Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
Triggers
TDA.w3x
Variables
Initialization
Melee Initialization
Human EMpire
Untitled Trigger 001
Untitled Trigger 006
Name
Attack
Attack Copy
Attack Copy Copy
Guild Leader
Untitled Trigger 002
Heroo
Untitled Trigger 003
Creep Spawn
Untitled Trigger 004
Untitled Trigger 005
To ARms
Untitled Trigger 007
SOund 3
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Player Group - Make (All players) treat (All players) as an Ally with shared vision
Player Group - Make (All players) treat Player Group - Neutral Hostile as an Enemy
Player Group - Make Player Group - Neutral Hostile treat (All players) as an Enemy
Game - Set Lock alliance settings to Off
Melee Game - Set starting resources (for all players)
Animation - Play Footman 0491 <gen> 's stand victory animation
Floating Text - Create floating text that reads Rise and save the humans orc are any night elf!!!Rise and fight!! at (Center of Region_004 <gen>) with Z offset 0 , using font size 13.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Untitled Trigger 001
Events
Time - Every 190.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Footman for Player 9 (Gray) at (Center of Human_Empire_Defend <gen>) facing Default building facing degrees
Unit - Create 2 . Footman for Player 9 (Gray) at (Center of Human_Empire_Defend2 <gen>) facing Default building facing degrees
Unit - Create 2 . Small Ghoul for Neutral Hostile at (Center of Death_Knight_Attack <gen>) facing Default building facing degrees
Unit - Create 2 . Ghoul for Neutral Hostile at (Center of Dread_Lords_Attack <gen>) facing Default building facing degrees
Untitled Trigger 006
Events
Unit - Dreadlord 0143 <gen> Dies
Conditions
Actions
Trigger - Turn off Untitled_Trigger_001 <gen>
Name
Events
Time - Elapsed game time is 5 seconds
Conditions
Actions
Player - Set name of (Owner of Castle 0017 <gen>) to (King + (Name of (Owner of Castle 0017 <gen>)))
Player - Set name of (Owner of Great Hall 0087 <gen>) to (WarChief + (Name of (Owner of Beastiary 0111 <gen>)))
Player - Set name of (Owner of Tree of Eternity 0198 <gen>) to (Mistress + (Name of (Owner of Archer 0226 <gen>)))
Player - Set name of (Owner of Stonemaul Warchief 0333 <gen>) to (Warchief + (Name of (Owner of Stonemaul Warchief 0333 <gen>)))
Attack
Events
Unit - A unit enters Dread_Lords_Attack <gen>
Conditions
(Owner of (Triggering unit)) Equal to Neutral Hostile
Actions
Unit - Order (Triggering unit) to Move To . (Center of Human_Empire_Defend <gen>)
Unit - Order (Triggering unit) to Attack-Move To . (Center of Human_Empire_Defend <gen>)
Attack Copy
Events
Unit - A unit enters Death_Knight_Attack <gen>
Conditions
(Owner of (Triggering unit)) Equal to Neutral Hostile
Actions
Unit - Order (Triggering unit) to Move To . (Center of Human_Empire_Defend2 <gen>)
Unit - Order (Triggering unit) to Attack-Move To . (Center of Human_Empire_Defend2 <gen>)
Attack Copy Copy
Events
Unit - A unit enters Human_Empire_Defend <gen>
Conditions
(Owner of (Triggering unit)) Equal to Neutral Hostile
Actions
Unit - Order (Triggering unit) to Move To . (Center of Mid_Human_Battle <gen>)
Unit - Order (Triggering unit) to Attack-Move To . (Center of Mid_Human_Battle <gen>)
Untitled Trigger 002
Events
Unit - A unit Acquires an item
Conditions
gg_item_I00A_0352 Equal to (Item being manipulated)
Actions
Item - Remove gg_item_I00A_0352
Player - Set name of (Owner of (Triggering unit)) to ((Name of (Triggering player)) + The Guild Master)
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.