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Model validation: Temporal Reaver
TemporalReaver_Portrait.mdx
0errors0severe51warnings18unused
3
1
Model
2 cameras present — Warcraft 3 only uses one Portrait camera; the extras inflate filesize and may be leftover defaults from model conversion.
No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
Both "Walk" and "Walk Fast" sequences exist — consider renaming Walk → "Cinematic Walk" and Walk Fast → "Walk" so the default in-game pace is correct.
1
GlobalSequence
Zero length
1
Bone 0 - "bone_b0"
There are no vertices attached to this bone
1
Bone 1 - "bone_b1"
There are no vertices attached to this bone
1
Bone 55 - "bone_b55"
There are no vertices attached to this bone
1
Bone 56 - "bone_b56"
There are no vertices attached to this bone
1
Bone 57 - "bone_b57"
There are no vertices attached to this bone
1
Bone 58 - "bone_b58"
There are no vertices attached to this bone
1
Bone 59 - "bone_b59"
There are no vertices attached to this bone
1
Bone 60 - "bone_b60"
There are no vertices attached to this bone
1
Bone 61 - "bone_b61"
There are no vertices attached to this bone
1
Bone 62 - "bone_b62"
There are no vertices attached to this bone
1
Bone 63 - "bone_b63"
There are no vertices attached to this bone
1
Bone 64 - "bone_b64"
There are no vertices attached to this bone
1
Bone 65 - "bone_b65"
There are no vertices attached to this bone
1
Bone 66 - "bone_b66"
There are no vertices attached to this bone
1
Bone 67 - "bone_b67"
There are no vertices attached to this bone
1
Bone 68 - "bone_b68"
There are no vertices attached to this bone
1
Bone 69 - "bone_b69"
There are no vertices attached to this bone
1
Bone 70 - "bone_b70"
There are no vertices attached to this bone
1
Bone 71 - "bone_b71"
There are no vertices attached to this bone
1
Bone 72 - "bone_b72"
There are no vertices attached to this bone
1
Bone 73 - "bone_b73"
There are no vertices attached to this bone
1
Bone 74 - "bone_b74"
There are no vertices attached to this bone
1
Bone 75 - "bone_b75"
There are no vertices attached to this bone
1
Bone 76 - "bone_b76"
There are no vertices attached to this bone
1
Bone 77 - "bone_b77"
There are no vertices attached to this bone
1
Bone 78 - "bone_b78"
There are no vertices attached to this bone
1
Bone 79 - "bone_b79"
There are no vertices attached to this bone
1
Bone 80 - "bone_b80"
There are no vertices attached to this bone
1
Bone 81 - "bone_b81"
There are no vertices attached to this bone
1
Bone 82 - "bone_b82"
There are no vertices attached to this bone
1
Bone 83 - "bone_b83"
There are no vertices attached to this bone
1
Bone 84 - "bone_b84"
There are no vertices attached to this bone
1
Bone 85 - "bone_b85"
There are no vertices attached to this bone
1
Bone 86 - "bone_b86"
There are no vertices attached to this bone
1
Bone 87 - "bone_b87"
There are no vertices attached to this bone
1
Bone 88 - "bone_b88"
There are no vertices attached to this bone
1
Bone 89 - "bone_b89"
There are no vertices attached to this bone
1
Bone 90 - "bone_b90"
There are no vertices attached to this bone
1
Bone 91 - "bone_b91"
There are no vertices attached to this bone
1
Bone 92 - "bone_b92"
There are no vertices attached to this bone
1
Bone 93 - "bone_b93"
There are no vertices attached to this bone
1
Bone 94 - "bone_b94"
There are no vertices attached to this bone
1
Bone 95 - "bone_b95"
There are no vertices attached to this bone
1
Bone 96 - "bone_b96"
There are no vertices attached to this bone
1
Bone 97 - "bone_b97"
There are no vertices attached to this bone
1
Bone 98 - "bone_b98"
There are no vertices attached to this bone
1
Bone 99 - "bone_b99"
There are no vertices attached to this bone
1
Sequence 10 - "Cinematic WalkBackward"
Sequence "Cinematic WalkBackward" is a non-standard cinematic animation; for in-game models this just bloats filesize.
1
Bone 5 - "bone_b5"
1
Rotation
Track 769 at frame 72833 has roughly the same value as tracks 768 and 770
1
Bone 6 - "bone_b6"
1
Rotation
Track 211 at frame 93933 has roughly the same value as tracks 210 and 212
3
Bone 7 - "bone_b7"
3
Rotation
Track 34 at frame 8533 has roughly the same value as tracks 33 and 35
Track 275 at frame 29833 has roughly the same value as tracks 274 and 276
Track 864 at frame 82267 has roughly the same value as tracks 863 and 865
2
Bone 8 - "bone_b8"
2
Rotation
Track 62 at frame 12767 has roughly the same value as tracks 61 and 63
Track 1476 at frame 116867 has roughly the same value as tracks 1475 and 1477
1
Bone 19 - "bone_b19"
1
Rotation
Track 521 at frame 52233 has roughly the same value as tracks 520 and 522
5
Bone 21 - "bone_b21"
5
Rotation
Track 102 at frame 17500 has roughly the same value as tracks 101 and 103
Track 103 at frame 17533 has roughly the same value as tracks 102 and 104
Track 314 at frame 34500 has roughly the same value as tracks 313 and 315
Track 848 at frame 82467 has roughly the same value as tracks 847 and 849
Track 857 at frame 83100 has roughly the same value as tracks 856 and 858
3
Bone 27 - "bone_b27"
3
Rotation
Track 321 at frame 38233 has roughly the same value as tracks 320 and 322
Track 340 at frame 39067 has roughly the same value as tracks 339 and 341
Track 372 at frame 40767 has roughly the same value as tracks 371 and 373
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