Introduction
This is an automatically generated tutorial. It will guide you through the process of importing the model Thalassian Ballista of the bundle Thalassian Ballista. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.
Extract and Access
I am assuming that you have already downloaded the file Thalassian Ballista 1.5.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).
When you have extracted the archive, it should look like this:
Open World Editor and click Module -> Import Manager:
This is the Import Manager. From here you can add and remove custom files from your map file:
Importing Thalassian Ballista 1.5.mdx
Now Click the "Import File" Button:
Next select 'Thalassian Ballista 1.5.mdx' in the folder which you extracted from the zip archive:
Thalassian Ballista
Thalassian Ballista 1.5.mdx
Thalassian Ballista base ORM.dds
Thalassian Ballista beam ORM.dds
Thalassian Ballista decorative ORM.dds
Thalassian Ballista disk diffuse.dds
Thalassian Ballista disk normal.dds
Thalassian Ballista disk ORM.dds
Thalassian Ballista feather diffuse.dds
Thalassian Ballista feather ORM.dds
The file has been properly added to the map archive:
Thalassian Ballista 1.5.mdx
Model
705
war3mapimported/Thalassian Ballista 1.5.mdx
Done, you have imported the file Thalassian Ballista 1.5.mdx.
Importing Thalassian Ballista base ORM.dds
Now Click the "Import File" Button:
Next select 'Thalassian Ballista base ORM.dds' in the folder which you extracted from the zip archive:
Thalassian Ballista
Thalassian Ballista 1.5.mdx
Thalassian Ballista base ORM.dds
Thalassian Ballista beam ORM.dds
Thalassian Ballista decorative ORM.dds
Thalassian Ballista disk diffuse.dds
Thalassian Ballista disk normal.dds
Thalassian Ballista disk ORM.dds
Thalassian Ballista feather diffuse.dds
Thalassian Ballista feather ORM.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Thalassian Ballista 1.5.mdx
Model
705
war3mapimported/Thalassian Ballista 1.5.mdx
Thalassian Ballista base ORM.dds
Image / Texture
2,731
war3mapimported/Thalassian Ballista base ORM.dds
Double-click the file Thalassian Ballista base ORM.dds:
Thalassian Ballista base ORM.dds
Image / Texture
2,731
war3mapimported/Thalassian Ballista base ORM.dds
Tick the box "Use Custom Path" and type in the correct path:
Thalassian Ballista base ORM.dds
Image / Texture
2,731
Thalassian Ballista base ORM.dds
The file has been properly added to the map archive:
Thalassian Ballista 1.5.mdx
Model
705
war3mapimported/Thalassian Ballista 1.5.mdx
Thalassian Ballista base ORM.dds
Image / Texture
2,731
Thalassian Ballista base ORM.dds
Done, you have imported the file Thalassian Ballista base ORM.dds.
Importing Thalassian Ballista beam ORM.dds
Now Click the "Import File" Button:
Next select 'Thalassian Ballista beam ORM.dds' in the folder which you extracted from the zip archive:
Thalassian Ballista
Thalassian Ballista 1.5.mdx
Thalassian Ballista base ORM.dds
Thalassian Ballista beam ORM.dds
Thalassian Ballista decorative ORM.dds
Thalassian Ballista disk diffuse.dds
Thalassian Ballista disk normal.dds
Thalassian Ballista disk ORM.dds
Thalassian Ballista feather diffuse.dds
Thalassian Ballista feather ORM.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Thalassian Ballista 1.5.mdx
Model
705
war3mapimported/Thalassian Ballista 1.5.mdx
Thalassian Ballista base ORM.dds
Image / Texture
2,731
Thalassian Ballista base ORM.dds
Thalassian Ballista beam ORM.dds
Image / Texture
1,365
war3mapimported/Thalassian Ballista beam ORM.dds
Double-click the file Thalassian Ballista beam ORM.dds:
Thalassian Ballista beam ORM.dds
Image / Texture
1,365
war3mapimported/Thalassian Ballista beam ORM.dds
Tick the box "Use Custom Path" and type in the correct path:
Thalassian Ballista beam ORM.dds
Image / Texture
1,365
Thalassian Ballista beam ORM.dds
The file has been properly added to the map archive:
Thalassian Ballista 1.5.mdx
Model
705
war3mapimported/Thalassian Ballista 1.5.mdx
Thalassian Ballista base ORM.dds
Image / Texture
2,731
Thalassian Ballista base ORM.dds
Thalassian Ballista beam ORM.dds
Image / Texture
1,365
Thalassian Ballista beam ORM.dds
Done, you have imported the file Thalassian Ballista beam ORM.dds.
Importing Thalassian Ballista decorative ORM.dds
Now Click the "Import File" Button:
Next select 'Thalassian Ballista decorative ORM.dds' in the folder which you extracted from the zip archive:
Thalassian Ballista
Thalassian Ballista 1.5.mdx
Thalassian Ballista base ORM.dds
Thalassian Ballista beam ORM.dds
Thalassian Ballista decorative ORM.dds
Thalassian Ballista disk diffuse.dds
Thalassian Ballista disk normal.dds
Thalassian Ballista disk ORM.dds
Thalassian Ballista feather diffuse.dds
Thalassian Ballista feather ORM.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Thalassian Ballista 1.5.mdx
Model
705
war3mapimported/Thalassian Ballista 1.5.mdx
Thalassian Ballista base ORM.dds
Image / Texture
2,731
Thalassian Ballista base ORM.dds
Thalassian Ballista beam ORM.dds
Image / Texture
1,365
Thalassian Ballista beam ORM.dds
Thalassian Ballista decorative ORM.dds
Image / Texture
1,365
war3mapimported/Thalassian Ballista decorative ORM.dds
Double-click the file Thalassian Ballista decorative ORM.dds:
Thalassian Ballista decorative ORM.dds
Image / Texture
1,365
war3mapimported/Thalassian Ballista decorative ORM.dds
Tick the box "Use Custom Path" and type in the correct path:
Thalassian Ballista decorative ORM.dds
Image / Texture
1,365
Thalassian Ballista decorative ORM.dds
The file has been properly added to the map archive:
Thalassian Ballista 1.5.mdx
Model
705
war3mapimported/Thalassian Ballista 1.5.mdx
Thalassian Ballista base ORM.dds
Image / Texture
2,731
Thalassian Ballista base ORM.dds
Thalassian Ballista beam ORM.dds
Image / Texture
1,365
Thalassian Ballista beam ORM.dds
Thalassian Ballista decorative ORM.dds
Image / Texture
1,365
Thalassian Ballista decorative ORM.dds
Done, you have imported the file Thalassian Ballista decorative ORM.dds.
Importing Thalassian Ballista disk diffuse.dds
Now Click the "Import File" Button:
Next select 'Thalassian Ballista disk diffuse.dds' in the folder which you extracted from the zip archive:
Thalassian Ballista
Thalassian Ballista 1.5.mdx
Thalassian Ballista base ORM.dds
Thalassian Ballista beam ORM.dds
Thalassian Ballista decorative ORM.dds
Thalassian Ballista disk diffuse.dds
Thalassian Ballista disk normal.dds
Thalassian Ballista disk ORM.dds
Thalassian Ballista feather diffuse.dds
Thalassian Ballista feather ORM.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Thalassian Ballista 1.5.mdx
Model
705
war3mapimported/Thalassian Ballista 1.5.mdx
Thalassian Ballista base ORM.dds
Image / Texture
2,731
Thalassian Ballista base ORM.dds
Thalassian Ballista beam ORM.dds
Image / Texture
1,365
Thalassian Ballista beam ORM.dds
Thalassian Ballista decorative ORM.dds
Image / Texture
1,365
Thalassian Ballista decorative ORM.dds
Thalassian Ballista disk diffuse.dds
Image / Texture
43
war3mapimported/Thalassian Ballista disk diffuse.dds
Double-click the file Thalassian Ballista disk diffuse.dds:
Thalassian Ballista disk diffuse.dds
Image / Texture
43
war3mapimported/Thalassian Ballista disk diffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
Thalassian Ballista disk diffuse.dds
Image / Texture
43
Thalassian Ballista disk diffuse.dds
The file has been properly added to the map archive:
Thalassian Ballista 1.5.mdx
Model
705
war3mapimported/Thalassian Ballista 1.5.mdx
Thalassian Ballista base ORM.dds
Image / Texture
2,731
Thalassian Ballista base ORM.dds
Thalassian Ballista beam ORM.dds
Image / Texture
1,365
Thalassian Ballista beam ORM.dds
Thalassian Ballista decorative ORM.dds
Image / Texture
1,365
Thalassian Ballista decorative ORM.dds
Thalassian Ballista disk diffuse.dds
Image / Texture
43
Thalassian Ballista disk diffuse.dds
Done, you have imported the file Thalassian Ballista disk diffuse.dds.
Importing Thalassian Ballista disk normal.dds
Now Click the "Import File" Button:
Next select 'Thalassian Ballista disk normal.dds' in the folder which you extracted from the zip archive:
Thalassian Ballista
Thalassian Ballista 1.5.mdx
Thalassian Ballista base ORM.dds
Thalassian Ballista beam ORM.dds
Thalassian Ballista decorative ORM.dds
Thalassian Ballista disk diffuse.dds
Thalassian Ballista disk normal.dds
Thalassian Ballista disk ORM.dds
Thalassian Ballista feather diffuse.dds
Thalassian Ballista feather ORM.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Thalassian Ballista 1.5.mdx
Model
705
war3mapimported/Thalassian Ballista 1.5.mdx
Thalassian Ballista base ORM.dds
Image / Texture
2,731
Thalassian Ballista base ORM.dds
Thalassian Ballista beam ORM.dds
Image / Texture
1,365
Thalassian Ballista beam ORM.dds
Thalassian Ballista decorative ORM.dds
Image / Texture
1,365
Thalassian Ballista decorative ORM.dds
Thalassian Ballista disk diffuse.dds
Image / Texture
43
Thalassian Ballista disk diffuse.dds
Thalassian Ballista disk normal.dds
Image / Texture
85
war3mapimported/Thalassian Ballista disk normal.dds
Double-click the file Thalassian Ballista disk normal.dds:
Thalassian Ballista disk normal.dds
Image / Texture
85
war3mapimported/Thalassian Ballista disk normal.dds
Tick the box "Use Custom Path" and type in the correct path:
Thalassian Ballista disk normal.dds
Image / Texture
85
Thalassian Ballista disk normal.dds
The file has been properly added to the map archive:
Thalassian Ballista 1.5.mdx
Model
705
war3mapimported/Thalassian Ballista 1.5.mdx
Thalassian Ballista base ORM.dds
Image / Texture
2,731
Thalassian Ballista base ORM.dds
Thalassian Ballista beam ORM.dds
Image / Texture
1,365
Thalassian Ballista beam ORM.dds
Thalassian Ballista decorative ORM.dds
Image / Texture
1,365
Thalassian Ballista decorative ORM.dds
Thalassian Ballista disk diffuse.dds
Image / Texture
43
Thalassian Ballista disk diffuse.dds
Thalassian Ballista disk normal.dds
Image / Texture
85
Thalassian Ballista disk normal.dds
Done, you have imported the file Thalassian Ballista disk normal.dds.
Importing Thalassian Ballista disk ORM.dds
Now Click the "Import File" Button:
Next select 'Thalassian Ballista disk ORM.dds' in the folder which you extracted from the zip archive:
Thalassian Ballista
Thalassian Ballista 1.5.mdx
Thalassian Ballista base ORM.dds
Thalassian Ballista beam ORM.dds
Thalassian Ballista decorative ORM.dds
Thalassian Ballista disk diffuse.dds
Thalassian Ballista disk normal.dds
Thalassian Ballista disk ORM.dds
Thalassian Ballista feather diffuse.dds
Thalassian Ballista feather ORM.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Thalassian Ballista 1.5.mdx
Model
705
war3mapimported/Thalassian Ballista 1.5.mdx
Thalassian Ballista base ORM.dds
Image / Texture
2,731
Thalassian Ballista base ORM.dds
Thalassian Ballista beam ORM.dds
Image / Texture
1,365
Thalassian Ballista beam ORM.dds
Thalassian Ballista decorative ORM.dds
Image / Texture
1,365
Thalassian Ballista decorative ORM.dds
Thalassian Ballista disk diffuse.dds
Image / Texture
43
Thalassian Ballista disk diffuse.dds
Thalassian Ballista disk normal.dds
Image / Texture
85
Thalassian Ballista disk normal.dds
Thalassian Ballista disk ORM.dds
Image / Texture
85
war3mapimported/Thalassian Ballista disk ORM.dds
Double-click the file Thalassian Ballista disk ORM.dds:
Thalassian Ballista disk ORM.dds
Image / Texture
85
war3mapimported/Thalassian Ballista disk ORM.dds
Tick the box "Use Custom Path" and type in the correct path:
Thalassian Ballista disk ORM.dds
Image / Texture
85
Thalassian Ballista disk ORM.dds
The file has been properly added to the map archive:
Thalassian Ballista 1.5.mdx
Model
705
war3mapimported/Thalassian Ballista 1.5.mdx
Thalassian Ballista base ORM.dds
Image / Texture
2,731
Thalassian Ballista base ORM.dds
Thalassian Ballista beam ORM.dds
Image / Texture
1,365
Thalassian Ballista beam ORM.dds
Thalassian Ballista decorative ORM.dds
Image / Texture
1,365
Thalassian Ballista decorative ORM.dds
Thalassian Ballista disk diffuse.dds
Image / Texture
43
Thalassian Ballista disk diffuse.dds
Thalassian Ballista disk normal.dds
Image / Texture
85
Thalassian Ballista disk normal.dds
Thalassian Ballista disk ORM.dds
Image / Texture
85
Thalassian Ballista disk ORM.dds
Done, you have imported the file Thalassian Ballista disk ORM.dds.
Importing Thalassian Ballista feather diffuse.dds
Now Click the "Import File" Button:
Next select 'Thalassian Ballista feather diffuse.dds' in the folder which you extracted from the zip archive:
Thalassian Ballista
Thalassian Ballista 1.5.mdx
Thalassian Ballista base ORM.dds
Thalassian Ballista beam ORM.dds
Thalassian Ballista decorative ORM.dds
Thalassian Ballista disk diffuse.dds
Thalassian Ballista disk normal.dds
Thalassian Ballista disk ORM.dds
Thalassian Ballista feather diffuse.dds
Thalassian Ballista feather ORM.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Thalassian Ballista 1.5.mdx
Model
705
war3mapimported/Thalassian Ballista 1.5.mdx
Thalassian Ballista base ORM.dds
Image / Texture
2,731
Thalassian Ballista base ORM.dds
Thalassian Ballista beam ORM.dds
Image / Texture
1,365
Thalassian Ballista beam ORM.dds
Thalassian Ballista decorative ORM.dds
Image / Texture
1,365
Thalassian Ballista decorative ORM.dds
Thalassian Ballista disk diffuse.dds
Image / Texture
43
Thalassian Ballista disk diffuse.dds
Thalassian Ballista disk normal.dds
Image / Texture
85
Thalassian Ballista disk normal.dds
Thalassian Ballista disk ORM.dds
Image / Texture
85
Thalassian Ballista disk ORM.dds
Thalassian Ballista feather diffuse.dds
Image / Texture
2,731
war3mapimported/Thalassian Ballista feather diffuse.dds
Double-click the file Thalassian Ballista feather diffuse.dds:
Thalassian Ballista feather diffuse.dds
Image / Texture
2,731
war3mapimported/Thalassian Ballista feather diffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
Thalassian Ballista feather diffuse.dds
Image / Texture
2,731
Thalassian Ballista feather diffuse.dds
The file has been properly added to the map archive:
Thalassian Ballista 1.5.mdx
Model
705
war3mapimported/Thalassian Ballista 1.5.mdx
Thalassian Ballista base ORM.dds
Image / Texture
2,731
Thalassian Ballista base ORM.dds
Thalassian Ballista beam ORM.dds
Image / Texture
1,365
Thalassian Ballista beam ORM.dds
Thalassian Ballista decorative ORM.dds
Image / Texture
1,365
Thalassian Ballista decorative ORM.dds
Thalassian Ballista disk diffuse.dds
Image / Texture
43
Thalassian Ballista disk diffuse.dds
Thalassian Ballista disk normal.dds
Image / Texture
85
Thalassian Ballista disk normal.dds
Thalassian Ballista disk ORM.dds
Image / Texture
85
Thalassian Ballista disk ORM.dds
Thalassian Ballista feather diffuse.dds
Image / Texture
2,731
Thalassian Ballista feather diffuse.dds
Done, you have imported the file Thalassian Ballista feather diffuse.dds.
Importing Thalassian Ballista feather ORM.dds
Now Click the "Import File" Button:
Next select 'Thalassian Ballista feather ORM.dds' in the folder which you extracted from the zip archive:
Thalassian Ballista
Thalassian Ballista 1.5.mdx
Thalassian Ballista base ORM.dds
Thalassian Ballista beam ORM.dds
Thalassian Ballista decorative ORM.dds
Thalassian Ballista disk diffuse.dds
Thalassian Ballista disk normal.dds
Thalassian Ballista disk ORM.dds
Thalassian Ballista feather diffuse.dds
Thalassian Ballista feather ORM.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Thalassian Ballista 1.5.mdx
Model
705
war3mapimported/Thalassian Ballista 1.5.mdx
Thalassian Ballista base ORM.dds
Image / Texture
2,731
Thalassian Ballista base ORM.dds
Thalassian Ballista beam ORM.dds
Image / Texture
1,365
Thalassian Ballista beam ORM.dds
Thalassian Ballista decorative ORM.dds
Image / Texture
1,365
Thalassian Ballista decorative ORM.dds
Thalassian Ballista disk diffuse.dds
Image / Texture
43
Thalassian Ballista disk diffuse.dds
Thalassian Ballista disk normal.dds
Image / Texture
85
Thalassian Ballista disk normal.dds
Thalassian Ballista disk ORM.dds
Image / Texture
85
Thalassian Ballista disk ORM.dds
Thalassian Ballista feather diffuse.dds
Image / Texture
2,731
Thalassian Ballista feather diffuse.dds
Thalassian Ballista feather ORM.dds
Image / Texture
2,731
war3mapimported/Thalassian Ballista feather ORM.dds
Double-click the file Thalassian Ballista feather ORM.dds:
Thalassian Ballista feather ORM.dds
Image / Texture
2,731
war3mapimported/Thalassian Ballista feather ORM.dds
Tick the box "Use Custom Path" and type in the correct path:
Thalassian Ballista feather ORM.dds
Image / Texture
2,731
Thalassian Ballista feather ORM.dds
The file has been properly added to the map archive:
Thalassian Ballista 1.5.mdx
Model
705
war3mapimported/Thalassian Ballista 1.5.mdx
Thalassian Ballista base ORM.dds
Image / Texture
2,731
Thalassian Ballista base ORM.dds
Thalassian Ballista beam ORM.dds
Image / Texture
1,365
Thalassian Ballista beam ORM.dds
Thalassian Ballista decorative ORM.dds
Image / Texture
1,365
Thalassian Ballista decorative ORM.dds
Thalassian Ballista disk diffuse.dds
Image / Texture
43
Thalassian Ballista disk diffuse.dds
Thalassian Ballista disk normal.dds
Image / Texture
85
Thalassian Ballista disk normal.dds
Thalassian Ballista disk ORM.dds
Image / Texture
85
Thalassian Ballista disk ORM.dds
Thalassian Ballista feather diffuse.dds
Image / Texture
2,731
Thalassian Ballista feather diffuse.dds
Thalassian Ballista feather ORM.dds
Image / Texture
2,731
Thalassian Ballista feather ORM.dds
Done, you have imported the file Thalassian Ballista feather ORM.dds.
You're done
You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.
If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:
- Link to the model and the tutorial
- Precise description of what does not work
- The map you tried to import it to (with the model imported)
And we will do what we can to help you.