering unit)
Hero - Create Potion of Mana and give it to (Entering unit)
Hero - Create Ankh of Reincarnation and give it to (Entering unit)
Trigger - Turn on Untitled_Trigger_001 <gen>
Wait 30.00 seconds
Trigger - Turn on Ogre_1 <gen>
Trigger - Turn on Ogre_1_Copy <gen>
Unit - Create 5 . Urk Soldier for Player 10 (Light Blue) at (Center of Region_033 <gen>) facing Default building facing degrees
Unit - Create 5 . Urk Archer for Player 10 (Light Blue) at (Center of Region_033 <gen>) facing Default building facing degrees
Unit - Create 5 . Urk Soldier for Player 10 (Light Blue) at (Center of Region_034 <gen>) facing Default building facing degrees
Unit - Create 5 . Urk Archer for Player 10 (Light Blue) at (Center of Region_034 <gen>) facing Default building facing degrees
Trigger - Turn off (This trigger)
Hidra GO
Events
Unit - A unit enters Hidra <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Hydra Hatchling
Actions
Unit - Order (Entering unit) to Patrol To . (Center of West_Attack <gen>)
Spider
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Brood Mother for Player 10 (Light Blue) at (Center of Spider <gen>) facing Default building facing degrees
Spider GO
Events
Unit - A unit enters Spider <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Brood Mother
Actions
Unit - Order (Entering unit) to Patrol To . (Center of East_Atack <gen>)
Hidra
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Hydra Hatchling for Player 10 (Light Blue) at (Center of Hidra <gen>) facing Default building facing degrees
Treant
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Treant for Player 10 (Light Blue) at (Center of Treant <gen>) facing Default building facing degrees
Treant Copy
Events
Unit - A unit enters Treant <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Treant
Actions
Unit - Order (Entering unit) to Patrol To . (Center of West_Attack <gen>)
Ogre 1
Events
Time - Every 5.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Grunt for Player 10 (Light Blue) at (Center of Grunt_Right <gen>) facing Default building facing degrees
Ogre 1 Copy
Events
Time - Every 5.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Grunt for Player 10 (Light Blue) at (Center of Grunt_Left <gen>) facing Default building facing degrees
Ogre GO
Events
Unit - A unit enters Grunt_Left <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Grunt
Actions
Unit - Order (Entering unit) to Patrol To . (Center of West_Attack <gen>)
Ogre GO Copy
Events
Unit - A unit enters Grunt_Right <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Grunt
Actions
Unit - Order (Entering unit) to Patrol To . (Center of East_Atack <gen>)
Ogre
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Ogre Warrior for Player 10 (Light Blue) at (Center of Ogre <gen>) facing Default building facing degrees
Ogre Copy
Events
Unit - A unit enters Ogre <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Ogre Warrior
Actions
Unit - Order (Entering unit) to Patrol To . (Center of East_Atack <gen>)
Necromancer
Events
Time - Every 20.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Necromancer for Player 12 (Brown) at (Center of Necromancer <gen>) facing Default building facing degrees
Necromancer go
Events
Unit - A unit enters Necromancer <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Necromancer
Actions
Unit - Order (Entering unit) to Patrol To . (Center of East_Atack <gen>)
Murloc
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Murloc Nightcrawler for Player 10 (Light Blue) at (Center of Region_049 <gen>) facing Default building facing degrees
Murloc Copy
Events
Unit - A unit enters Region_049 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Murloc Nightcrawler
Actions
Unit - Order (Entering unit) to Patrol To . (Center of West_Attack <gen>)
Start Flash
Events
Time - Elapsed game time is 600.00 seconds
Conditions
Actions
Unit - Order Flesh Golem 0291 <gen> to Patrol To . (Center of West_Attack <gen>)
Quest - Display to (All players) the Warning message: The Sauron Flesh is comming!
Start necromancer
Events
Time - Elapsed game time is 2000.00 seconds
Conditions
Actions
Trigger - Turn on Necromancer <gen>
Quest - Display to (All players) the Warning message: Nazgul is now creeate Necromancer to revive the dead units!
Start Treant
Events
Time - Elapsed game time is 600.00 seconds
Conditions
Actions
Trigger - Turn on Treant <gen>
Quest - Display to (All players) the Warning message: The King Sauron has been Corrupted the Forest!!
Start Spide
Events
Time - Elapsed game time is 600.00 seconds
Conditions
Actions
Trigger - Turn on Spider <gen>
Quest - Display to (All players) the Warning message: The Sauron King has been creeated a big Spider !! In 20 seconds a spider is burned and they coming to attack your base!
Start hidra
Events
Time - Elapsed game time is 1300.00 seconds
Conditions
Actions
Trigger - Turn on Hidra <gen>
Quest - Display to (All players) the Warning message: The Saruman Wizzard has been corrupted the acvatic world! And they now is coming to attack
Start Ogre
Events
Time - Elapsed game time is 1300.00 seconds
Conditions
Actions
Trigger - Turn on Ogre <gen>
Quest - Display to (All players) the Warning message: The Sauron Now creeated a huge army of OGRE and now they is coming to attack
Start Ogre Copy
Events
Time - Elapsed game time is 1300.00 seconds
Conditions
Actions
Trigger - Turn on Catapult <gen>
Trigger - Turn on Catapult_Copy <gen>
Quest - Display to (All players) the Warning message: The Saruman and his mercenaries is creeated cataputs and they coming to attack your base.
Start Akara
Events
Time - Elapsed game time is 1000.00 seconds
Conditions
Actions
Unit - Order Elder Sage 0287 <gen> to Patrol To . (Center of East_Atack <gen>)
Quest - Display to (All players) the Warning message: The Sauron King is has been order to his special unit Akara to attack your base!.
Start Murloc
Events
Time - Elapsed game time is 2000.00 seconds
Conditions
Actions
Trigger - Turn on Murloc <gen>
Trigger - Turn off (This trigger)
Quest - Display to (All players) the Warning message: The Sauron is now corrupted the Murloc creeps !! They ar very powerful!! Protect your base!.
Victory
Events
Unit - Eye of Sauron 0344 <gen> Dies
Conditions
Actions
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
Game - Victory Player 5 (Yellow) ( Show dialogs, Show scores)
Game - Victory Player 6 (Orange) ( Show dialogs, Show scores)
Game - Victory Player 7 (Green) ( Show dialogs, Show scores)
Game - Victory Player 8 (Pink) ( Show dialogs, Show scores)
Defeat
Events
Unit - Castle 0033 <gen> Dies
Conditions
Actions
Game - Defeat Player 1 (Red) with the message: Orcs WIN
Game - Defeat Player 2 (Blue) with the message: Orcs WIN
Game - Defeat Player 3 (Teal) with the message: Orcs WIN
Game - Defeat Player 4 (Purple) with the message: Orcs WIN
Game - Defeat Player 5 (Yellow) with the message: Orcs WIN
Game - Defeat Player 6 (Orange) with the message: Orcs WIN
Game - Defeat Player 7 (Green) with the message: Orcs WIN
Game - Defeat Player 8 (Pink) with the message: Orcs WIN
Rescue 1
Events
Unit - A unit enters Rescue_Mountain <gen>
Conditions
Actions
Unit - Rescue Gimli 0353 <gen> for (Owner of (Entering unit)) and Change color
Unit - Make Gimli 0353 <gen> Vulnerable
Quest - Display to (All players) the Hint message: The Mountain King has been rescued
Trigger - Turn off (This trigger)
Rescue 1 Copy
Events
Unit - A unit enters Rescue_Silva <gen>
Conditions
Actions
Unit - Rescue Ranger 0351 <gen> for (Owner of (Entering unit)) and Change color
Unit - Make Ranger 0351 <gen> Vulnerable
Quest - Display to (All players) the Hint message: The Sylvannis has been rescued
Trigger - Turn off (This trigger)
Rescue 1 Copy Copy
Events
Unit - A unit enters Rescue_Paladin <gen>
Conditions
Actions
Unit - Rescue Paladin 0352 <gen> for (Owner of (Entering unit)) and Change color
Quest - Display to (All players) the Hint message: The Paladin has been rescued
Unit - Make Paladin 0352 <gen> Vulnerable
Trigger - Turn off (This trigger)
Gold
Events
Time - Every 1.00 seconds of game time
Conditions
Actions
Player - Add 2 to Player 1 (Red) . Current gold
Player - Add 2 to Player 2 (Blue) . Current gold
Player - Add 2 to Player 3 (Teal) . Current gold
Player - Add 2 to Player 4 (Purple) . Current gold
Player - Add 2 to Player 5 (Yellow) . Current gold
Player - Add 2 to Player 6 (Orange) . Current gold
Player - Add 2 to Player 7 (Green) . Current gold
Player - Add 2 to Player 8 (Pink) . Current gold
Message
Events
Time - Every 200.00 seconds of game time
Conditions
Actions
Quest - Display to (All players) the Hint message: Destroy the enemy spawners to reduce the attacks from enemy.The spawners are on the left and right side on your base.
Treant sto
Events
Unit - Corrupted Ancient Protector 0304 <gen> Dies
Conditions
Actions
Trigger - Turn off Treant <gen>
Quest - Display to (All players) the Hint message: Congratulations! The Treant Spawner has been killed!.
Trigger - Turn off (This trigger)
Trigger - Turn off Start_Treant <gen>
grunt left spawn
Events
Unit - Tent 0292 <gen> Dies
Conditions
Actions
Quest - Display to (All players) the Hint message: Congratulations! The Left Grunt spawner has been destroyed!.
Trigger - Turn off Ogre_1_Copy <gen>
Trigger - Turn off (This trigger)
Grunt right spaawn
Events
Unit - Tent 0293 <gen> Dies
Conditions
Actions
Trigger - Turn off Ogre_1 <gen>
Quest - Display to (All players) the Hint message: Congratulations!! The Right Grunt spawner has been destroyed!.
Catapult Stop
Events
Unit - Barracks 0185 <gen> Dies
Conditions
Actions
Trigger - Turn off Catapult <gen>
Trigger - Turn off Catapult_Copy <gen>
Trigger - Turn off Start_Ogre_Copy <gen>
Hidra Spawn
Events
Unit - Ancient Hydra 0354 <gen> Dies
Conditions
Actions
Quest - Display to (All players) the Hint message: Congratulations! The Hidra spawner has been killed!.
Trigger - Turn off Hidra <gen>
Trigger - Turn off Start_hidra <gen>
Trigger - Turn off (This trigger)
Stop Murloc
Events
Unit - Mur'gul Shadowcaster 0465 <gen> Dies
Conditions
Actions
Trigger - Turn off Start_Murloc <gen>
Trigger - Turn off Murloc <gen>
Trigger - Turn off (This trigger)
Ogre stop
Events
Unit - Stonemaul Warchief 0282 <gen> Dies
Conditions
Actions
Quest - Display to (All players) the Hint message: Congratulations! The Ogre spawner has been killed!
Trigger - Turn off Ogre <gen>
Trigger - Turn off Start_Ogre <gen>
Trigger - Turn off (This trigger)
Spider stop
Events
Unit - Spitting Spider 0332 <gen> Dies
Conditions
Actions
Trigger - Turn off Start_Spide <gen>
Trigger - Turn off Spider <gen>
Trigger - Turn off (This trigger)
Quest - Display to (All players) the Hint message: Congratulations! The Spider spawner has been killed!
Stop necromancer
Events
Unit - Temple of the Damned 0021 <gen> Dies
Conditions
Actions
Trigger - Turn off Necromancer <gen>
Trigger - Turn off Start_necromancer <gen>
Untitled Trigger 001
Events
Time - Elapsed game time is 5 seconds
Conditions
Actions
Quest - Display to (All players) the Hint message: The game wil start in 30 seconds.
Camera - Pan camera for Player 1 (Red) to (Center of Region_032 <gen>) over 0 seconds
Camera - Pan camera for Player 2 (Blue) to (Center of Region_032 <gen>) over 0 seconds
Camera - Pan camera for Player 3 (Teal) to (Center of Region_032 <gen>) over 0 seconds
Camera - Pan camera for Player 4 (Purple) to (Center of Region_032 <gen>) over 0 seconds
Camera - Pan camera for Player 5 (Yellow) to (Center of Region_032 <gen>) over 0 seconds
Camera - Pan camera for Player 6 (Orange) to (Center of Region_032 <gen>) over 0 seconds
Camera - Pan camera for Player 7 (Green) to (Center of Region_032 <gen>) over 0 seconds
Camera - Pan camera for Player 8 (Pink) to (Center of Region_032 <gen>) over 0 seconds
Quest - Display to (All players) the Hint message: This are your shopers. On the left side you have the portion saller.On the middle you have the healer and the right side you have the weapon saller.You can buy any items or heal on every time.
Zombie
Events
Unit - Spirit Tower 0066 <gen> Is attacked
Conditions
Actions
Quest - Display to (All players) the Warning message: To kill the Skelet Master you must to destroy the Tower!.
Trigger - Turn off (This trigger)
Zombie Copy
Events
Unit - Spirit Tower 0066 <gen> Dies
Conditions
Actions
Quest - Display to (All players) the Warning message: Now you must kill the Skelet Master!.
Unit - Make Schelet Master 0263 <gen> Vulnerable
Trigger - Turn off (This trigger)
BladeMaster
Events
Unit - DreadLord 0280 <gen> Is attacked
Conditions
Actions
Quest - Display to (All players) the Warning message: WARNING!! The BladeMaster is now attacking!! Run or defeated!
Trigger - Turn off (This trigger)
BladeMaster Leave
Events
Unit - A unit leaves BladeMaster_Battle_Area <gen>
Conditions
(Unit-type of (Leaving unit)) Equal to Blademaster
Actions
Unit - Order (Leaving unit) to Patrol To . (Center of BladeMaster_Battle_Area <gen>)
Tower
Events
Unit - Guard Tower 0037 <gen> Dies
Conditions
Actions
Quest - Display to (All players) the Warning message: Your first left tower has been destroyed
Unit - Make Guard Tower 0239 <gen> Vulnerable
Tower Copy
Events
Unit - Guard Tower 0239 <gen> Dies
Conditions
Actions
Quest - Display to (All players) the Warning message: Your final left tower has been destroyed
Tower Copy Copy
Events
Unit - Guard Tower 0038 <gen> Dies
Conditions
Actions
Quest - Display to (All players) the Warning message: Your first right tower has been destroyed
Unit - Make Guard Tower 0238 <gen> Vulnerable
Tower Copy Copy Copy
Events
Unit - Guard Tower 0238 <gen> Dies
Conditions
Actions
Quest - Display to (All players) the Warning message: Your final right tower has been destroyed
Inferno
Events
Unit - Demon Gate 0359 <gen> Is attacked
Conditions
Actions
Quest - Display to (All players) the Warning message: NOW HUMANS HAVE 20 SECONDS!! TO DESTROY THE PORTAL!
Quest - Display to (All players) the Warning message: NOW HUMANS HAVE 20 SECONDS!! TO DESTROY THE PORTAL!
Quest - Display to (All players) the Warning message: NOW HUMANS HAVE 20 SECONDS!! TO DESTROY THE PORTAL!
Trigger - Turn on Spawn_inferno_11 <gen>
Destructible - Kill City Entrance 0212 <gen>
Trigger - Turn off (This trigger)
Spawn Inferno
Events
Unit - A unit enters Infernal <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Mega Infernal
Actions
Unit - Order (Entering unit) to Patrol To . (Center of West_Attack <gen>)
Spawn inferno 11
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Mega Infernal for Player 12 (Brown) at (Center of Infernal <gen>) facing Default building facing degrees
Stop
Events
Unit - Demon Gate 0359 <gen> Dies
Conditions
Actions
Trigger - Turn off Spawn_inferno_11 <gen>
Trigger - Turn off Inferno <gen>
Trigger - Turn off (This trigger)
Blade
Events
Unit - A unit leaves Blade_Storm <gen>
Conditions
(Unit-type of (Leaving unit)) Equal to Blademaster (Possessed)
Actions
Unit - Order Blademaster 0009 <gen> to Patrol To . (Center of Position_2 <gen>)
Boos
Events
Unit - Sauron 0350 <gen> Dies
Conditions
Actions
Quest - Display to (All players) the Quest Completed message: Sarumon BOSS has been Killed! Now you must to destroy the EYE
Trigger - Turn off (This trigger)
Catapult
Events
Time - Every 60.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Demolisher for Player 10 (Light Blue) at (Center of Catapult <gen>) facing Default building facing degrees
Catapult Copy
Events
Time - Every 60.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Demolisher for Player 10 (Light Blue) at (Center of Region_045 <gen>) facing Default building facing degrees
Catapult Go
Events
Unit - A unit enters Region_045 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Demolisher
Actions
Unit - Order (Entering unit) to Patrol To . (Center of East_Atack <gen>)
Catapult Go Copy
Events
Unit - A unit enters Catapult <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Demolisher
Actions
Unit - Order (Entering unit) to Patrol To . (Center of West_Attack <gen>)
Eye
Events
Unit - A unit enters Spawn_Hero <gen>
Conditions
Actions
Visibility - Create an initially Enabled visibility modifier for (Owner of (Entering unit)) emitting Visibility across Region_046 <gen>
Visibility - Create an initially Enabled visibility modifier for (Owner of (Entering unit)) emitting Visibility across Sauron <gen>
ORC
Events
Unit - A unit enters Region_033 <gen>
Conditions
Actions
Unit - Order (Entering unit) to Patrol To . (Center of West_Attack <gen>)
Wait 60.00 seconds
Trigger - Turn off (This trigger)
ORC Copy
Events
Unit - A unit enters Region_034 <gen>
Conditions
Actions
Unit - Order (Entering unit) to Patrol To . (Center of East_Atack <gen>)
Wait 60.00 seconds
Trigger - Turn off (This trigger)
Kill
Events
Unit - A unit Dies
Conditions
(Unit-type of (Dying unit)) Equal to Grunt
Actions
Player - Add 50 to Player 1 (Red) . Current gold
Player - Add 50 to Player 2 (Blue) . Current gold
Player - Add 50 to Player 3 (Teal) . Current gold
Player - Add 50 to Player 4 (Purple) . Current gold
Player - Add 50 to Player 5 (Yellow) . Current gold
Player - Add 50 to Player 6 (Orange) . Current gold
Player - Add 50 to Player 7 (Green) . Current gold
Player - Add 50 to Player 8 (Pink) . Current gold
Humana
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Footman for Player 9 (Gray) at (Center of Spawn_Human_2 <gen>) facing Default building facing degrees
Unit - Create 2 . Pikerman for Player 9 (Gray) at (Center of Spawn_Human_2 <gen>) facing Default building facing degrees
Humana Copy
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Footman for Player 9 (Gray) at (Center of Spawn_Human <gen>) facing Default building facing degrees
Unit - Create 2 . Pikerman for Player 9 (Gray) at (Center of Spawn_Human <gen>) facing Default building facing degrees
Human Go
Events
Unit - A unit enters Spawn_Human_2 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Footman
Actions
Unit - Order (Entering unit) to Patrol To . (Center of Region_046 <gen>)
Human Go Copy 2
Events
Unit - A unit enters Spawn_Human_2 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Pikerman
Actions
Unit - Order (Entering unit) to Patrol To . (Center of Region_046 <gen>)
Human Go Copy
Events
Unit - A unit enters Spawn_Human <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Footman
Actions
Unit - Order (Entering unit) to Patrol To . (Center of Region_046 <gen>)
Human Go Copy Copy
Events
Unit - A unit enters Spawn_Human <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Pikerman
Actions
Unit - Order (Entering unit) to Patrol To . (Center of Region_046 <gen>)
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