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Model validation: TFTBeta-DisenchantMissile
DisenchantMissile.mdx
0errors0severe1warnings12unused
1
Model
No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
1
Bone 7 - "Object11"
1
Rotation
Track 10 at frame 900 has exactly the same value as tracks 9 and 11
1
Bone 8 - "Object13"
1
Rotation
Track 10 at frame 900 has exactly the same value as tracks 9 and 11
1
Bone 10 - "Object12"
1
Rotation
Track 9 at frame 900 has exactly the same value as tracks 8 and 10
1
Bone 11 - "Object14"
1
Rotation
Track 9 at frame 900 has exactly the same value as tracks 8 and 10
1
Bone 17 - "Object15"
1
Rotation
Track 10 at frame 900 has exactly the same value as tracks 9 and 11
1
Bone 18 - "Object17"
1
Rotation
Track 10 at frame 900 has exactly the same value as tracks 9 and 11
1
Bone 20 - "Object16"
1
Rotation
Track 9 at frame 900 has exactly the same value as tracks 8 and 10
1
Bone 21 - "Object18"
1
Rotation
Track 9 at frame 900 has exactly the same value as tracks 8 and 10
1
Bone 27 - "Object19"
1
Rotation
Track 10 at frame 900 has exactly the same value as tracks 9 and 11
1
Bone 28 - "Object21"
1
Rotation
Track 10 at frame 900 has exactly the same value as tracks 9 and 11
1
Bone 30 - "Object20"
1
Rotation
Track 9 at frame 900 has exactly the same value as tracks 8 and 10
1
Bone 31 - "Object22"
1
Rotation
Track 9 at frame 900 has exactly the same value as tracks 8 and 10
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