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Model validation: Temporal Reaver

TemporalReaver.mdx

0 errors 0 severe 51 warnings 18 unused
  • 3 1 Model
    • 2 cameras present — Warcraft 3 only uses one Portrait camera; the extras inflate filesize and may be leftover defaults from model conversion.
    • No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
    • Both "Walk" and "Walk Fast" sequences exist — consider renaming Walk → "Cinematic Walk" and Walk Fast → "Walk" so the default in-game pace is correct.
  • 1 GlobalSequence
    • Zero length
  • 1 Bone 0 - "bone_b0"
    • There are no vertices attached to this bone
  • 1 Bone 1 - "bone_b1"
    • There are no vertices attached to this bone
  • 1 Bone 55 - "bone_b55"
    • There are no vertices attached to this bone
  • 1 Bone 56 - "bone_b56"
    • There are no vertices attached to this bone
  • 1 Bone 57 - "bone_b57"
    • There are no vertices attached to this bone
  • 1 Bone 58 - "bone_b58"
    • There are no vertices attached to this bone
  • 1 Bone 59 - "bone_b59"
    • There are no vertices attached to this bone
  • 1 Bone 60 - "bone_b60"
    • There are no vertices attached to this bone
  • 1 Bone 61 - "bone_b61"
    • There are no vertices attached to this bone
  • 1 Bone 62 - "bone_b62"
    • There are no vertices attached to this bone
  • 1 Bone 63 - "bone_b63"
    • There are no vertices attached to this bone
  • 1 Bone 64 - "bone_b64"
    • There are no vertices attached to this bone
  • 1 Bone 65 - "bone_b65"
    • There are no vertices attached to this bone
  • 1 Bone 66 - "bone_b66"
    • There are no vertices attached to this bone
  • 1 Bone 67 - "bone_b67"
    • There are no vertices attached to this bone
  • 1 Bone 68 - "bone_b68"
    • There are no vertices attached to this bone
  • 1 Bone 69 - "bone_b69"
    • There are no vertices attached to this bone
  • 1 Bone 70 - "bone_b70"
    • There are no vertices attached to this bone
  • 1 Bone 71 - "bone_b71"
    • There are no vertices attached to this bone
  • 1 Bone 72 - "bone_b72"
    • There are no vertices attached to this bone
  • 1 Bone 73 - "bone_b73"
    • There are no vertices attached to this bone
  • 1 Bone 74 - "bone_b74"
    • There are no vertices attached to this bone
  • 1 Bone 75 - "bone_b75"
    • There are no vertices attached to this bone
  • 1 Bone 76 - "bone_b76"
    • There are no vertices attached to this bone
  • 1 Bone 77 - "bone_b77"
    • There are no vertices attached to this bone
  • 1 Bone 78 - "bone_b78"
    • There are no vertices attached to this bone
  • 1 Bone 79 - "bone_b79"
    • There are no vertices attached to this bone
  • 1 Bone 80 - "bone_b80"
    • There are no vertices attached to this bone
  • 1 Bone 81 - "bone_b81"
    • There are no vertices attached to this bone
  • 1 Bone 82 - "bone_b82"
    • There are no vertices attached to this bone
  • 1 Bone 83 - "bone_b83"
    • There are no vertices attached to this bone
  • 1 Bone 84 - "bone_b84"
    • There are no vertices attached to this bone
  • 1 Bone 85 - "bone_b85"
    • There are no vertices attached to this bone
  • 1 Bone 86 - "bone_b86"
    • There are no vertices attached to this bone
  • 1 Bone 87 - "bone_b87"
    • There are no vertices attached to this bone
  • 1 Bone 88 - "bone_b88"
    • There are no vertices attached to this bone
  • 1 Bone 89 - "bone_b89"
    • There are no vertices attached to this bone
  • 1 Bone 90 - "bone_b90"
    • There are no vertices attached to this bone
  • 1 Bone 91 - "bone_b91"
    • There are no vertices attached to this bone
  • 1 Bone 92 - "bone_b92"
    • There are no vertices attached to this bone
  • 1 Bone 93 - "bone_b93"
    • There are no vertices attached to this bone
  • 1 Bone 94 - "bone_b94"
    • There are no vertices attached to this bone
  • 1 Bone 95 - "bone_b95"
    • There are no vertices attached to this bone
  • 1 Bone 96 - "bone_b96"
    • There are no vertices attached to this bone
  • 1 Bone 97 - "bone_b97"
    • There are no vertices attached to this bone
  • 1 Bone 98 - "bone_b98"
    • There are no vertices attached to this bone
  • 1 Bone 99 - "bone_b99"
    • There are no vertices attached to this bone
  • 1 Sequence 10 - "Cinematic WalkBackward"
    • Sequence "Cinematic WalkBackward" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Bone 5 - "bone_b5"
    • 1 Rotation
      • Track 769 at frame 72833 has roughly the same value as tracks 768 and 770
  • 1 Bone 6 - "bone_b6"
    • 1 Rotation
      • Track 211 at frame 93933 has roughly the same value as tracks 210 and 212
  • 3 Bone 7 - "bone_b7"
    • 3 Rotation
      • Track 34 at frame 8533 has roughly the same value as tracks 33 and 35
      • Track 275 at frame 29833 has roughly the same value as tracks 274 and 276
      • Track 864 at frame 82267 has roughly the same value as tracks 863 and 865
  • 2 Bone 8 - "bone_b8"
    • 2 Rotation
      • Track 62 at frame 12767 has roughly the same value as tracks 61 and 63
      • Track 1476 at frame 116867 has roughly the same value as tracks 1475 and 1477
  • 1 Bone 19 - "bone_b19"
    • 1 Rotation
      • Track 521 at frame 52233 has roughly the same value as tracks 520 and 522
  • 5 Bone 21 - "bone_b21"
    • 5 Rotation
      • Track 102 at frame 17500 has roughly the same value as tracks 101 and 103
      • Track 103 at frame 17533 has roughly the same value as tracks 102 and 104
      • Track 314 at frame 34500 has roughly the same value as tracks 313 and 315
      • Track 848 at frame 82467 has roughly the same value as tracks 847 and 849
      • Track 857 at frame 83100 has roughly the same value as tracks 856 and 858
  • 3 Bone 27 - "bone_b27"
    • 3 Rotation
      • Track 321 at frame 38233 has roughly the same value as tracks 320 and 322
      • Track 340 at frame 39067 has roughly the same value as tracks 339 and 341
      • Track 372 at frame 40767 has roughly the same value as tracks 371 and 373
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