Name | Type | is_array | initial_value |
Caster | unit | No | |
Duration | real | No | |
Heal | real | No | |
Point | location | No |
The First Spell of mine in MUI! I DID it :D
The Idea was first to copy the DotA's one, but I decided to create the version of my own :P
All Special Effects are of spells and buffs (Borrowed Time and Returned Time).
The first phase is called Preperation (Written in Comment).
Sets the caster, healing amount and duration after which the Finishing Effect must start.
If you want it to heal more or less, change the numbers of the in written in hundreds in
third action after first comment. Increasement of healing is first number and the
base healing is second number. Remember that first level is the base + the first number.
If you want to last it longer or slower, change the duration of object editor's spell
durations (Borrowed time of Hero and Returned Time of Unit) and change it here in second
action after comment. As well as healing amounts, the base is second number
and the first is level growth. Follow the healing increasement
instructionto increase duration properly.
If this spell isn't your first spell in Object Editor,
press CTRL+D to see the codes of your spells in Object Editor
and write the code of this spell instead of those 'A000'. Leave the apostrophes!!!
Of course the preperation also makes the spell MUI.
The second phase is called Starting Effect.
Heals the Caster of the healing amount.
Don't Change here anything! Shoo!! Go Away To next Phase!!!
The third phase is called Finishing Phase.
Creates a Dummy Caster to cast a speed reduction and removes health amount equal to Healing.
If you want to make the Health removement less, change the Heal part in the Arithmetics
of health removement as much as you want.
Don't change anything else here.
The last phase is called Cleaning Up.
Short one, removes left memory leaks. Don't change anything here either.
To Implement this spell do this :
1. Copy the Spells and buffs from the Object Editor and paste'em to your map.
2. Copy the Trigger above this one and paste it in your map. Fix all things (written above)
3. Write me in your credits' segment.
4. Have Fun!
Spell made by G00dG4m3