Introduction
This is an automatically generated tutorial. It will guide you through the process of importing the model Thalyssra of the bundle Thalyssra. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.
Extract and Access
I am assuming that you have already downloaded the file Thalyssra.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).
When you have extracted the archive, it should look like this:
Open World Editor and click Module -> Import Manager:
This is the Import Manager. From here you can add and remove custom files from your map file:
Importing thalyssra.mdx
Now Click the "Import File" Button:
Next select 'thalyssra.mdx' in the folder which you extracted from the zip archive:
Thalyssra
elisande_foot_diffuse.dds
elisande_foot_normal.dds
elisande_leg_emissive.dds
elisande_leg_normal.dds
elisande_main_emissive.dds
elisande_main_normal.dds
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
thalyssra_dress_diffuse.dds
thalyssra_face_diffuse.dds
thalyssra_face_emissive.dds
thalyssra_hair_diffuse.dds
thalyssra_hand_diffuse.dds
thalyssra_hand_normal.dds
thalyssra_leg_diffuse.dds
thalyssra_main_diffuse.dds
thalyssra_weapon2_diffuse.dds
thalyssra_weapon_diffuse.dds
thalyssra_weapon_emissive.dds
thalyssra_weapon_normal.dds
The file has been properly added to the map archive:
thalyssra.mdx
Model
3,034
war3mapimported/thalyssra.mdx
Done, you have imported the file thalyssra.mdx.
Importing elisande_foot_diffuse.dds
Now Click the "Import File" Button:
Next select 'elisande_foot_diffuse.dds' in the folder which you extracted from the zip archive:
Thalyssra
thalyssra.mdx
elisande_foot_diffuse.dds
elisande_foot_normal.dds
elisande_leg_emissive.dds
elisande_leg_normal.dds
elisande_main_emissive.dds
elisande_main_normal.dds
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
thalyssra_dress_diffuse.dds
thalyssra_face_diffuse.dds
thalyssra_face_emissive.dds
thalyssra_hair_diffuse.dds
thalyssra_hand_diffuse.dds
thalyssra_hand_normal.dds
thalyssra_leg_diffuse.dds
thalyssra_main_diffuse.dds
thalyssra_weapon2_diffuse.dds
thalyssra_weapon_diffuse.dds
thalyssra_weapon_emissive.dds
thalyssra_weapon_normal.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
thalyssra.mdx
Model
3,034
war3mapimported/thalyssra.mdx
elisande_foot_diffuse.dds
Image / Texture
1,365
war3mapimported/elisande_foot_diffuse.dds
Double-click the file elisande_foot_diffuse.dds:
elisande_foot_diffuse.dds
Image / Texture
1,365
war3mapimported/elisande_foot_diffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
elisande_foot_diffuse.dds
Image / Texture
1,365
elisande_foot_diffuse.dds
The file has been properly added to the map archive:
thalyssra.mdx
Model
3,034
war3mapimported/thalyssra.mdx
elisande_foot_diffuse.dds
Image / Texture
1,365
elisande_foot_diffuse.dds
Done, you have imported the file elisande_foot_diffuse.dds.
Importing elisande_foot_normal.dds
Now Click the "Import File" Button:
Next select 'elisande_foot_normal.dds' in the folder which you extracted from the zip archive:
Thalyssra
thalyssra.mdx
elisande_foot_diffuse.dds
elisande_leg_emissive.dds
elisande_leg_normal.dds
elisande_main_emissive.dds
elisande_main_normal.dds
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
thalyssra_dress_diffuse.dds
thalyssra_face_diffuse.dds
thalyssra_face_emissive.dds
thalyssra_hair_diffuse.dds
thalyssra_hand_diffuse.dds
thalyssra_hand_normal.dds
thalyssra_leg_diffuse.dds
thalyssra_main_diffuse.dds
thalyssra_weapon2_diffuse.dds
thalyssra_weapon_diffuse.dds
thalyssra_weapon_emissive.dds
thalyssra_weapon_normal.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
thalyssra.mdx
Model
3,034
war3mapimported/thalyssra.mdx
elisande_foot_diffuse.dds
Image / Texture
1,365
elisande_foot_diffuse.dds
elisande_foot_normal.dds
Image / Texture
2,731
war3mapimported/elisande_foot_normal.dds
Double-click the file elisande_foot_normal.dds:
elisande_foot_normal.dds
Image / Texture
2,731
war3mapimported/elisande_foot_normal.dds
Tick the box "Use Custom Path" and type in the correct path:
elisande_foot_normal.dds
Image / Texture
2,731
elisande_foot_normal.dds
The file has been properly added to the map archive:
thalyssra.mdx
Model
3,034
war3mapimported/thalyssra.mdx
elisande_foot_diffuse.dds
Image / Texture
1,365
elisande_foot_diffuse.dds
elisande_foot_normal.dds
Image / Texture
2,731
elisande_foot_normal.dds
Done, you have imported the file elisande_foot_normal.dds.
Importing elisande_leg_emissive.dds
Now Click the "Import File" Button:
Next select 'elisande_leg_emissive.dds' in the folder which you extracted from the zip archive:
Thalyssra
thalyssra.mdx
elisande_foot_diffuse.dds
elisande_foot_normal.dds
elisande_leg_emissive.dds
elisande_leg_normal.dds
elisande_main_emissive.dds
elisande_main_normal.dds
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
thalyssra_dress_diffuse.dds
thalyssra_face_diffuse.dds
thalyssra_face_emissive.dds
thalyssra_hair_diffuse.dds
thalyssra_hand_diffuse.dds
thalyssra_hand_normal.dds
thalyssra_leg_diffuse.dds
thalyssra_main_diffuse.dds
thalyssra_weapon2_diffuse.dds
thalyssra_weapon_diffuse.dds
thalyssra_weapon_emissive.dds
thalyssra_weapon_normal.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
thalyssra.mdx
Model
3,034
war3mapimported/thalyssra.mdx
elisande_foot_diffuse.dds
Image / Texture
1,365
elisande_foot_diffuse.dds
elisande_foot_normal.dds
Image / Texture
2,731
elisande_foot_normal.dds
elisande_leg_emissive.dds
Image / Texture
1,365
war3mapimported/elisande_leg_emissive.dds
Double-click the file elisande_leg_emissive.dds:
elisande_leg_emissive.dds
Image / Texture
1,365
war3mapimported/elisande_leg_emissive.dds
Tick the box "Use Custom Path" and type in the correct path:
elisande_leg_emissive.dds
Image / Texture
1,365
elisande_leg_emissive.dds
The file has been properly added to the map archive:
thalyssra.mdx
Model
3,034
war3mapimported/thalyssra.mdx
elisande_foot_diffuse.dds
Image / Texture
1,365
elisande_foot_diffuse.dds
elisande_foot_normal.dds
Image / Texture
2,731
elisande_foot_normal.dds
elisande_leg_emissive.dds
Image / Texture
1,365
elisande_leg_emissive.dds
Done, you have imported the file elisande_leg_emissive.dds.
Importing elisande_leg_normal.dds
Now Click the "Import File" Button:
Next select 'elisande_leg_normal.dds' in the folder which you extracted from the zip archive:
Thalyssra
thalyssra.mdx
elisande_foot_diffuse.dds
elisande_foot_normal.dds
elisande_leg_emissive.dds
elisande_main_emissive.dds
elisande_main_normal.dds
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
thalyssra_dress_diffuse.dds
thalyssra_face_diffuse.dds
thalyssra_face_emissive.dds
thalyssra_hair_diffuse.dds
thalyssra_hand_diffuse.dds
thalyssra_hand_normal.dds
thalyssra_leg_diffuse.dds
thalyssra_main_diffuse.dds
thalyssra_weapon2_diffuse.dds
thalyssra_weapon_diffuse.dds
thalyssra_weapon_emissive.dds
thalyssra_weapon_normal.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
thalyssra.mdx
Model
3,034
war3mapimported/thalyssra.mdx
elisande_foot_diffuse.dds
Image / Texture
1,365
elisande_foot_diffuse.dds
elisande_foot_normal.dds
Image / Texture
2,731
elisande_foot_normal.dds
elisande_leg_emissive.dds
Image / Texture
1,365
elisande_leg_emissive.dds
elisande_leg_normal.dds
Image / Texture
2,731
war3mapimported/elisande_leg_normal.dds
Double-click the file elisande_leg_normal.dds:
elisande_leg_normal.dds
Image / Texture
2,731
war3mapimported/elisande_leg_normal.dds
Tick the box "Use Custom Path" and type in the correct path:
elisande_leg_normal.dds
Image / Texture
2,731
elisande_leg_normal.dds
The file has been properly added to the map archive:
thalyssra.mdx
Model
3,034
war3mapimported/thalyssra.mdx
elisande_foot_diffuse.dds
Image / Texture
1,365
elisande_foot_diffuse.dds
elisande_foot_normal.dds
Image / Texture
2,731
elisande_foot_normal.dds
elisande_leg_emissive.dds
Image / Texture
1,365
elisande_leg_emissive.dds
elisande_leg_normal.dds
Image / Texture
2,731
elisande_leg_normal.dds
Done, you have imported the file elisande_leg_normal.dds.
Importing elisande_main_emissive.dds
Now Click the "Import File" Button:
Next select 'elisande_main_emissive.dds' in the folder which you extracted from the zip archive:
Thalyssra
thalyssra.mdx
elisande_foot_diffuse.dds
elisande_foot_normal.dds
elisande_leg_emissive.dds
elisande_leg_normal.dds
elisande_main_emissive.dds
elisande_main_normal.dds
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
thalyssra_dress_diffuse.dds
thalyssra_face_diffuse.dds
thalyssra_face_emissive.dds
thalyssra_hair_diffuse.dds
thalyssra_hand_diffuse.dds
thalyssra_hand_normal.dds
thalyssra_leg_diffuse.dds
thalyssra_main_diffuse.dds
thalyssra_weapon2_diffuse.dds
thalyssra_weapon_diffuse.dds
thalyssra_weapon_emissive.dds
thalyssra_weapon_normal.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
thalyssra.mdx
Model
3,034
war3mapimported/thalyssra.mdx
elisande_foot_diffuse.dds
Image / Texture
1,365
elisande_foot_diffuse.dds
elisande_foot_normal.dds
Image / Texture
2,731
elisande_foot_normal.dds
elisande_leg_emissive.dds
Image / Texture
1,365
elisande_leg_emissive.dds
elisande_leg_normal.dds
Image / Texture
2,731
elisande_leg_normal.dds
elisande_main_emissive.dds
Image / Texture
2,731
war3mapimported/elisande_main_emissive.dds
Double-click the file elisande_main_emissive.dds:
elisande_main_emissive.dds
Image / Texture
2,731
war3mapimported/elisande_main_emissive.dds
Tick the box "Use Custom Path" and type in the correct path:
elisande_main_emissive.dds
Image / Texture
2,731
elisande_main_emissive.dds
The file has been properly added to the map archive:
thalyssra.mdx
Model
3,034
war3mapimported/thalyssra.mdx
elisande_foot_diffuse.dds
Image / Texture
1,365
elisande_foot_diffuse.dds
elisande_foot_normal.dds
Image / Texture
2,731
elisande_foot_normal.dds
elisande_leg_emissive.dds
Image / Texture
1,365
elisande_leg_emissive.dds
elisande_leg_normal.dds
Image / Texture
2,731
elisande_leg_normal.dds
elisande_main_emissive.dds
Image / Texture
2,731
elisande_main_emissive.dds
Done, you have imported the file elisande_main_emissive.dds.
Importing elisande_main_normal.dds
Now Click the "Import File" Button:
Next select 'elisande_main_normal.dds' in the folder which you extracted from the zip archive:
Thalyssra
thalyssra.mdx
elisande_foot_diffuse.dds
elisande_foot_normal.dds
elisande_leg_emissive.dds
elisande_leg_normal.dds
elisande_main_emissive.dds
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
thalyssra_dress_diffuse.dds
thalyssra_face_diffuse.dds
thalyssra_face_emissive.dds
thalyssra_hair_diffuse.dds
thalyssra_hand_diffuse.dds
thalyssra_hand_normal.dds
thalyssra_leg_diffuse.dds
thalyssra_main_diffuse.dds
thalyssra_weapon2_diffuse.dds
thalyssra_weapon_diffuse.dds
thalyssra_weapon_emissive.dds
thalyssra_weapon_normal.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
thalyssra.mdx
Model
3,034
war3mapimported/thalyssra.mdx
elisande_foot_diffuse.dds
Image / Texture
1,365
elisande_foot_diffuse.dds
elisande_foot_normal.dds
Image / Texture
2,731
elisande_foot_normal.dds
elisande_leg_emissive.dds
Image / Texture
1,365
elisande_leg_emissive.dds
elisande_leg_normal.dds
Image / Texture
2,731
elisande_leg_normal.dds
elisande_main_emissive.dds
Image / Texture
2,731
elisande_main_emissive.dds
elisande_main_normal.dds
Image / Texture
5,461
war3mapimported/elisande_main_normal.dds
Double-click the file elisande_main_normal.dds:
elisande_main_normal.dds
Image / Texture
5,461
war3mapimported/elisande_main_normal.dds
Tick the box "Use Custom Path" and type in the correct path:
elisande_main_normal.dds
Image / Texture
5,461
elisande_main_normal.dds
The file has been properly added to the map archive:
thalyssra.mdx
Model
3,034
war3mapimported/thalyssra.mdx
elisande_foot_diffuse.dds
Image / Texture
1,365
elisande_foot_diffuse.dds
elisande_foot_normal.dds
Image / Texture
2,731
elisande_foot_normal.dds
elisande_leg_emissive.dds
Image / Texture
1,365
elisande_leg_emissive.dds
elisande_leg_normal.dds
Image / Texture
2,731
elisande_leg_normal.dds
elisande_main_emissive.dds
Image / Texture
2,731
elisande_main_emissive.dds
elisande_main_normal.dds
Image / Texture
5,461
elisande_main_normal.dds
Done, you have imported the file elisande_main_normal.dds.
Importing elisande_rune_diffuse.dds
Now Click the "Import File" Button:
Next select 'elisande_rune_diffuse.dds' in the folder which you extracted from the zip archive:
Thalyssra
thalyssra.mdx
elisande_foot_diffuse.dds
elisande_foot_normal.dds
elisande_leg_emissive.dds
elisande_leg_normal.dds
elisande_main_emissive.dds
elisande_main_normal.dds
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
thalyssra_dress_diffuse.dds
thalyssra_face_diffuse.dds
thalyssra_face_emissive.dds
thalyssra_hair_diffuse.dds
thalyssra_hand_diffuse.dds
thalyssra_hand_normal.dds
thalyssra_leg_diffuse.dds
thalyssra_main_diffuse.dds
thalyssra_weapon2_diffuse.dds
thalyssra_weapon_diffuse.dds
thalyssra_weapon_emissive.dds
thalyssra_weapon_normal.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
thalyssra.mdx
Model
3,034
war3mapimported/thalyssra.mdx
elisande_foot_diffuse.dds
Image / Texture
1,365
elisande_foot_diffuse.dds
elisande_foot_normal.dds
Image / Texture
2,731
elisande_foot_normal.dds
elisande_leg_emissive.dds
Image / Texture
1,365
elisande_leg_emissive.dds
elisande_leg_normal.dds
Image / Texture
2,731
elisande_leg_normal.dds
elisande_main_emissive.dds
Image / Texture
2,731
elisande_main_emissive.dds
elisande_main_normal.dds
Image / Texture
5,461
elisande_main_normal.dds
elisande_rune_diffuse.dds
Image / Texture
1,365
war3mapimported/elisande_rune_diffuse.dds
Double-click the file elisande_rune_diffuse.dds:
elisande_rune_diffuse.dds
Image / Texture
1,365
war3mapimported/elisande_rune_diffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
elisande_rune_diffuse.dds
Image / Texture
1,365
elisande_rune_diffuse.dds
The file has been properly added to the map archive:
thalyssra.mdx
Model
3,034
war3mapimported/thalyssra.mdx
elisande_foot_diffuse.dds
Image / Texture
1,365
elisande_foot_diffuse.dds
elisande_foot_normal.dds
Image / Texture
2,731
elisande_foot_normal.dds
elisande_leg_emissive.dds
Image / Texture
1,365
elisande_leg_emissive.dds
elisande_leg_normal.dds
Image / Texture
2,731
elisande_leg_normal.dds
elisande_main_emissive.dds
Image / Texture
2,731
elisande_main_emissive.dds
elisande_main_normal.dds
Image / Texture
5,461
elisande_main_normal.dds
elisande_rune_diffuse.dds
Image / Texture
1,365
elisande_rune_diffuse.dds
Done, you have imported the file elisande_rune_diffuse.dds.
Importing elisande_rune_emissive.dds
Now Click the "Import File" Button:
Next select 'elisande_rune_emissive.dds' in the folder which you extracted from the zip archive:
Thalyssra
thalyssra.mdx
elisande_foot_diffuse.dds
elisande_foot_normal.dds
elisande_leg_emissive.dds
elisande_leg_normal.dds
elisande_main_emissive.dds
elisande_main_normal.dds
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
thalyssra_dress_diffuse.dds
thalyssra_face_diffuse.dds
thalyssra_face_emissive.dds
thalyssra_hair_diffuse.dds
thalyssra_hand_diffuse.dds
thalyssra_hand_normal.dds
thalyssra_leg_diffuse.dds
thalyssra_main_diffuse.dds
thalyssra_weapon2_diffuse.dds
thalyssra_weapon_diffuse.dds
thalyssra_weapon_emissive.dds
thalyssra_weapon_normal.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
thalyssra.mdx
Model
3,034
war3mapimported/thalyssra.mdx
elisande_foot_diffuse.dds
Image / Texture
1,365
elisande_foot_diffuse.dds
elisande_foot_normal.dds
Image / Texture
2,731
elisande_foot_normal.dds
elisande_leg_emissive.dds
Image / Texture
1,365
elisande_leg_emissive.dds
elisande_leg_normal.dds
Image / Texture
2,731
elisande_leg_normal.dds
elisande_main_emissive.dds
Image / Texture
2,731
elisande_main_emissive.dds
elisande_main_normal.dds
Image / Texture
5,461
elisande_main_normal.dds
elisande_rune_diffuse.dds
Image / Texture
1,365
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
Image / Texture
683
war3mapimported/elisande_rune_emissive.dds
Double-click the file elisande_rune_emissive.dds:
elisande_rune_emissive.dds
Image / Texture
683
war3mapimported/elisande_rune_emissive.dds
Tick the box "Use Custom Path" and type in the correct path:
elisande_rune_emissive.dds
Image / Texture
683
elisande_rune_emissive.dds
The file has been properly added to the map archive:
thalyssra.mdx
Model
3,034
war3mapimported/thalyssra.mdx
elisande_foot_diffuse.dds
Image / Texture
1,365
elisande_foot_diffuse.dds
elisande_foot_normal.dds
Image / Texture
2,731
elisande_foot_normal.dds
elisande_leg_emissive.dds
Image / Texture
1,365
elisande_leg_emissive.dds
elisande_leg_normal.dds
Image / Texture
2,731
elisande_leg_normal.dds
elisande_main_emissive.dds
Image / Texture
2,731
elisande_main_emissive.dds
elisande_main_normal.dds
Image / Texture
5,461
elisande_main_normal.dds
elisande_rune_diffuse.dds
Image / Texture
1,365
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
Image / Texture
683
elisande_rune_emissive.dds
Done, you have imported the file elisande_rune_emissive.dds.
Importing thalyssra_armor_diffuse.dds
Now Click the "Import File" Button:
Next select 'thalyssra_armor_diffuse.dds' in the folder which you extracted from the zip archive:
Thalyssra
thalyssra.mdx
elisande_foot_diffuse.dds
elisande_foot_normal.dds
elisande_leg_emissive.dds
elisande_leg_normal.dds
elisande_main_emissive.dds
elisande_main_normal.dds
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
thalyssra_dress_diffuse.dds
thalyssra_face_diffuse.dds
thalyssra_face_emissive.dds
thalyssra_hair_diffuse.dds
thalyssra_hand_diffuse.dds
thalyssra_hand_normal.dds
thalyssra_leg_diffuse.dds
thalyssra_main_diffuse.dds
thalyssra_weapon2_diffuse.dds
thalyssra_weapon_diffuse.dds
thalyssra_weapon_emissive.dds
thalyssra_weapon_normal.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
thalyssra.mdx
Model
3,034
war3mapimported/thalyssra.mdx
elisande_foot_diffuse.dds
Image / Texture
1,365
elisande_foot_diffuse.dds
elisande_foot_normal.dds
Image / Texture
2,731
elisande_foot_normal.dds
elisande_leg_emissive.dds
Image / Texture
1,365
elisande_leg_emissive.dds
elisande_leg_normal.dds
Image / Texture
2,731
elisande_leg_normal.dds
elisande_main_emissive.dds
Image / Texture
2,731
elisande_main_emissive.dds
elisande_main_normal.dds
Image / Texture
5,461
elisande_main_normal.dds
elisande_rune_diffuse.dds
Image / Texture
1,365
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
Image / Texture
683
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
Image / Texture
341
war3mapimported/thalyssra_armor_diffuse.dds
Double-click the file thalyssra_armor_diffuse.dds:
thalyssra_armor_diffuse.dds
Image / Texture
341
war3mapimported/thalyssra_armor_diffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
thalyssra_armor_diffuse.dds
Image / Texture
341
thalyssra_armor_diffuse.dds
The file has been properly added to the map archive:
thalyssra.mdx
Model
3,034
war3mapimported/thalyssra.mdx
elisande_foot_diffuse.dds
Image / Texture
1,365
elisande_foot_diffuse.dds
elisande_foot_normal.dds
Image / Texture
2,731
elisande_foot_normal.dds
elisande_leg_emissive.dds
Image / Texture
1,365
elisande_leg_emissive.dds
elisande_leg_normal.dds
Image / Texture
2,731
elisande_leg_normal.dds
elisande_main_emissive.dds
Image / Texture
2,731
elisande_main_emissive.dds
elisande_main_normal.dds
Image / Texture
5,461
elisande_main_normal.dds
elisande_rune_diffuse.dds
Image / Texture
1,365
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
Image / Texture
683
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
Image / Texture
341
thalyssra_armor_diffuse.dds
Done, you have imported the file thalyssra_armor_diffuse.dds.
Importing thalyssra_armor_emissive.dds
Now Click the "Import File" Button:
Next select 'thalyssra_armor_emissive.dds' in the folder which you extracted from the zip archive:
Thalyssra
thalyssra.mdx
elisande_foot_diffuse.dds
elisande_foot_normal.dds
elisande_leg_emissive.dds
elisande_leg_normal.dds
elisande_main_emissive.dds
elisande_main_normal.dds
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
thalyssra_dress_diffuse.dds
thalyssra_face_diffuse.dds
thalyssra_face_emissive.dds
thalyssra_hair_diffuse.dds
thalyssra_hand_diffuse.dds
thalyssra_hand_normal.dds
thalyssra_leg_diffuse.dds
thalyssra_main_diffuse.dds
thalyssra_weapon2_diffuse.dds
thalyssra_weapon_diffuse.dds
thalyssra_weapon_emissive.dds
thalyssra_weapon_normal.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
thalyssra.mdx
Model
3,034
war3mapimported/thalyssra.mdx
elisande_foot_diffuse.dds
Image / Texture
1,365
elisande_foot_diffuse.dds
elisande_foot_normal.dds
Image / Texture
2,731
elisande_foot_normal.dds
elisande_leg_emissive.dds
Image / Texture
1,365
elisande_leg_emissive.dds
elisande_leg_normal.dds
Image / Texture
2,731
elisande_leg_normal.dds
elisande_main_emissive.dds
Image / Texture
2,731
elisande_main_emissive.dds
elisande_main_normal.dds
Image / Texture
5,461
elisande_main_normal.dds
elisande_rune_diffuse.dds
Image / Texture
1,365
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
Image / Texture
683
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
Image / Texture
341
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
Image / Texture
341
war3mapimported/thalyssra_armor_emissive.dds
Double-click the file thalyssra_armor_emissive.dds:
thalyssra_armor_emissive.dds
Image / Texture
341
war3mapimported/thalyssra_armor_emissive.dds
Tick the box "Use Custom Path" and type in the correct path:
thalyssra_armor_emissive.dds
Image / Texture
341
thalyssra_armor_emissive.dds
The file has been properly added to the map archive:
thalyssra.mdx
Model
3,034
war3mapimported/thalyssra.mdx
elisande_foot_diffuse.dds
Image / Texture
1,365
elisande_foot_diffuse.dds
elisande_foot_normal.dds
Image / Texture
2,731
elisande_foot_normal.dds
elisande_leg_emissive.dds
Image / Texture
1,365
elisande_leg_emissive.dds
elisande_leg_normal.dds
Image / Texture
2,731
elisande_leg_normal.dds
elisande_main_emissive.dds
Image / Texture
2,731
elisande_main_emissive.dds
elisande_main_normal.dds
Image / Texture
5,461
elisande_main_normal.dds
elisande_rune_diffuse.dds
Image / Texture
1,365
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
Image / Texture
683
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
Image / Texture
341
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
Image / Texture
341
thalyssra_armor_emissive.dds
Done, you have imported the file thalyssra_armor_emissive.dds.
Importing thalyssra_armor_normal.dds
Now Click the "Import File" Button:
Next select 'thalyssra_armor_normal.dds' in the folder which you extracted from the zip archive:
Thalyssra
thalyssra.mdx
elisande_foot_diffuse.dds
elisande_foot_normal.dds
elisande_leg_emissive.dds
elisande_leg_normal.dds
elisande_main_emissive.dds
elisande_main_normal.dds
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
thalyssra_dress_diffuse.dds
thalyssra_face_diffuse.dds
thalyssra_face_emissive.dds
thalyssra_hair_diffuse.dds
thalyssra_hand_diffuse.dds
thalyssra_hand_normal.dds
thalyssra_leg_diffuse.dds
thalyssra_main_diffuse.dds
thalyssra_weapon2_diffuse.dds
thalyssra_weapon_diffuse.dds
thalyssra_weapon_emissive.dds
thalyssra_weapon_normal.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
thalyssra.mdx
Model
3,034
war3mapimported/thalyssra.mdx
elisande_foot_diffuse.dds
Image / Texture
1,365
elisande_foot_diffuse.dds
elisande_foot_normal.dds
Image / Texture
2,731
elisande_foot_normal.dds
elisande_leg_emissive.dds
Image / Texture
1,365
elisande_leg_emissive.dds
elisande_leg_normal.dds
Image / Texture
2,731
elisande_leg_normal.dds
elisande_main_emissive.dds
Image / Texture
2,731
elisande_main_emissive.dds
elisande_main_normal.dds
Image / Texture
5,461
elisande_main_normal.dds
elisande_rune_diffuse.dds
Image / Texture
1,365
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
Image / Texture
683
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
Image / Texture
341
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
Image / Texture
341
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
Image / Texture
683
war3mapimported/thalyssra_armor_normal.dds
Double-click the file thalyssra_armor_normal.dds:
thalyssra_armor_normal.dds
Image / Texture
683
war3mapimported/thalyssra_armor_normal.dds
Tick the box "Use Custom Path" and type in the correct path:
thalyssra_armor_normal.dds
Image / Texture
683
thalyssra_armor_normal.dds
The file has been properly added to the map archive:
thalyssra.mdx
Model
3,034
war3mapimported/thalyssra.mdx
elisande_foot_diffuse.dds
Image / Texture
1,365
elisande_foot_diffuse.dds
elisande_foot_normal.dds
Image / Texture
2,731
elisande_foot_normal.dds
elisande_leg_emissive.dds
Image / Texture
1,365
elisande_leg_emissive.dds
elisande_leg_normal.dds
Image / Texture
2,731
elisande_leg_normal.dds
elisande_main_emissive.dds
Image / Texture
2,731
elisande_main_emissive.dds
elisande_main_normal.dds
Image / Texture
5,461
elisande_main_normal.dds
elisande_rune_diffuse.dds
Image / Texture
1,365
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
Image / Texture
683
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
Image / Texture
341
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
Image / Texture
341
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
Image / Texture
683
thalyssra_armor_normal.dds
Done, you have imported the file thalyssra_armor_normal.dds.
Importing thalyssra_dress_diffuse.dds
Now Click the "Import File" Button:
Next select 'thalyssra_dress_diffuse.dds' in the folder which you extracted from the zip archive:
Thalyssra
thalyssra.mdx
elisande_foot_diffuse.dds
elisande_foot_normal.dds
elisande_leg_emissive.dds
elisande_leg_normal.dds
elisande_main_emissive.dds
elisande_main_normal.dds
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
thalyssra_dress_diffuse.dds
thalyssra_face_diffuse.dds
thalyssra_face_emissive.dds
thalyssra_hair_diffuse.dds
thalyssra_hand_diffuse.dds
thalyssra_hand_normal.dds
thalyssra_leg_diffuse.dds
thalyssra_main_diffuse.dds
thalyssra_weapon2_diffuse.dds
thalyssra_weapon_diffuse.dds
thalyssra_weapon_emissive.dds
thalyssra_weapon_normal.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
thalyssra.mdx
Model
3,034
war3mapimported/thalyssra.mdx
elisande_foot_diffuse.dds
Image / Texture
1,365
elisande_foot_diffuse.dds
elisande_foot_normal.dds
Image / Texture
2,731
elisande_foot_normal.dds
elisande_leg_emissive.dds
Image / Texture
1,365
elisande_leg_emissive.dds
elisande_leg_normal.dds
Image / Texture
2,731
elisande_leg_normal.dds
elisande_main_emissive.dds
Image / Texture
2,731
elisande_main_emissive.dds
elisande_main_normal.dds
Image / Texture
5,461
elisande_main_normal.dds
elisande_rune_diffuse.dds
Image / Texture
1,365
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
Image / Texture
683
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
Image / Texture
341
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
Image / Texture
341
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
Image / Texture
683
thalyssra_armor_normal.dds
thalyssra_dress_diffuse.dds
Image / Texture
683
war3mapimported/thalyssra_dress_diffuse.dds
Double-click the file thalyssra_dress_diffuse.dds:
thalyssra_dress_diffuse.dds
Image / Texture
683
war3mapimported/thalyssra_dress_diffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
thalyssra_dress_diffuse.dds
Image / Texture
683
thalyssra_dress_diffuse.dds
The file has been properly added to the map archive:
thalyssra.mdx
Model
3,034
war3mapimported/thalyssra.mdx
elisande_foot_diffuse.dds
Image / Texture
1,365
elisande_foot_diffuse.dds
elisande_foot_normal.dds
Image / Texture
2,731
elisande_foot_normal.dds
elisande_leg_emissive.dds
Image / Texture
1,365
elisande_leg_emissive.dds
elisande_leg_normal.dds
Image / Texture
2,731
elisande_leg_normal.dds
elisande_main_emissive.dds
Image / Texture
2,731
elisande_main_emissive.dds
elisande_main_normal.dds
Image / Texture
5,461
elisande_main_normal.dds
elisande_rune_diffuse.dds
Image / Texture
1,365
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
Image / Texture
683
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
Image / Texture
341
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
Image / Texture
341
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
Image / Texture
683
thalyssra_armor_normal.dds
thalyssra_dress_diffuse.dds
Image / Texture
683
thalyssra_dress_diffuse.dds
Done, you have imported the file thalyssra_dress_diffuse.dds.
Importing thalyssra_face_diffuse.dds
Now Click the "Import File" Button:
Next select 'thalyssra_face_diffuse.dds' in the folder which you extracted from the zip archive:
Thalyssra
thalyssra.mdx
elisande_foot_diffuse.dds
elisande_foot_normal.dds
elisande_leg_emissive.dds
elisande_leg_normal.dds
elisande_main_emissive.dds
elisande_main_normal.dds
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
thalyssra_dress_diffuse.dds
thalyssra_face_diffuse.dds
thalyssra_face_emissive.dds
thalyssra_hair_diffuse.dds
thalyssra_hand_diffuse.dds
thalyssra_hand_normal.dds
thalyssra_leg_diffuse.dds
thalyssra_main_diffuse.dds
thalyssra_weapon2_diffuse.dds
thalyssra_weapon_diffuse.dds
thalyssra_weapon_emissive.dds
thalyssra_weapon_normal.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
thalyssra.mdx
Model
3,034
war3mapimported/thalyssra.mdx
elisande_foot_diffuse.dds
Image / Texture
1,365
elisande_foot_diffuse.dds
elisande_foot_normal.dds
Image / Texture
2,731
elisande_foot_normal.dds
elisande_leg_emissive.dds
Image / Texture
1,365
elisande_leg_emissive.dds
elisande_leg_normal.dds
Image / Texture
2,731
elisande_leg_normal.dds
elisande_main_emissive.dds
Image / Texture
2,731
elisande_main_emissive.dds
elisande_main_normal.dds
Image / Texture
5,461
elisande_main_normal.dds
elisande_rune_diffuse.dds
Image / Texture
1,365
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
Image / Texture
683
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
Image / Texture
341
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
Image / Texture
341
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
Image / Texture
683
thalyssra_armor_normal.dds
thalyssra_dress_diffuse.dds
Image / Texture
683
thalyssra_dress_diffuse.dds
thalyssra_face_diffuse.dds
Image / Texture
1,365
war3mapimported/thalyssra_face_diffuse.dds
Double-click the file thalyssra_face_diffuse.dds:
thalyssra_face_diffuse.dds
Image / Texture
1,365
war3mapimported/thalyssra_face_diffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
thalyssra_face_diffuse.dds
Image / Texture
1,365
thalyssra_face_diffuse.dds
The file has been properly added to the map archive:
thalyssra.mdx
Model
3,034
war3mapimported/thalyssra.mdx
elisande_foot_diffuse.dds
Image / Texture
1,365
elisande_foot_diffuse.dds
elisande_foot_normal.dds
Image / Texture
2,731
elisande_foot_normal.dds
elisande_leg_emissive.dds
Image / Texture
1,365
elisande_leg_emissive.dds
elisande_leg_normal.dds
Image / Texture
2,731
elisande_leg_normal.dds
elisande_main_emissive.dds
Image / Texture
2,731
elisande_main_emissive.dds
elisande_main_normal.dds
Image / Texture
5,461
elisande_main_normal.dds
elisande_rune_diffuse.dds
Image / Texture
1,365
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
Image / Texture
683
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
Image / Texture
341
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
Image / Texture
341
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
Image / Texture
683
thalyssra_armor_normal.dds
thalyssra_dress_diffuse.dds
Image / Texture
683
thalyssra_dress_diffuse.dds
thalyssra_face_diffuse.dds
Image / Texture
1,365
thalyssra_face_diffuse.dds
Done, you have imported the file thalyssra_face_diffuse.dds.
Importing thalyssra_face_emissive.dds
Now Click the "Import File" Button:
Next select 'thalyssra_face_emissive.dds' in the folder which you extracted from the zip archive:
Thalyssra
thalyssra.mdx
elisande_foot_diffuse.dds
elisande_foot_normal.dds
elisande_leg_emissive.dds
elisande_leg_normal.dds
elisande_main_emissive.dds
elisande_main_normal.dds
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
thalyssra_dress_diffuse.dds
thalyssra_face_diffuse.dds
thalyssra_face_emissive.dds
thalyssra_hair_diffuse.dds
thalyssra_hand_diffuse.dds
thalyssra_hand_normal.dds
thalyssra_leg_diffuse.dds
thalyssra_main_diffuse.dds
thalyssra_weapon2_diffuse.dds
thalyssra_weapon_diffuse.dds
thalyssra_weapon_emissive.dds
thalyssra_weapon_normal.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
thalyssra.mdx
Model
3,034
war3mapimported/thalyssra.mdx
elisande_foot_diffuse.dds
Image / Texture
1,365
elisande_foot_diffuse.dds
elisande_foot_normal.dds
Image / Texture
2,731
elisande_foot_normal.dds
elisande_leg_emissive.dds
Image / Texture
1,365
elisande_leg_emissive.dds
elisande_leg_normal.dds
Image / Texture
2,731
elisande_leg_normal.dds
elisande_main_emissive.dds
Image / Texture
2,731
elisande_main_emissive.dds
elisande_main_normal.dds
Image / Texture
5,461
elisande_main_normal.dds
elisande_rune_diffuse.dds
Image / Texture
1,365
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
Image / Texture
683
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
Image / Texture
341
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
Image / Texture
341
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
Image / Texture
683
thalyssra_armor_normal.dds
thalyssra_dress_diffuse.dds
Image / Texture
683
thalyssra_dress_diffuse.dds
thalyssra_face_diffuse.dds
Image / Texture
1,365
thalyssra_face_diffuse.dds
thalyssra_face_emissive.dds
Image / Texture
1,365
war3mapimported/thalyssra_face_emissive.dds
Double-click the file thalyssra_face_emissive.dds:
thalyssra_face_emissive.dds
Image / Texture
1,365
war3mapimported/thalyssra_face_emissive.dds
Tick the box "Use Custom Path" and type in the correct path:
thalyssra_face_emissive.dds
Image / Texture
1,365
thalyssra_face_emissive.dds
The file has been properly added to the map archive:
thalyssra.mdx
Model
3,034
war3mapimported/thalyssra.mdx
elisande_foot_diffuse.dds
Image / Texture
1,365
elisande_foot_diffuse.dds
elisande_foot_normal.dds
Image / Texture
2,731
elisande_foot_normal.dds
elisande_leg_emissive.dds
Image / Texture
1,365
elisande_leg_emissive.dds
elisande_leg_normal.dds
Image / Texture
2,731
elisande_leg_normal.dds
elisande_main_emissive.dds
Image / Texture
2,731
elisande_main_emissive.dds
elisande_main_normal.dds
Image / Texture
5,461
elisande_main_normal.dds
elisande_rune_diffuse.dds
Image / Texture
1,365
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
Image / Texture
683
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
Image / Texture
341
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
Image / Texture
341
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
Image / Texture
683
thalyssra_armor_normal.dds
thalyssra_dress_diffuse.dds
Image / Texture
683
thalyssra_dress_diffuse.dds
thalyssra_face_diffuse.dds
Image / Texture
1,365
thalyssra_face_diffuse.dds
thalyssra_face_emissive.dds
Image / Texture
1,365
thalyssra_face_emissive.dds
Done, you have imported the file thalyssra_face_emissive.dds.
Importing thalyssra_hair_diffuse.dds
Now Click the "Import File" Button:
Next select 'thalyssra_hair_diffuse.dds' in the folder which you extracted from the zip archive:
Thalyssra
thalyssra.mdx
elisande_foot_diffuse.dds
elisande_foot_normal.dds
elisande_leg_emissive.dds
elisande_leg_normal.dds
elisande_main_emissive.dds
elisande_main_normal.dds
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
thalyssra_dress_diffuse.dds
thalyssra_face_diffuse.dds
thalyssra_face_emissive.dds
thalyssra_hair_diffuse.dds
thalyssra_hand_diffuse.dds
thalyssra_hand_normal.dds
thalyssra_leg_diffuse.dds
thalyssra_main_diffuse.dds
thalyssra_weapon2_diffuse.dds
thalyssra_weapon_diffuse.dds
thalyssra_weapon_emissive.dds
thalyssra_weapon_normal.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
thalyssra.mdx
Model
3,034
war3mapimported/thalyssra.mdx
elisande_foot_diffuse.dds
Image / Texture
1,365
elisande_foot_diffuse.dds
elisande_foot_normal.dds
Image / Texture
2,731
elisande_foot_normal.dds
elisande_leg_emissive.dds
Image / Texture
1,365
elisande_leg_emissive.dds
elisande_leg_normal.dds
Image / Texture
2,731
elisande_leg_normal.dds
elisande_main_emissive.dds
Image / Texture
2,731
elisande_main_emissive.dds
elisande_main_normal.dds
Image / Texture
5,461
elisande_main_normal.dds
elisande_rune_diffuse.dds
Image / Texture
1,365
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
Image / Texture
683
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
Image / Texture
341
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
Image / Texture
341
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
Image / Texture
683
thalyssra_armor_normal.dds
thalyssra_dress_diffuse.dds
Image / Texture
683
thalyssra_dress_diffuse.dds
thalyssra_face_diffuse.dds
Image / Texture
1,365
thalyssra_face_diffuse.dds
thalyssra_face_emissive.dds
Image / Texture
1,365
thalyssra_face_emissive.dds
thalyssra_hair_diffuse.dds
Image / Texture
171
war3mapimported/thalyssra_hair_diffuse.dds
Double-click the file thalyssra_hair_diffuse.dds:
thalyssra_hair_diffuse.dds
Image / Texture
171
war3mapimported/thalyssra_hair_diffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
thalyssra_hair_diffuse.dds
Image / Texture
171
thalyssra_hair_diffuse.dds
The file has been properly added to the map archive:
thalyssra.mdx
Model
3,034
war3mapimported/thalyssra.mdx
elisande_foot_diffuse.dds
Image / Texture
1,365
elisande_foot_diffuse.dds
elisande_foot_normal.dds
Image / Texture
2,731
elisande_foot_normal.dds
elisande_leg_emissive.dds
Image / Texture
1,365
elisande_leg_emissive.dds
elisande_leg_normal.dds
Image / Texture
2,731
elisande_leg_normal.dds
elisande_main_emissive.dds
Image / Texture
2,731
elisande_main_emissive.dds
elisande_main_normal.dds
Image / Texture
5,461
elisande_main_normal.dds
elisande_rune_diffuse.dds
Image / Texture
1,365
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
Image / Texture
683
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
Image / Texture
341
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
Image / Texture
341
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
Image / Texture
683
thalyssra_armor_normal.dds
thalyssra_dress_diffuse.dds
Image / Texture
683
thalyssra_dress_diffuse.dds
thalyssra_face_diffuse.dds
Image / Texture
1,365
thalyssra_face_diffuse.dds
thalyssra_face_emissive.dds
Image / Texture
1,365
thalyssra_face_emissive.dds
thalyssra_hair_diffuse.dds
Image / Texture
171
thalyssra_hair_diffuse.dds
Done, you have imported the file thalyssra_hair_diffuse.dds.
Importing thalyssra_hand_diffuse.dds
Now Click the "Import File" Button:
Next select 'thalyssra_hand_diffuse.dds' in the folder which you extracted from the zip archive:
Thalyssra
thalyssra.mdx
elisande_foot_diffuse.dds
elisande_foot_normal.dds
elisande_leg_emissive.dds
elisande_leg_normal.dds
elisande_main_emissive.dds
elisande_main_normal.dds
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
thalyssra_dress_diffuse.dds
thalyssra_face_diffuse.dds
thalyssra_face_emissive.dds
thalyssra_hair_diffuse.dds
thalyssra_hand_diffuse.dds
thalyssra_hand_normal.dds
thalyssra_leg_diffuse.dds
thalyssra_main_diffuse.dds
thalyssra_weapon2_diffuse.dds
thalyssra_weapon_diffuse.dds
thalyssra_weapon_emissive.dds
thalyssra_weapon_normal.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
thalyssra.mdx
Model
3,034
war3mapimported/thalyssra.mdx
elisande_foot_diffuse.dds
Image / Texture
1,365
elisande_foot_diffuse.dds
elisande_foot_normal.dds
Image / Texture
2,731
elisande_foot_normal.dds
elisande_leg_emissive.dds
Image / Texture
1,365
elisande_leg_emissive.dds
elisande_leg_normal.dds
Image / Texture
2,731
elisande_leg_normal.dds
elisande_main_emissive.dds
Image / Texture
2,731
elisande_main_emissive.dds
elisande_main_normal.dds
Image / Texture
5,461
elisande_main_normal.dds
elisande_rune_diffuse.dds
Image / Texture
1,365
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
Image / Texture
683
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
Image / Texture
341
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
Image / Texture
341
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
Image / Texture
683
thalyssra_armor_normal.dds
thalyssra_dress_diffuse.dds
Image / Texture
683
thalyssra_dress_diffuse.dds
thalyssra_face_diffuse.dds
Image / Texture
1,365
thalyssra_face_diffuse.dds
thalyssra_face_emissive.dds
Image / Texture
1,365
thalyssra_face_emissive.dds
thalyssra_hair_diffuse.dds
Image / Texture
171
thalyssra_hair_diffuse.dds
thalyssra_hand_diffuse.dds
Image / Texture
683
war3mapimported/thalyssra_hand_diffuse.dds
Double-click the file thalyssra_hand_diffuse.dds:
thalyssra_hand_diffuse.dds
Image / Texture
683
war3mapimported/thalyssra_hand_diffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
thalyssra_hand_diffuse.dds
Image / Texture
683
thalyssra_hand_diffuse.dds
The file has been properly added to the map archive:
thalyssra.mdx
Model
3,034
war3mapimported/thalyssra.mdx
elisande_foot_diffuse.dds
Image / Texture
1,365
elisande_foot_diffuse.dds
elisande_foot_normal.dds
Image / Texture
2,731
elisande_foot_normal.dds
elisande_leg_emissive.dds
Image / Texture
1,365
elisande_leg_emissive.dds
elisande_leg_normal.dds
Image / Texture
2,731
elisande_leg_normal.dds
elisande_main_emissive.dds
Image / Texture
2,731
elisande_main_emissive.dds
elisande_main_normal.dds
Image / Texture
5,461
elisande_main_normal.dds
elisande_rune_diffuse.dds
Image / Texture
1,365
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
Image / Texture
683
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
Image / Texture
341
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
Image / Texture
341
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
Image / Texture
683
thalyssra_armor_normal.dds
thalyssra_dress_diffuse.dds
Image / Texture
683
thalyssra_dress_diffuse.dds
thalyssra_face_diffuse.dds
Image / Texture
1,365
thalyssra_face_diffuse.dds
thalyssra_face_emissive.dds
Image / Texture
1,365
thalyssra_face_emissive.dds
thalyssra_hair_diffuse.dds
Image / Texture
171
thalyssra_hair_diffuse.dds
thalyssra_hand_diffuse.dds
Image / Texture
683
thalyssra_hand_diffuse.dds
Done, you have imported the file thalyssra_hand_diffuse.dds.
Importing thalyssra_hand_normal.dds
Now Click the "Import File" Button:
Next select 'thalyssra_hand_normal.dds' in the folder which you extracted from the zip archive:
Thalyssra
thalyssra.mdx
elisande_foot_diffuse.dds
elisande_foot_normal.dds
elisande_leg_emissive.dds
elisande_leg_normal.dds
elisande_main_emissive.dds
elisande_main_normal.dds
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
thalyssra_dress_diffuse.dds
thalyssra_face_diffuse.dds
thalyssra_face_emissive.dds
thalyssra_hair_diffuse.dds
thalyssra_hand_diffuse.dds
thalyssra_hand_normal.dds
thalyssra_leg_diffuse.dds
thalyssra_main_diffuse.dds
thalyssra_weapon2_diffuse.dds
thalyssra_weapon_diffuse.dds
thalyssra_weapon_emissive.dds
thalyssra_weapon_normal.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
thalyssra.mdx
Model
3,034
war3mapimported/thalyssra.mdx
elisande_foot_diffuse.dds
Image / Texture
1,365
elisande_foot_diffuse.dds
elisande_foot_normal.dds
Image / Texture
2,731
elisande_foot_normal.dds
elisande_leg_emissive.dds
Image / Texture
1,365
elisande_leg_emissive.dds
elisande_leg_normal.dds
Image / Texture
2,731
elisande_leg_normal.dds
elisande_main_emissive.dds
Image / Texture
2,731
elisande_main_emissive.dds
elisande_main_normal.dds
Image / Texture
5,461
elisande_main_normal.dds
elisande_rune_diffuse.dds
Image / Texture
1,365
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
Image / Texture
683
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
Image / Texture
341
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
Image / Texture
341
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
Image / Texture
683
thalyssra_armor_normal.dds
thalyssra_dress_diffuse.dds
Image / Texture
683
thalyssra_dress_diffuse.dds
thalyssra_face_diffuse.dds
Image / Texture
1,365
thalyssra_face_diffuse.dds
thalyssra_face_emissive.dds
Image / Texture
1,365
thalyssra_face_emissive.dds
thalyssra_hair_diffuse.dds
Image / Texture
171
thalyssra_hair_diffuse.dds
thalyssra_hand_diffuse.dds
Image / Texture
683
thalyssra_hand_diffuse.dds
thalyssra_hand_normal.dds
Image / Texture
1,365
war3mapimported/thalyssra_hand_normal.dds
Double-click the file thalyssra_hand_normal.dds:
thalyssra_hand_normal.dds
Image / Texture
1,365
war3mapimported/thalyssra_hand_normal.dds
Tick the box "Use Custom Path" and type in the correct path:
thalyssra_hand_normal.dds
Image / Texture
1,365
thalyssra_hand_normal.dds
The file has been properly added to the map archive:
thalyssra.mdx
Model
3,034
war3mapimported/thalyssra.mdx
elisande_foot_diffuse.dds
Image / Texture
1,365
elisande_foot_diffuse.dds
elisande_foot_normal.dds
Image / Texture
2,731
elisande_foot_normal.dds
elisande_leg_emissive.dds
Image / Texture
1,365
elisande_leg_emissive.dds
elisande_leg_normal.dds
Image / Texture
2,731
elisande_leg_normal.dds
elisande_main_emissive.dds
Image / Texture
2,731
elisande_main_emissive.dds
elisande_main_normal.dds
Image / Texture
5,461
elisande_main_normal.dds
elisande_rune_diffuse.dds
Image / Texture
1,365
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
Image / Texture
683
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
Image / Texture
341
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
Image / Texture
341
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
Image / Texture
683
thalyssra_armor_normal.dds
thalyssra_dress_diffuse.dds
Image / Texture
683
thalyssra_dress_diffuse.dds
thalyssra_face_diffuse.dds
Image / Texture
1,365
thalyssra_face_diffuse.dds
thalyssra_face_emissive.dds
Image / Texture
1,365
thalyssra_face_emissive.dds
thalyssra_hair_diffuse.dds
Image / Texture
171
thalyssra_hair_diffuse.dds
thalyssra_hand_diffuse.dds
Image / Texture
683
thalyssra_hand_diffuse.dds
thalyssra_hand_normal.dds
Image / Texture
1,365
thalyssra_hand_normal.dds
Done, you have imported the file thalyssra_hand_normal.dds.
Importing thalyssra_leg_diffuse.dds
Now Click the "Import File" Button:
Next select 'thalyssra_leg_diffuse.dds' in the folder which you extracted from the zip archive:
Thalyssra
thalyssra.mdx
elisande_foot_diffuse.dds
elisande_foot_normal.dds
elisande_leg_emissive.dds
elisande_leg_normal.dds
elisande_main_emissive.dds
elisande_main_normal.dds
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
thalyssra_dress_diffuse.dds
thalyssra_face_diffuse.dds
thalyssra_face_emissive.dds
thalyssra_hair_diffuse.dds
thalyssra_hand_diffuse.dds
thalyssra_hand_normal.dds
thalyssra_leg_diffuse.dds
thalyssra_main_diffuse.dds
thalyssra_weapon2_diffuse.dds
thalyssra_weapon_diffuse.dds
thalyssra_weapon_emissive.dds
thalyssra_weapon_normal.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
thalyssra.mdx
Model
3,034
war3mapimported/thalyssra.mdx
elisande_foot_diffuse.dds
Image / Texture
1,365
elisande_foot_diffuse.dds
elisande_foot_normal.dds
Image / Texture
2,731
elisande_foot_normal.dds
elisande_leg_emissive.dds
Image / Texture
1,365
elisande_leg_emissive.dds
elisande_leg_normal.dds
Image / Texture
2,731
elisande_leg_normal.dds
elisande_main_emissive.dds
Image / Texture
2,731
elisande_main_emissive.dds
elisande_main_normal.dds
Image / Texture
5,461
elisande_main_normal.dds
elisande_rune_diffuse.dds
Image / Texture
1,365
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
Image / Texture
683
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
Image / Texture
341
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
Image / Texture
341
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
Image / Texture
683
thalyssra_armor_normal.dds
thalyssra_dress_diffuse.dds
Image / Texture
683
thalyssra_dress_diffuse.dds
thalyssra_face_diffuse.dds
Image / Texture
1,365
thalyssra_face_diffuse.dds
thalyssra_face_emissive.dds
Image / Texture
1,365
thalyssra_face_emissive.dds
thalyssra_hair_diffuse.dds
Image / Texture
171
thalyssra_hair_diffuse.dds
thalyssra_hand_diffuse.dds
Image / Texture
683
thalyssra_hand_diffuse.dds
thalyssra_hand_normal.dds
Image / Texture
1,365
thalyssra_hand_normal.dds
thalyssra_leg_diffuse.dds
Image / Texture
1,365
war3mapimported/thalyssra_leg_diffuse.dds
Double-click the file thalyssra_leg_diffuse.dds:
thalyssra_leg_diffuse.dds
Image / Texture
1,365
war3mapimported/thalyssra_leg_diffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
thalyssra_leg_diffuse.dds
Image / Texture
1,365
thalyssra_leg_diffuse.dds
The file has been properly added to the map archive:
thalyssra.mdx
Model
3,034
war3mapimported/thalyssra.mdx
elisande_foot_diffuse.dds
Image / Texture
1,365
elisande_foot_diffuse.dds
elisande_foot_normal.dds
Image / Texture
2,731
elisande_foot_normal.dds
elisande_leg_emissive.dds
Image / Texture
1,365
elisande_leg_emissive.dds
elisande_leg_normal.dds
Image / Texture
2,731
elisande_leg_normal.dds
elisande_main_emissive.dds
Image / Texture
2,731
elisande_main_emissive.dds
elisande_main_normal.dds
Image / Texture
5,461
elisande_main_normal.dds
elisande_rune_diffuse.dds
Image / Texture
1,365
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
Image / Texture
683
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
Image / Texture
341
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
Image / Texture
341
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
Image / Texture
683
thalyssra_armor_normal.dds
thalyssra_dress_diffuse.dds
Image / Texture
683
thalyssra_dress_diffuse.dds
thalyssra_face_diffuse.dds
Image / Texture
1,365
thalyssra_face_diffuse.dds
thalyssra_face_emissive.dds
Image / Texture
1,365
thalyssra_face_emissive.dds
thalyssra_hair_diffuse.dds
Image / Texture
171
thalyssra_hair_diffuse.dds
thalyssra_hand_diffuse.dds
Image / Texture
683
thalyssra_hand_diffuse.dds
thalyssra_hand_normal.dds
Image / Texture
1,365
thalyssra_hand_normal.dds
thalyssra_leg_diffuse.dds
Image / Texture
1,365
thalyssra_leg_diffuse.dds
Done, you have imported the file thalyssra_leg_diffuse.dds.
Importing thalyssra_main_diffuse.dds
Now Click the "Import File" Button:
Next select 'thalyssra_main_diffuse.dds' in the folder which you extracted from the zip archive:
Thalyssra
thalyssra.mdx
elisande_foot_diffuse.dds
elisande_foot_normal.dds
elisande_leg_emissive.dds
elisande_leg_normal.dds
elisande_main_emissive.dds
elisande_main_normal.dds
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
thalyssra_dress_diffuse.dds
thalyssra_face_diffuse.dds
thalyssra_face_emissive.dds
thalyssra_hair_diffuse.dds
thalyssra_hand_diffuse.dds
thalyssra_hand_normal.dds
thalyssra_leg_diffuse.dds
thalyssra_main_diffuse.dds
thalyssra_weapon2_diffuse.dds
thalyssra_weapon_diffuse.dds
thalyssra_weapon_emissive.dds
thalyssra_weapon_normal.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
thalyssra.mdx
Model
3,034
war3mapimported/thalyssra.mdx
elisande_foot_diffuse.dds
Image / Texture
1,365
elisande_foot_diffuse.dds
elisande_foot_normal.dds
Image / Texture
2,731
elisande_foot_normal.dds
elisande_leg_emissive.dds
Image / Texture
1,365
elisande_leg_emissive.dds
elisande_leg_normal.dds
Image / Texture
2,731
elisande_leg_normal.dds
elisande_main_emissive.dds
Image / Texture
2,731
elisande_main_emissive.dds
elisande_main_normal.dds
Image / Texture
5,461
elisande_main_normal.dds
elisande_rune_diffuse.dds
Image / Texture
1,365
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
Image / Texture
683
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
Image / Texture
341
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
Image / Texture
341
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
Image / Texture
683
thalyssra_armor_normal.dds
thalyssra_dress_diffuse.dds
Image / Texture
683
thalyssra_dress_diffuse.dds
thalyssra_face_diffuse.dds
Image / Texture
1,365
thalyssra_face_diffuse.dds
thalyssra_face_emissive.dds
Image / Texture
1,365
thalyssra_face_emissive.dds
thalyssra_hair_diffuse.dds
Image / Texture
171
thalyssra_hair_diffuse.dds
thalyssra_hand_diffuse.dds
Image / Texture
683
thalyssra_hand_diffuse.dds
thalyssra_hand_normal.dds
Image / Texture
1,365
thalyssra_hand_normal.dds
thalyssra_leg_diffuse.dds
Image / Texture
1,365
thalyssra_leg_diffuse.dds
thalyssra_main_diffuse.dds
Image / Texture
2,731
war3mapimported/thalyssra_main_diffuse.dds
Double-click the file thalyssra_main_diffuse.dds:
thalyssra_main_diffuse.dds
Image / Texture
2,731
war3mapimported/thalyssra_main_diffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
thalyssra_main_diffuse.dds
Image / Texture
2,731
thalyssra_main_diffuse.dds
The file has been properly added to the map archive:
thalyssra.mdx
Model
3,034
war3mapimported/thalyssra.mdx
elisande_foot_diffuse.dds
Image / Texture
1,365
elisande_foot_diffuse.dds
elisande_foot_normal.dds
Image / Texture
2,731
elisande_foot_normal.dds
elisande_leg_emissive.dds
Image / Texture
1,365
elisande_leg_emissive.dds
elisande_leg_normal.dds
Image / Texture
2,731
elisande_leg_normal.dds
elisande_main_emissive.dds
Image / Texture
2,731
elisande_main_emissive.dds
elisande_main_normal.dds
Image / Texture
5,461
elisande_main_normal.dds
elisande_rune_diffuse.dds
Image / Texture
1,365
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
Image / Texture
683
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
Image / Texture
341
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
Image / Texture
341
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
Image / Texture
683
thalyssra_armor_normal.dds
thalyssra_dress_diffuse.dds
Image / Texture
683
thalyssra_dress_diffuse.dds
thalyssra_face_diffuse.dds
Image / Texture
1,365
thalyssra_face_diffuse.dds
thalyssra_face_emissive.dds
Image / Texture
1,365
thalyssra_face_emissive.dds
thalyssra_hair_diffuse.dds
Image / Texture
171
thalyssra_hair_diffuse.dds
thalyssra_hand_diffuse.dds
Image / Texture
683
thalyssra_hand_diffuse.dds
thalyssra_hand_normal.dds
Image / Texture
1,365
thalyssra_hand_normal.dds
thalyssra_leg_diffuse.dds
Image / Texture
1,365
thalyssra_leg_diffuse.dds
thalyssra_main_diffuse.dds
Image / Texture
2,731
thalyssra_main_diffuse.dds
Done, you have imported the file thalyssra_main_diffuse.dds.
Importing thalyssra_weapon2_diffuse.dds
Now Click the "Import File" Button:
Next select 'thalyssra_weapon2_diffuse.dds' in the folder which you extracted from the zip archive:
Thalyssra
thalyssra.mdx
elisande_foot_diffuse.dds
elisande_foot_normal.dds
elisande_leg_emissive.dds
elisande_leg_normal.dds
elisande_main_emissive.dds
elisande_main_normal.dds
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
thalyssra_dress_diffuse.dds
thalyssra_face_diffuse.dds
thalyssra_face_emissive.dds
thalyssra_hair_diffuse.dds
thalyssra_hand_diffuse.dds
thalyssra_hand_normal.dds
thalyssra_leg_diffuse.dds
thalyssra_main_diffuse.dds
thalyssra_weapon2_diffuse.dds
thalyssra_weapon_diffuse.dds
thalyssra_weapon_emissive.dds
thalyssra_weapon_normal.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
thalyssra.mdx
Model
3,034
war3mapimported/thalyssra.mdx
elisande_foot_diffuse.dds
Image / Texture
1,365
elisande_foot_diffuse.dds
elisande_foot_normal.dds
Image / Texture
2,731
elisande_foot_normal.dds
elisande_leg_emissive.dds
Image / Texture
1,365
elisande_leg_emissive.dds
elisande_leg_normal.dds
Image / Texture
2,731
elisande_leg_normal.dds
elisande_main_emissive.dds
Image / Texture
2,731
elisande_main_emissive.dds
elisande_main_normal.dds
Image / Texture
5,461
elisande_main_normal.dds
elisande_rune_diffuse.dds
Image / Texture
1,365
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
Image / Texture
683
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
Image / Texture
341
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
Image / Texture
341
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
Image / Texture
683
thalyssra_armor_normal.dds
thalyssra_dress_diffuse.dds
Image / Texture
683
thalyssra_dress_diffuse.dds
thalyssra_face_diffuse.dds
Image / Texture
1,365
thalyssra_face_diffuse.dds
thalyssra_face_emissive.dds
Image / Texture
1,365
thalyssra_face_emissive.dds
thalyssra_hair_diffuse.dds
Image / Texture
171
thalyssra_hair_diffuse.dds
thalyssra_hand_diffuse.dds
Image / Texture
683
thalyssra_hand_diffuse.dds
thalyssra_hand_normal.dds
Image / Texture
1,365
thalyssra_hand_normal.dds
thalyssra_leg_diffuse.dds
Image / Texture
1,365
thalyssra_leg_diffuse.dds
thalyssra_main_diffuse.dds
Image / Texture
2,731
thalyssra_main_diffuse.dds
thalyssra_weapon2_diffuse.dds
Image / Texture
43
war3mapimported/thalyssra_weapon2_diffuse.dds
Double-click the file thalyssra_weapon2_diffuse.dds:
thalyssra_weapon2_diffuse.dds
Image / Texture
43
war3mapimported/thalyssra_weapon2_diffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
thalyssra_weapon2_diffuse.dds
Image / Texture
43
thalyssra_weapon2_diffuse.dds
The file has been properly added to the map archive:
thalyssra.mdx
Model
3,034
war3mapimported/thalyssra.mdx
elisande_foot_diffuse.dds
Image / Texture
1,365
elisande_foot_diffuse.dds
elisande_foot_normal.dds
Image / Texture
2,731
elisande_foot_normal.dds
elisande_leg_emissive.dds
Image / Texture
1,365
elisande_leg_emissive.dds
elisande_leg_normal.dds
Image / Texture
2,731
elisande_leg_normal.dds
elisande_main_emissive.dds
Image / Texture
2,731
elisande_main_emissive.dds
elisande_main_normal.dds
Image / Texture
5,461
elisande_main_normal.dds
elisande_rune_diffuse.dds
Image / Texture
1,365
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
Image / Texture
683
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
Image / Texture
341
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
Image / Texture
341
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
Image / Texture
683
thalyssra_armor_normal.dds
thalyssra_dress_diffuse.dds
Image / Texture
683
thalyssra_dress_diffuse.dds
thalyssra_face_diffuse.dds
Image / Texture
1,365
thalyssra_face_diffuse.dds
thalyssra_face_emissive.dds
Image / Texture
1,365
thalyssra_face_emissive.dds
thalyssra_hair_diffuse.dds
Image / Texture
171
thalyssra_hair_diffuse.dds
thalyssra_hand_diffuse.dds
Image / Texture
683
thalyssra_hand_diffuse.dds
thalyssra_hand_normal.dds
Image / Texture
1,365
thalyssra_hand_normal.dds
thalyssra_leg_diffuse.dds
Image / Texture
1,365
thalyssra_leg_diffuse.dds
thalyssra_main_diffuse.dds
Image / Texture
2,731
thalyssra_main_diffuse.dds
thalyssra_weapon2_diffuse.dds
Image / Texture
43
thalyssra_weapon2_diffuse.dds
Done, you have imported the file thalyssra_weapon2_diffuse.dds.
Importing thalyssra_weapon_diffuse.dds
Now Click the "Import File" Button:
Next select 'thalyssra_weapon_diffuse.dds' in the folder which you extracted from the zip archive:
Thalyssra
thalyssra.mdx
elisande_foot_diffuse.dds
elisande_foot_normal.dds
elisande_leg_emissive.dds
elisande_leg_normal.dds
elisande_main_emissive.dds
elisande_main_normal.dds
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
thalyssra_dress_diffuse.dds
thalyssra_face_diffuse.dds
thalyssra_face_emissive.dds
thalyssra_hair_diffuse.dds
thalyssra_hand_diffuse.dds
thalyssra_hand_normal.dds
thalyssra_leg_diffuse.dds
thalyssra_main_diffuse.dds
thalyssra_weapon2_diffuse.dds
thalyssra_weapon_diffuse.dds
thalyssra_weapon_emissive.dds
thalyssra_weapon_normal.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
thalyssra.mdx
Model
3,034
war3mapimported/thalyssra.mdx
elisande_foot_diffuse.dds
Image / Texture
1,365
elisande_foot_diffuse.dds
elisande_foot_normal.dds
Image / Texture
2,731
elisande_foot_normal.dds
elisande_leg_emissive.dds
Image / Texture
1,365
elisande_leg_emissive.dds
elisande_leg_normal.dds
Image / Texture
2,731
elisande_leg_normal.dds
elisande_main_emissive.dds
Image / Texture
2,731
elisande_main_emissive.dds
elisande_main_normal.dds
Image / Texture
5,461
elisande_main_normal.dds
elisande_rune_diffuse.dds
Image / Texture
1,365
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
Image / Texture
683
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
Image / Texture
341
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
Image / Texture
341
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
Image / Texture
683
thalyssra_armor_normal.dds
thalyssra_dress_diffuse.dds
Image / Texture
683
thalyssra_dress_diffuse.dds
thalyssra_face_diffuse.dds
Image / Texture
1,365
thalyssra_face_diffuse.dds
thalyssra_face_emissive.dds
Image / Texture
1,365
thalyssra_face_emissive.dds
thalyssra_hair_diffuse.dds
Image / Texture
171
thalyssra_hair_diffuse.dds
thalyssra_hand_diffuse.dds
Image / Texture
683
thalyssra_hand_diffuse.dds
thalyssra_hand_normal.dds
Image / Texture
1,365
thalyssra_hand_normal.dds
thalyssra_leg_diffuse.dds
Image / Texture
1,365
thalyssra_leg_diffuse.dds
thalyssra_main_diffuse.dds
Image / Texture
2,731
thalyssra_main_diffuse.dds
thalyssra_weapon2_diffuse.dds
Image / Texture
43
thalyssra_weapon2_diffuse.dds
thalyssra_weapon_diffuse.dds
Image / Texture
85
war3mapimported/thalyssra_weapon_diffuse.dds
Double-click the file thalyssra_weapon_diffuse.dds:
thalyssra_weapon_diffuse.dds
Image / Texture
85
war3mapimported/thalyssra_weapon_diffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
thalyssra_weapon_diffuse.dds
Image / Texture
85
thalyssra_weapon_diffuse.dds
The file has been properly added to the map archive:
thalyssra.mdx
Model
3,034
war3mapimported/thalyssra.mdx
elisande_foot_diffuse.dds
Image / Texture
1,365
elisande_foot_diffuse.dds
elisande_foot_normal.dds
Image / Texture
2,731
elisande_foot_normal.dds
elisande_leg_emissive.dds
Image / Texture
1,365
elisande_leg_emissive.dds
elisande_leg_normal.dds
Image / Texture
2,731
elisande_leg_normal.dds
elisande_main_emissive.dds
Image / Texture
2,731
elisande_main_emissive.dds
elisande_main_normal.dds
Image / Texture
5,461
elisande_main_normal.dds
elisande_rune_diffuse.dds
Image / Texture
1,365
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
Image / Texture
683
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
Image / Texture
341
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
Image / Texture
341
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
Image / Texture
683
thalyssra_armor_normal.dds
thalyssra_dress_diffuse.dds
Image / Texture
683
thalyssra_dress_diffuse.dds
thalyssra_face_diffuse.dds
Image / Texture
1,365
thalyssra_face_diffuse.dds
thalyssra_face_emissive.dds
Image / Texture
1,365
thalyssra_face_emissive.dds
thalyssra_hair_diffuse.dds
Image / Texture
171
thalyssra_hair_diffuse.dds
thalyssra_hand_diffuse.dds
Image / Texture
683
thalyssra_hand_diffuse.dds
thalyssra_hand_normal.dds
Image / Texture
1,365
thalyssra_hand_normal.dds
thalyssra_leg_diffuse.dds
Image / Texture
1,365
thalyssra_leg_diffuse.dds
thalyssra_main_diffuse.dds
Image / Texture
2,731
thalyssra_main_diffuse.dds
thalyssra_weapon2_diffuse.dds
Image / Texture
43
thalyssra_weapon2_diffuse.dds
thalyssra_weapon_diffuse.dds
Image / Texture
85
thalyssra_weapon_diffuse.dds
Done, you have imported the file thalyssra_weapon_diffuse.dds.
Importing thalyssra_weapon_emissive.dds
Now Click the "Import File" Button:
Next select 'thalyssra_weapon_emissive.dds' in the folder which you extracted from the zip archive:
Thalyssra
thalyssra.mdx
elisande_foot_diffuse.dds
elisande_foot_normal.dds
elisande_leg_emissive.dds
elisande_leg_normal.dds
elisande_main_emissive.dds
elisande_main_normal.dds
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
thalyssra_dress_diffuse.dds
thalyssra_face_diffuse.dds
thalyssra_face_emissive.dds
thalyssra_hair_diffuse.dds
thalyssra_hand_diffuse.dds
thalyssra_hand_normal.dds
thalyssra_leg_diffuse.dds
thalyssra_main_diffuse.dds
thalyssra_weapon2_diffuse.dds
thalyssra_weapon_diffuse.dds
thalyssra_weapon_emissive.dds
thalyssra_weapon_normal.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
thalyssra.mdx
Model
3,034
war3mapimported/thalyssra.mdx
elisande_foot_diffuse.dds
Image / Texture
1,365
elisande_foot_diffuse.dds
elisande_foot_normal.dds
Image / Texture
2,731
elisande_foot_normal.dds
elisande_leg_emissive.dds
Image / Texture
1,365
elisande_leg_emissive.dds
elisande_leg_normal.dds
Image / Texture
2,731
elisande_leg_normal.dds
elisande_main_emissive.dds
Image / Texture
2,731
elisande_main_emissive.dds
elisande_main_normal.dds
Image / Texture
5,461
elisande_main_normal.dds
elisande_rune_diffuse.dds
Image / Texture
1,365
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
Image / Texture
683
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
Image / Texture
341
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
Image / Texture
341
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
Image / Texture
683
thalyssra_armor_normal.dds
thalyssra_dress_diffuse.dds
Image / Texture
683
thalyssra_dress_diffuse.dds
thalyssra_face_diffuse.dds
Image / Texture
1,365
thalyssra_face_diffuse.dds
thalyssra_face_emissive.dds
Image / Texture
1,365
thalyssra_face_emissive.dds
thalyssra_hair_diffuse.dds
Image / Texture
171
thalyssra_hair_diffuse.dds
thalyssra_hand_diffuse.dds
Image / Texture
683
thalyssra_hand_diffuse.dds
thalyssra_hand_normal.dds
Image / Texture
1,365
thalyssra_hand_normal.dds
thalyssra_leg_diffuse.dds
Image / Texture
1,365
thalyssra_leg_diffuse.dds
thalyssra_main_diffuse.dds
Image / Texture
2,731
thalyssra_main_diffuse.dds
thalyssra_weapon2_diffuse.dds
Image / Texture
43
thalyssra_weapon2_diffuse.dds
thalyssra_weapon_diffuse.dds
Image / Texture
85
thalyssra_weapon_diffuse.dds
thalyssra_weapon_emissive.dds
Image / Texture
43
war3mapimported/thalyssra_weapon_emissive.dds
Double-click the file thalyssra_weapon_emissive.dds:
thalyssra_weapon_emissive.dds
Image / Texture
43
war3mapimported/thalyssra_weapon_emissive.dds
Tick the box "Use Custom Path" and type in the correct path:
thalyssra_weapon_emissive.dds
Image / Texture
43
thalyssra_weapon_emissive.dds
The file has been properly added to the map archive:
thalyssra.mdx
Model
3,034
war3mapimported/thalyssra.mdx
elisande_foot_diffuse.dds
Image / Texture
1,365
elisande_foot_diffuse.dds
elisande_foot_normal.dds
Image / Texture
2,731
elisande_foot_normal.dds
elisande_leg_emissive.dds
Image / Texture
1,365
elisande_leg_emissive.dds
elisande_leg_normal.dds
Image / Texture
2,731
elisande_leg_normal.dds
elisande_main_emissive.dds
Image / Texture
2,731
elisande_main_emissive.dds
elisande_main_normal.dds
Image / Texture
5,461
elisande_main_normal.dds
elisande_rune_diffuse.dds
Image / Texture
1,365
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
Image / Texture
683
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
Image / Texture
341
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
Image / Texture
341
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
Image / Texture
683
thalyssra_armor_normal.dds
thalyssra_dress_diffuse.dds
Image / Texture
683
thalyssra_dress_diffuse.dds
thalyssra_face_diffuse.dds
Image / Texture
1,365
thalyssra_face_diffuse.dds
thalyssra_face_emissive.dds
Image / Texture
1,365
thalyssra_face_emissive.dds
thalyssra_hair_diffuse.dds
Image / Texture
171
thalyssra_hair_diffuse.dds
thalyssra_hand_diffuse.dds
Image / Texture
683
thalyssra_hand_diffuse.dds
thalyssra_hand_normal.dds
Image / Texture
1,365
thalyssra_hand_normal.dds
thalyssra_leg_diffuse.dds
Image / Texture
1,365
thalyssra_leg_diffuse.dds
thalyssra_main_diffuse.dds
Image / Texture
2,731
thalyssra_main_diffuse.dds
thalyssra_weapon2_diffuse.dds
Image / Texture
43
thalyssra_weapon2_diffuse.dds
thalyssra_weapon_diffuse.dds
Image / Texture
85
thalyssra_weapon_diffuse.dds
thalyssra_weapon_emissive.dds
Image / Texture
43
thalyssra_weapon_emissive.dds
Done, you have imported the file thalyssra_weapon_emissive.dds.
Importing thalyssra_weapon_normal.dds
Now Click the "Import File" Button:
Next select 'thalyssra_weapon_normal.dds' in the folder which you extracted from the zip archive:
Thalyssra
thalyssra.mdx
elisande_foot_diffuse.dds
elisande_foot_normal.dds
elisande_leg_emissive.dds
elisande_leg_normal.dds
elisande_main_emissive.dds
elisande_main_normal.dds
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
thalyssra_dress_diffuse.dds
thalyssra_face_diffuse.dds
thalyssra_face_emissive.dds
thalyssra_hair_diffuse.dds
thalyssra_hand_diffuse.dds
thalyssra_hand_normal.dds
thalyssra_leg_diffuse.dds
thalyssra_main_diffuse.dds
thalyssra_weapon2_diffuse.dds
thalyssra_weapon_diffuse.dds
thalyssra_weapon_emissive.dds
thalyssra_weapon_normal.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
thalyssra.mdx
Model
3,034
war3mapimported/thalyssra.mdx
elisande_foot_diffuse.dds
Image / Texture
1,365
elisande_foot_diffuse.dds
elisande_foot_normal.dds
Image / Texture
2,731
elisande_foot_normal.dds
elisande_leg_emissive.dds
Image / Texture
1,365
elisande_leg_emissive.dds
elisande_leg_normal.dds
Image / Texture
2,731
elisande_leg_normal.dds
elisande_main_emissive.dds
Image / Texture
2,731
elisande_main_emissive.dds
elisande_main_normal.dds
Image / Texture
5,461
elisande_main_normal.dds
elisande_rune_diffuse.dds
Image / Texture
1,365
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
Image / Texture
683
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
Image / Texture
341
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
Image / Texture
341
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
Image / Texture
683
thalyssra_armor_normal.dds
thalyssra_dress_diffuse.dds
Image / Texture
683
thalyssra_dress_diffuse.dds
thalyssra_face_diffuse.dds
Image / Texture
1,365
thalyssra_face_diffuse.dds
thalyssra_face_emissive.dds
Image / Texture
1,365
thalyssra_face_emissive.dds
thalyssra_hair_diffuse.dds
Image / Texture
171
thalyssra_hair_diffuse.dds
thalyssra_hand_diffuse.dds
Image / Texture
683
thalyssra_hand_diffuse.dds
thalyssra_hand_normal.dds
Image / Texture
1,365
thalyssra_hand_normal.dds
thalyssra_leg_diffuse.dds
Image / Texture
1,365
thalyssra_leg_diffuse.dds
thalyssra_main_diffuse.dds
Image / Texture
2,731
thalyssra_main_diffuse.dds
thalyssra_weapon2_diffuse.dds
Image / Texture
43
thalyssra_weapon2_diffuse.dds
thalyssra_weapon_diffuse.dds
Image / Texture
85
thalyssra_weapon_diffuse.dds
thalyssra_weapon_emissive.dds
Image / Texture
43
thalyssra_weapon_emissive.dds
thalyssra_weapon_normal.dds
Image / Texture
85
war3mapimported/thalyssra_weapon_normal.dds
Double-click the file thalyssra_weapon_normal.dds:
thalyssra_weapon_normal.dds
Image / Texture
85
war3mapimported/thalyssra_weapon_normal.dds
Tick the box "Use Custom Path" and type in the correct path:
thalyssra_weapon_normal.dds
Image / Texture
85
thalyssra_weapon_normal.dds
The file has been properly added to the map archive:
thalyssra.mdx
Model
3,034
war3mapimported/thalyssra.mdx
elisande_foot_diffuse.dds
Image / Texture
1,365
elisande_foot_diffuse.dds
elisande_foot_normal.dds
Image / Texture
2,731
elisande_foot_normal.dds
elisande_leg_emissive.dds
Image / Texture
1,365
elisande_leg_emissive.dds
elisande_leg_normal.dds
Image / Texture
2,731
elisande_leg_normal.dds
elisande_main_emissive.dds
Image / Texture
2,731
elisande_main_emissive.dds
elisande_main_normal.dds
Image / Texture
5,461
elisande_main_normal.dds
elisande_rune_diffuse.dds
Image / Texture
1,365
elisande_rune_diffuse.dds
elisande_rune_emissive.dds
Image / Texture
683
elisande_rune_emissive.dds
thalyssra_armor_diffuse.dds
Image / Texture
341
thalyssra_armor_diffuse.dds
thalyssra_armor_emissive.dds
Image / Texture
341
thalyssra_armor_emissive.dds
thalyssra_armor_normal.dds
Image / Texture
683
thalyssra_armor_normal.dds
thalyssra_dress_diffuse.dds
Image / Texture
683
thalyssra_dress_diffuse.dds
thalyssra_face_diffuse.dds
Image / Texture
1,365
thalyssra_face_diffuse.dds
thalyssra_face_emissive.dds
Image / Texture
1,365
thalyssra_face_emissive.dds
thalyssra_hair_diffuse.dds
Image / Texture
171
thalyssra_hair_diffuse.dds
thalyssra_hand_diffuse.dds
Image / Texture
683
thalyssra_hand_diffuse.dds
thalyssra_hand_normal.dds
Image / Texture
1,365
thalyssra_hand_normal.dds
thalyssra_leg_diffuse.dds
Image / Texture
1,365
thalyssra_leg_diffuse.dds
thalyssra_main_diffuse.dds
Image / Texture
2,731
thalyssra_main_diffuse.dds
thalyssra_weapon2_diffuse.dds
Image / Texture
43
thalyssra_weapon2_diffuse.dds
thalyssra_weapon_diffuse.dds
Image / Texture
85
thalyssra_weapon_diffuse.dds
thalyssra_weapon_emissive.dds
Image / Texture
43
thalyssra_weapon_emissive.dds
thalyssra_weapon_normal.dds
Image / Texture
85
thalyssra_weapon_normal.dds
Done, you have imported the file thalyssra_weapon_normal.dds.
You're done
You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.
If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:
- Link to the model and the tutorial
- Precise description of what does not work
- The map you tried to import it to (with the model imported)
And we will do what we can to help you.