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Triggers
Barren cinematic.w3x
Variables
Initialization
Melee Initialization
Thrall greeting
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Neutral Hostile.) and do (Add Wander (Neutral) to (Triggering unit))
Environment - Set sky to Generic Sky
Player - Change color of Player 2 (Blue) to Red , Changing color of existing units
Player - Change color of Player 5 (Yellow) to Red , Changing color of existing units
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Fade out over 0.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Camera - . Apply . gg_cam_Beginning1 for Player 1 (Red) over 0 seconds
Wait 2 seconds
Cinematic - Fade in over 3.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Game - Display to (All players) for 10.00 seconds the text: Ten Years ago, in the Barrens of Kalimdor...
Camera - . Apply . gg_cam_Beginning2 for Player 1 (Red) over 10.00 seconds
Wait 9.00 seconds
Cinematic - Fade out over 3.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 3.00 seconds
Camera - . Apply . gg_cam_Tauren1 for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Cinematic - Fade in over 3.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Game - Display to (All players) for 10.00 seconds the text: The mighty and once so peaceful Tauren gathered to stand against their enemy:
Wait 6.00 seconds
Cinematic - Fade out over 3.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 3.00 seconds
Camera - . Apply . gg_cam_War for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Cinematic - Fade in over 3.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.00 seconds
Game - Display to (All players) for 5.00 seconds the text: The Centaur
Unit Group - Pick every unit in (Units in Battlefield <gen>) and do (Actions)
Loop - Actions
Unit - Order (Picked unit) to Attack-Move To . (Random point in Midwar <gen>)
Wait 15.00 seconds
Unit Group - Pick every unit in (Units owned by Player 5 (Yellow).) and do (Order (Picked unit) to Attack-Move To.(Center of Midwar <gen>))
Wait until ((Number of living Centaur Khan units owned by Player 12 (Brown)) Equal to 0) , checking every 1.00 seconds
Unit Group - Pick every unit in (Units in Battlefield <gen>) and do (Order (Picked unit) to Stop.)
Wait 4.00 seconds
Cinematic - Fade out over 3.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 3.00 seconds
Unit Group - Pick every unit in (Units owned by Player 5 (Yellow).) and do (Hide (Picked unit))
Camera - . Apply . gg_cam_Dialouge for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Cinematic - Fade in over 3.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Cinematic - Send transmission to (All players) from Tauren Chieftain 0027 <gen> named Cairne Bloodhoof : Play O01Cairne23 <gen> and display I am Cairne, chief for the Bloodhoof Tauren. You greenskins fight with both savagery and valor. I am intrigued. . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Far Seer 0058 <gen> named Thrall : Play O01Thrall24 <gen> and display I am Thrall, and these are my bretheren, the orcs. We've come seeking the destiny promised to us. . Modify duration: Add 0 seconds and Wait
Cinematic - Fade out over 3.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Game - Display to (All players) the text: And so, the Tauren and the Horde became allied in the fight against both the Centaur, and soon The Burning Legion aswell.
Wait 5.00 seconds
Game - Victory Player 1 (Red) ( Skip dialogs, Skip scores)
Thrall greeting
Events
Unit - A unit enters Battlefield <gen>
Conditions
(Triggering unit) Equal to Far Seer 0042 <gen>
Actions
Cinematic - Send transmission to (All players) from Far Seer 0042 <gen> named Thrall : Play O01Thrall22 <gen> and display Lok-Tar, Lok-Tar! . Modify duration: Add 0 seconds and Wait
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