Name | Type | is_array | initial_value |
Aberration | unit | No | |
Camera_Rotation | integer | Yes | |
CameraRotation_Real | real | Yes | |
Current_LeftWPT | rect | No | |
Current_MiddleWPT | rect | No | |
Current_RightWPT | rect | No | |
Deaths | integer | Yes | |
Hero_Rotation_ViewPlayers | force | No | |
Humanleader | integer | No | |
HumanUnits_reinforcementcheck | integer | No | |
LeftWPT | rect | Yes | |
MiddleWPT | rect | Yes | |
Necromancer | unit | No | |
NEleader | integer | No | |
NEUnits_reinforcementcheck | integer | No | |
PlayerHero | unit | Yes | |
RightWPT | rect | Yes | |
RisingUnit | unit | No | |
SwingingLeft_Players | force | No | |
SwingingRight_Players | force | No | |
TempInt | integer | No | |
ThirdPersonViewPlayers | force | No |