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Triggers
Glory movie.w3x
Variables
cinamatick
Cinematic
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Cinematic
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Fade out and back in over 0.00 seconds using texture Dream and color ( 0 %, 0 %, 0 %) with 0 % transparency
Sound - Stop music Immediately
Sound - Clear the music list
Sound - Play Human 1 .
Sound - Disable dawn and dusk sounds
Cinematic - Turn subtitle display override On
Cinematic - Disable user control for (All players) .
Game - Turn the day/night cycle Off
Game - Set the time of day to 2.00
Game - Set time of day speed to 0.00 % of the default speed
Camera - . Apply . gg_cam_start for Player 1 (Red) over 10.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0008 <gen> named commander : Play No sound and display We can destroy them dont give up! . Modify duration: Add 0 seconds and Don't wait
Wait 6.00 seconds
Unit - Order Blood Mage 0009 <gen> to Attack . Paladin 0008 <gen>
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 10.00 seconds
Cinematic - Send transmission to (All players) from Blood Mage 0009 <gen> named other commander : Play No sound and display Die you humans! . Modify duration: Add 6.00 seconds and Don't wait
Wait 46.00 seconds
Camera - . Apply . gg_cam_help for Player 1 (Red) over 0.00 seconds
Unit - Order Paladin 0019 <gen> to Move To . (Center of Region_003 <gen>)
Unit - Order Footman 0018 <gen> to Move To . (Center of Region_003 <gen>)
Unit - Order Footman 0017 <gen> to Move To . (Center of Region_003 <gen>)
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0019 <gen> named commander : Play No sound and display Hey you come lets go enemys are spoted!!! . Modify duration: Add 3.00 seconds and Don't wait
Wait 6.00 seconds
Camera - . Apply . gg_cam_go_to_forest for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0019 <gen> named commander : Play No sound and display Lets go!!! . Modify duration: Add 2.00 seconds and Don't wait
Unit - Order Paladin 0043 <gen> to Move To . (Center of Region_004 <gen>)
Unit - Order Footman 0042 <gen> to Move To . (Center of Region_004 <gen>)
Unit - Order Footman 0041 <gen> to Move To . (Center of Region_004 <gen>)
Unit - Order Footman 0040 <gen> to Move To . (Center of Region_004 <gen>)
Unit - Order Footman 0011 <gen> to Move To . (Center of Region_004 <gen>)
Unit - Order Rifleman 0039 <gen> to Move To . (Center of Region_004 <gen>)
Unit - Order Footman 0012 <gen> to Move To . (Center of Region_004 <gen>)
Unit - Order Rifleman 0038 <gen> to Move To . (Center of Region_004 <gen>)
Unit - Order Footman 0037 <gen> to Move To . (Center of Region_004 <gen>)
Wait 5.00 seconds
Camera - . Apply . gg_cam_big_fight for Player 1 (Red) over 0.00 seconds
Unit - Order Paladin 0047 <gen> to Move To . (Random point in Region_005 <gen>)
Unit - Order Footman 0046 <gen> to Move To . (Center of Region_005 <gen>)
Unit - Order Footman 0045 <gen> to Move To . (Random point in Region_005 <gen>)
Unit - Order Footman 0044 <gen> to Move To . (Center of Region_005 <gen>)
Unit - Order Footman 0050 <gen> to Move To . (Center of Region_005 <gen>)
Unit - Order Rifleman 0051 <gen> to Move To . (Random point in Region_005 <gen>)
Unit - Order Footman 0049 <gen> to Move To . (Center of Region_005 <gen>)
Unit - Order Rifleman 0052 <gen> to Move To . (Random point in Region_005 <gen>)
Unit - Order Footman 0048 <gen> to Move To . (Random point in Region_005 <gen>)
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Knight 0033 <gen> named Some guy : Play No sound and display You killed our commander and you will pay for that!!! . Modify duration: Add 2.00 seconds and Don't wait
Wait 1.00 seconds
Unit - Order Paladin 0047 <gen> to Attack . Knight 0033 <gen>
Unit - Order Footman 0046 <gen> to Attack . Villager 0035 <gen>
Unit - Order Footman 0044 <gen> to Attack . Villager 0034 <gen>
Unit - Order Rifleman 0051 <gen> to Attack . Castle 0014 <gen>
Unit - Order Rifleman 0052 <gen> to Attack . Castle 0014 <gen>
Unit - Make Knight 0033 <gen> Explode on death
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0047 <gen> named commander : Play No sound and display You wont deafeat us! . Modify duration: Add 2.00 seconds and Don't wait
Wait 16.00 seconds
Unit - Order Paladin 0047 <gen> to Human Paladin - Holy Light . Footman 0048 <gen>
Unit - Order Footman 0046 <gen> to Attack . Archer 0026 <gen>
Unit - Order Footman 0044 <gen> to Attack . Priest 0054 <gen>
Camera - . Apply . gg_cam_destroying for Player 1 (Red) over 6.00 seconds
Wait 90.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
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