Name | Type | is_array | initial_value |
A | integervar | No | |
B | integervar | No | |
bushido | unit | No | |
C | integervar | No | |
cave1trigger | unit | No | |
CenterPoint | location | No | |
chatterbox | integer | No | |
chosenhero | unit | Yes | |
Creep_Point | location | Yes | |
D | integervar | No | |
dragon1trigger | unit | No | |
dragon1trigger_Copy | unit | No | |
dragon1trigger_Copy_2 | unit | No | |
E | integervar | No | |
EC_Ability | abilcode | No | |
EC_AbilityCL | abilcode | No | |
EC_abilityLevel | integer | Yes | |
EC_AttackType | attacktype | No | |
EC_Caster | unit | Yes | |
EC_casterLoc | location | Yes | |
EC_CasterSFX_AP | string | No | |
EC_CLAmount | integer | Yes | |
EC_CLAoE | real | No | |
EC_CLCounter | real | Yes | |
EC_CLdummyUnit | unit | No | |
EC_CLGroup | group | No | |
EC_CLInterval | real | No | |
EC_Counter | real | Yes | |
EC_Damage | real | Yes | |
EC_DamageType | damagetype | No | |
EC_Dummy | unitcode | No | |
EC_DummyHeight | real | No | |
EC_dummyUnit | unit | Yes | |
EC_Duration | real | Yes | |
EC_indexCurrent | integervar | No | |
EC_indexMax | integer | No | |
EC_KBAoE | real | No | |
EC_KBDistance | real | No | |
EC_KBTime | real | No | |
EC_OrderID | string | No | |
EC_PeriodicTimer | real | No | |
EC_Player | player | Yes | |
EC_SFXCaster | string | No | |
EC_sfxDummy | effect | Yes | |
EC_SFXKnockback | string | No | |
EC_sfxLoop | effect | Yes | |
EC_SFXOverhead | string | No | |
EC_SFXStart | string | No | |
EC_Targets | group | No | |
EC_tempLoc | location | No | |
EC_tempUnit | unit | No | |
F | integervar | No | |
herochosencount | integer | No | 0 |
IsUnitBeingKnockedBack | boolean | Yes | |
Item | itemcode | Yes | |
Item_Counter | integer | Yes | |
Item_Counter2 | integer | Yes | |
Item_Owner | unit | Yes | |
K2DAngle | real | Yes | |
K2DCaster | unit | No | |
K2DClearer | unit | No | |
K2DCos | real | Yes | |
K2DDebrisAbil | abilcode | No | |
K2Dex | integer | No | |
K2DFriction | real | Yes | |
K2DFX | integer | No | |
K2DFXModel | string | No | |
K2DNext | integer | Yes | |
K2DPathAbil | abilcode | No | |
K2DPrev | integer | Yes | |
K2DRadius | integer | Yes | |
K2DSin | real | Yes | |
K2DTimeLeft | real | Yes | |
K2DTimeout | real | No | |
K2DTimer | timer | No | |
K2DVelocity | real | Yes | |
Knockback2DAngle | real | No | |
Knockback2DDistance | real | No | |
Knockback2DTime | real | No | |
Knockback2DUnit | unit | No | |
loc | location | No | |
manadrop | integer | No | |
necro | integer | No | |
pl1 | unit | No | |
pl1_Copy | unit | No | |
pl1_Copy_2 | unit | No | |
pl1_Copy_3 | unit | No | |
pl1_Copy_4 | unit | No | |
pl1_Copy_5 | unit | No | |
Respawn_Time | real | No | |
Temp_Integer | integer | No | |
TempUnit | unit | No | |
TempX | real | No | |
TempY | real | No | |
UDex | integer | No | |
UDexGen | integer | No | |
UDexNext | integer | Yes | |
UDexPrev | integer | Yes | |
UDexRecycle | integer | No | |
UDexUnits | unit | Yes | |
UDexWasted | integer | No | |
unit | unit | Yes | |
unitarena | unit | Yes | |
UnitIndexerEnabled | boolean | No | |
UnitIndexEvent | real | No | |
witch | unit | No |
//TESH.scrollpos=0
//TESH.alwaysfold=0
/************************************************************************************************************
*
* Electric Conduit
* v1.3
* By KILLCIDE
*
* Welp this spell took longer than it should have. Second upload onto the Hive,
* but first spell I've came up with on my own :3
*
* Requirements:
* --------
*
* - Dummy Model by Vexorian
* - Knockback 2D by Bribe
* - Unit Indexer by Bribe
*
* Credits:
* -------
*
* - Bribe for Knockback 2D & Unit Indexer
* - Chaosy for putting up with my cries of misery over skype... again
* - Dr Super Good for helping me fix the IntervalCount error I had
* - Tank-Commander for reviewing triggers and giving me suggestions over chat before upload
* - Vexorian for the dummy model
* - Wietlol for giving me a better understanding of the random N unit from unit group function
*
* Changelog:
* ---------
*
* - v1.3 (October 30, 2015): Removed unneccesary variables
* Changed names of some variables
*
* - v1.2 (September 20, 2015): Added the option to change SFXOverhead
* Added preload functions; users no longer have to worry about making sure dummy unit has correct spell
* Removed Electric Conduit Dummy 2; spell now only uses one dummy for everything
* Removed KillUnit function and replaced it with RemoveUnit
* Removed EC Dummy Cleaner trigger
* Added Vexorian to credits list
* OTHER: Made test map more simple
*
* - v1.1 (September 17, 2015): Added a check for the possibility of the caster being interrupted during channel (death, silenced,
* or stunned)
* Added the option to change the order id of base ability
* Removed use of expiration timer for SFX Dummy, uses Kill Unit instead
*
* - v1.0 (September 14, 2015): Uploaded onto Hive
*
************************************************************************************************************
*
* How to Install:
* --------------
*
* 1. Under Preferences, make sure you have "Automatically create unknown variables while pasting trigger data" checked
* 2. Copy and paste all triggers in the Resources folder into your map
* 3. Copy and paste the dummy unit and custom abilities (4) in the Object Editor into your map
* NOTE: Make sure to also import the dummy model into your map
* 4. Copy and paste all triggers in Electric Conduit into your map
* 5. Go to the Knockback 2D trigger, and make sure that the two dummies created is the Dummy Unit. Also make sure that
* the K2DPathAbil & K2DDebrisAbil variables are set to the correct abilities
* 6. Go to the EC Config trigger, and change the Ability, AbilityCL, & Dummy variables to its correct value
*
************************************************************************************************************/