Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
Triggers
the great campige.w3x
Variables
Initialization
Melee Initialization
dead
dead2
dead3
ffff
mission
last
victory
side thigs
s1
s2
s3
side4
side5
side6
side7
side8
side9
new
dooors
door1
door2
door3
door4
camra
unit1
unit2
unit3
unit4
unit5
Unit6
the attacks
vvv
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Set starting resources (for all players)
Animation - Change werewolf 0049 <gen> 's size to ( 300.00 %, 300.00 %, 300.00 %) of its original size
Animation - Change nightelves demon 0048 <gen> 's size to ( 150.00 %, 150.00 %, 150.00 %) of its original size
Destructible - Make Elven Gate 1255 <gen> Invulnerable
Hero - Make Player 2 (Blue) Heroes gain 20.00 % experience from future kills
Destructible - Make Demonic Gate 2555 <gen> Invulnerable
Quest - Create a Required quest titled the tree life with the description Reach the tree life on the top of the great mauntain , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Cinematic - Send transmission to Player Group - Player 2 (Blue) from the gurdean of the great tree 0001 <gen> named the Guardean : Play No sound and display We have Reach the World Tree And Defeand It at near time ....... Brothers and sisters fowllow me . Modify duration: Add 20.00 seconds and Don't wait
Animation - Change Tharifas 0100 <gen> 's size to ( 200.00 %, 200.00 %, 200.00 %) of its original size
Destructible - Make Elven Gate 0039 <gen> Invulnerable
Animation - Change Naishranus 0296 <gen> 's size to ( 350.00 %, 350.00 %, 350.00 %) of its original size
Destructible - Make Gate 6965 <gen> Invulnerable
Destructible - Make Elven Gate 6966 <gen> Invulnerable
Visibility - Enable black mask
Trigger - Turn off vvv <gen>
dead
Events
Unit - the gurdean of the great tree 0001 <gen> Dies
Conditions
Actions
Game - Victory Player 6 (Orange) ( Show dialogs, Show scores)
Game - Defeat Player 2 (Blue) with the message: Defeat!
dead2
Events
Unit - Barrow Den 0479 <gen> Dies
Conditions
Actions
Game - Defeat Player 2 (Blue) with the message: Defeat!
dead3
Events
Unit - Shandris 0465 <gen> Dies
Conditions
Actions
Game - Defeat Player 2 (Blue) with the message: Defeat!
ffff
Events
Time - Elapsed game time is 20.00 seconds
Conditions
Actions
Cinematic - Send transmission to Player Group - Player 2 (Blue) from Druid of the Claw 0017 <gen> named gurdn : Play No sound and display you are true seer but the road is danger . Modify duration: Add 0 seconds and Wait
mission
Events
Conditions
Actions
last
Events
Time - Elapsed game time is 2500.00 seconds
Conditions
Actions
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
victory
Events
Unit - A unit enters Region_023 <gen>
Conditions
Actions
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
s1
Events
Unit - A unit enters Region_000 <gen>
Conditions
Actions
Unit Group - Order (Units in Region_001 <gen>) to Undead Gargoyle - Gargoyle Form
Unit - Rescue Stone Form Gargoyle 0028 <gen> for Player 1 (Red) and Change color
Unit - Rescue Stone Form Gargoyle 0027 <gen> for Player 1 (Red) and Change color
Unit - Rescue Stone Form Gargoyle 0030 <gen> for Player 1 (Red) and Change color
Unit - Rescue Stone Form Gargoyle 0029 <gen> for Player 1 (Red) and Change color
Unit - Rescue Stone Form Gargoyle 0026 <gen> for Player 1 (Red) and Change color
Unit - Rescue Stone Form Gargoyle 0031 <gen> for Player 1 (Red) and Change color
s2
Events
Unit - Huntress 0108 <gen> Changes owner
Conditions
Actions
Cinematic - Send transmission to Player Group - Player 2 (Blue) from Huntress 0108 <gen> named hunter : Play No sound and display please prince helpp us the orcs is attacks us . Modify duration: Add 10.00 seconds and Wait
Unit Group - Order (Units in Region_008 <gen>) to Attack Ground . (Center of Region_006 <gen>)
s3
Events
Unit - Archer 0205 <gen> Changes owner
Conditions
Actions
Unit Group - Order (Units in Region_005 <gen>) to Move To . (Center of Region_006 <gen>)
Unit Group - Order (Units in Region_007 <gen>) to Attack Ground . (Center of Region_006 <gen>)
Cinematic - Send transmission to (All players) from Shandris 0101 <gen> named shandiras : Play No sound and display attack my sisters now . Modify duration: Add 5.00 seconds and Don't wait
side4
Events
Unit - A unit enters Region_009 <gen>
Conditions
Actions
Unit Group - Order (Units in Region_010 <gen>) to Attack-Move To . (Center of Region_011 <gen>)
Unit Group - Order (Units in Region_013 <gen>) to Attack-Move To . (Center of Region_011 <gen>)
Cinematic - Send transmission to (All players) from the gurdean of the great tree 0001 <gen> named the guardian : Play No sound and display look the human and orcs are attacking thimself the are hostle the we must snake or attack . Modify duration: Add 10.00 seconds and Wait
side5
Events
Unit - Archer 0206 <gen> Changes owner
Conditions
Actions
Unit Group - Order (Units in Region_015 <gen>) to Attack Ground . (Center of Region_016 <gen>)
Cinematic - Send transmission to (All players) from Naisha 0186 <gen> named nishia : Play No sound and display you are wellcome seer but the orcs is attacking us hellp . Modify duration: Add 10.00 seconds and Wait
side6
Events
Unit - Tauren 0253 <gen> Dies
Conditions
Actions
Cinematic - Send transmission to (All players) from Naisha 0186 <gen> named nishia : Play No sound and display thanks you seer is you want to open the gate that take you to the great mountain you have to destroy te lever that gouar by orcs . Modify duration: Add 20.00 seconds and Wait
side7
Events
Unit - Grunt 0295 <gen> Dies
Conditions
Actions
Unit - Rescue nightelves demon 0290 <gen> for Player 10 (Light Blue) and Change color
Unit - Order nightelves demon 0290 <gen> to Move To . (Center of Region_020 <gen>)
Unit - Rescue Night Elf Transport Ship 0287 <gen> for Player 2 (Blue) and Change color
Unit - Rescue Night Elf Transport Ship 0288 <gen> for Player 2 (Blue) and Change color
Unit - Rescue Night Elf Transport Ship 0289 <gen> for Player 2 (Blue) and Change color
Unit - Rescue nightelves demon 0290 <gen> for Player 10 (Light Blue) and Change color
side8
Events
Unit - Huntress 0491 <gen> Changes owner
Conditions
Actions
Visibility - Disable fog of war
Cinematic - Send transmission to (All players) from Shandris 0465 <gen> named the saver of the tree : Play No sound and display at last you have come prince the tree must suvial please help us to defend it . Modify duration: Add 20.00 seconds and Wait
Environment - Create at Region_019 <gen> the weather effect Ashenvale Rain (Heavy)
Hero - Add 2000 experience to the gurdean of the great tree 0001 <gen> , Hide level-up graphics
Quest - Create a Required quest titled the great tree with the description sve the den beside the great tree , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Trigger - Turn on vvv <gen>
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across Region_025 <gen>
side9
Events
Unit - A unit leaves Region_021 <gen>
Conditions
Actions
Unit Group - Order (Units in Region_036 <gen>) to Attack Ground . (Center of Region_021 <gen>)
new
Events
Time - Every 150.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Grunt for Player 6 (Orange) at (Center of Region_026 <gen>) facing Default building facing degrees
door1
Events
Unit - Furbolg Ursa Warrior 0050 <gen> Dies
Conditions
Actions
Destructible - Open Elven Gate 1255 <gen>
door2
Events
Unit - werewolf 0049 <gen> Dies
Conditions
Actions
Destructible - Open Demonic Gate 2555 <gen>
Unit - Rescue nightelves demon 0048 <gen> for Player 10 (Light Blue) and Change color
Unit - Order nightelves demon 0048 <gen> to Move To . (Center of Region_002 <gen>)
Cinematic - Send transmission to Player Group - Player 2 (Blue) from nightelves demon 0048 <gen> named good deamon : Play No sound and display good meet friend Now ihave to return to me home Good look . Modify duration: Set to 10.00 seconds and Don't wait
door3
Events
Destructible - Lever 0134 <gen> dies
Conditions
Actions
Destructible - Open Elven Gate 0039 <gen>
Unit - Rescue Naisha 0186 <gen> for Player 2 (Blue) and Change color
Cinematic - Send transmission to (All players) from Naisha 0186 <gen> named niasha : Play No sound and display i am yous to command . Modify duration: Add 10.00 seconds and Wait
door4
Events
Unit - Naishranus 0296 <gen> Dies
Conditions
Actions
Destructible - Open Gate 6965 <gen>
Destructible - Open Elven Gate 6966 <gen>
unit1
Events
Unit - A unit enters Region_003 <gen>
Conditions
Actions
Cinematic - Send transmission to Player Group - Player 2 (Blue) from nightelves demon 0048 <gen> named good Demon : Play No sound and display thanks for your help Brother now its my time to help . Modify duration: Add 15.00 seconds and Wait
Unit - Change ownership of nightelves demon 0048 <gen> to Player 2 (Blue) and Retain color
unit2
Events
Unit - Blademaster 0118 <gen> Dies
Conditions
Actions
Cinematic - Send transmission to (All players) from Shandris 0101 <gen> named shariras : Play No sound and display thanks for your help seer lord thevis want to see you . Modify duration: Add 10.00 seconds and Wait
unit3
Events
Unit - Archer 0128 <gen> Changes owner
Conditions
Actions
Cinematic - Send transmission to (All players) from Tharifas 0100 <gen> named theafis : Play No sound and display you done will young prince but the road is long and the tree of life is on danger go now and save it and take this item . Modify duration: Add 0 seconds and Wait
Hero - Create Necklace of Spell Immunity and give it to the gurdean of the great tree 0001 <gen>
unit4
Events
Unit - Archer 0204 <gen> Changes owner
Conditions
Actions
Animation - Lock Archer 0204 <gen> 's Head to face the gurdean of the great tree 0001 <gen> , offset by ( 50.00 , 100.00 , 150.00 )
Cinematic - Send transmission to (All players) from Archer 0204 <gen> named acher : Play No sound and display seer there is very strong wolf guard the gate to the village we cant defeat him without our demon we must resue him to defeat the wolf . Modify duration: Add 20.00 seconds and Wait
Quest - Create a Required quest titled the demon with the description help the deamon to go out from his dungeon to help you to kill the wolf , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across Region_014 <gen>
unit5
Events
Unit - nightelves demon 0048 <gen> Changes owner
Conditions
Actions
Quest - Mark (Last created quest) as Completed
Unit6
Events
Unit - The gurdian of the Fire 0297 <gen> Changes owner
Conditions
Actions
Cinematic - Send transmission to (All players) from The gurdian of the Fire 0297 <gen> named the Guardian of fire : Play No sound and display thanks for you help brother ......we have to reach the tree now . Modify duration: Add 15.00 seconds and Wait
vvv
Events
Time - Every 100.00 seconds of game time
Conditions
Actions
Unit - Create 6 . Crypt Fiend for Player 3 (Teal) at (Center of Region_024 <gen>) facing Default building facing degrees
Unit - Create 2 . Abomination for Player 3 (Teal) at (Center of Region_024 <gen>) facing Default building facing degrees
Unit - Create 4 . Necromancer for Player 3 (Teal) at (Center of Region_024 <gen>) facing Default building facing degrees
Unit - Create 2 . Meat Wagon for Player 3 (Teal) at (Center of Region_024 <gen>) facing Default building facing degrees
Unit - Create 1 . Devil of Death for Player 3 (Teal) at (Center of Region_024 <gen>) facing Default building facing degrees
Unit - Create 1 . Devil of Terror for Player 3 (Teal) at (Center of Region_024 <gen>) facing Default building facing degrees
Wait 3.00 seconds
Unit Group - Pick every unit in (Units in Region_024 <gen>) and do (Order (Picked unit) to Attack-Move To.(Center of Region_019 <gen>))
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.