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Triggers
Temple of doom.w3x
Variables
Setup
Melee Initialization
Quest Directions
Spare
Spare 1
Spare 2
Spare 3
Spare 4
Spare 5
Cheater
Hero Pick
Warrior
Palladin
Priest
Druid
Mage
Rogue
Warlock
Hunter
Shaman
Reserections
Warrior Rez
Paladin Rez
Priest Rez
Druid Rez
Mage Rez
Rogue Rez
Warlock Rez
Hunter Rez
Shaman Rez
Hyadra Spawns
First Cave
Second Cave
Third Cave
Boss failed
Boss 1
Boss 1 other side
Boss 2
Boss 3
Boss 4
Boss 5
Boss one
Attacked
Beserk
Boss two
attacked
Boss three
Attack
First ads
Second ads
Boss four
Reveal trigger
attacked 4
Close to death
Dead
Boss Five
Boss hide
Special Effects
Reveal n camera
Come
Came
Setup
Lightning train 1
Lightning Train 1 Setup
Lightning train order
Lightning Train Loop
Lightning Train activation 1
Ball 1 train 1
Ball 2 train 1
Lightning Train 2
Lightning Train setup 2
Lightning Train 2 order
Lightning Train 2 Loop
Lightning Train Activation 2
Ball 1 Train 2
Ball 2 Train 2
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Sound - Play Orc3 <gen>
Sound - Set music volume to 100.00 %
Game - Set time of day speed to 0.00 % of the default speed
Quest Directions
Events
Map initialization
Conditions
Actions
Quest - Create a Required quest titled Kill the God with the description The High preist of the Trolls is summoning a hydra god, kill it! , using icon path ReplaceableTextures\CommandButtons\BTNShadowHunter.blp
Quest - Create a Required quest titled Player 1 Commands with the description Player 1 is the leader so he and only he can make these decisions. should s player leave mid-game or you just wanna play one player. type -spare1 to make a whisp for player one-spare2 for player 2 and so on till player 5. , using icon path ReplaceableTextures\CommandButtons\BTNSelectHeroOff.blp
Spare 1
Events
Player - Player 1 (Red) types a chat message containing -spare1 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Wisp for Player 1 (Red) at (Center of Region_035 <gen>) facing Default building facing degrees
Spare 2
Events
Player - Player 1 (Red) types a chat message containing -spare2 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Wisp for Player 2 (Blue) at (Center of Region_035 <gen>) facing Default building facing degrees
Spare 3
Events
Player - Player 1 (Red) types a chat message containing -spare3 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Wisp for Player 3 (Teal) at (Center of Region_035 <gen>) facing Default building facing degrees
Spare 4
Events
Player - Player 1 (Red) types a chat message containing -spare4 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Wisp for Player 4 (Purple) at (Center of Region_035 <gen>) facing Default building facing degrees
Spare 5
Events
Player - Player 1 (Red) types a chat message containing -spare5 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Wisp for Player 5 (Yellow) at (Center of Region_035 <gen>) facing Default building facing degrees
Cheater
Events
Player - Player 1 (Red) types a chat message containing -grade a kill (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Grade A Kill for Player 1 (Red) at (Center of Region_026 <gen>) facing 0.00 degrees
Warrior
Events
Unit - A unit enters Region_025 <gen>
Conditions
Actions
Unit - Change ownership of Tauren Warrior 0243 <gen> to (Owner of (Triggering unit)) and Change color
Unit - Move Tauren Warrior 0243 <gen> instantly to (Center of Region_026 <gen>)
Unit - Remove (Triggering unit) from the game
Trigger - Turn off (This trigger)
Palladin
Events
Unit - A unit enters Region_027 <gen>
Conditions
Actions
Unit - Change ownership of Blood Elf Paladin 0237 <gen> to (Owner of (Triggering unit)) and Change color
Unit - Move Blood Elf Paladin 0237 <gen> instantly to (Center of Region_026 <gen>)
Unit - Remove (Triggering unit) from the game
Trigger - Turn off (This trigger)
Priest
Events
Unit - A unit enters Region_028 <gen>
Conditions
Actions
Unit - Change ownership of Blood Elf Priest 0239 <gen> to (Owner of (Triggering unit)) and Change color
Unit - Move Blood Elf Priest 0239 <gen> instantly to (Center of Region_026 <gen>)
Unit - Remove (Triggering unit) from the game
Trigger - Turn off (This trigger)
Druid
Events
Unit - A unit enters Region_029 <gen>
Conditions
Actions
Unit - Change ownership of Tauren Druid 0238 <gen> to (Owner of (Triggering unit)) and Change color
Unit - Move Tauren Druid 0238 <gen> instantly to (Center of Region_026 <gen>)
Unit - Remove (Triggering unit) from the game
Trigger - Turn off (This trigger)
Mage
Events
Unit - A unit enters Region_030 <gen>
Conditions
Actions
Unit - Change ownership of Blood Elf Mage 0244 <gen> to (Owner of (Triggering unit)) and Change color
Unit - Move Blood Elf Mage 0244 <gen> instantly to (Center of Region_026 <gen>)
Unit - Remove (Triggering unit) from the game
Trigger - Turn off (This trigger)
Rogue
Events
Unit - A unit enters Region_031 <gen>
Conditions
Actions
Unit - Change ownership of Blood elf rogue 0242 <gen> to (Owner of (Triggering unit)) and Change color
Unit - Move Blood elf rogue 0242 <gen> instantly to (Center of Region_026 <gen>)
Unit - Remove (Triggering unit) from the game
Trigger - Turn off (This trigger)
Warlock
Events
Unit - A unit enters Region_032 <gen>
Conditions
Actions
Unit - Change ownership of Undead Warlock 0241 <gen> to (Owner of (Triggering unit)) and Change color
Unit - Move Undead Warlock 0241 <gen> instantly to (Center of Region_026 <gen>)
Unit - Remove (Triggering unit) from the game
Trigger - Turn off (This trigger)
Hunter
Events
Unit - A unit enters Region_033 <gen>
Conditions
Actions
Unit - Change ownership of Troll Hunter 0236 <gen> to (Owner of (Triggering unit)) and Change color
Unit - Move Troll Hunter 0236 <gen> instantly to (Center of Region_026 <gen>)
Unit - Remove (Triggering unit) from the game
Trigger - Turn off (This trigger)
Shaman
Events
Unit - A unit enters Region_034 <gen>
Conditions
Actions
Unit - Change ownership of Orc Shaman 0240 <gen> to (Owner of (Triggering unit)) and Change color
Unit - Move Orc Shaman 0240 <gen> instantly to (Center of Region_026 <gen>)
Unit - Remove (Triggering unit) from the game
Trigger - Turn off (This trigger)
Warrior Rez
Events
Unit - Tauren Warrior 0243 <gen> Dies
Conditions
Actions
Wait 10.00 seconds
Hero - Instantly revive Tauren Warrior 0243 <gen> at (Center of Region_026 <gen>) , Show revival graphics
Paladin Rez
Events
Unit - Blood Elf Paladin 0237 <gen> Dies
Conditions
Actions
Wait 10.00 seconds
Hero - Instantly revive Blood Elf Paladin 0237 <gen> at (Center of Region_026 <gen>) , Show revival graphics
Priest Rez
Events
Unit - Troll Hunter 0236 <gen> Dies
Conditions
Actions
Wait 10.00 seconds
Hero - Instantly revive Blood Elf Priest 0239 <gen> at (Center of Region_026 <gen>) , Show revival graphics
Druid Rez
Events
Unit - Tauren Druid 0238 <gen> Dies
Conditions
Actions
Wait 10.00 seconds
Hero - Instantly revive Tauren Druid 0238 <gen> at (Center of Region_026 <gen>) , Show revival graphics
Mage Rez
Events
Unit - Blood Elf Mage 0244 <gen> Dies
Conditions
Actions
Wait 10.00 seconds
Hero - Instantly revive Blood Elf Mage 0244 <gen> at (Center of Region_026 <gen>) , Show revival graphics
Rogue Rez
Events
Unit - Blood elf rogue 0242 <gen> Dies
Conditions
Actions
Wait 10.00 seconds
Hero - Instantly revive Blood elf rogue 0242 <gen> at (Center of Region_026 <gen>) , Show revival graphics
Warlock Rez
Events
Unit - Undead Warlock 0241 <gen> Dies
Conditions
Actions
Wait 10.00 seconds
Hero - Instantly revive Undead Warlock 0241 <gen> at (Center of Region_026 <gen>) , Show revival graphics
Hunter Rez
Events
Unit - Troll Hunter 0236 <gen> Dies
Conditions
Actions
Wait 10.00 seconds
Hero - Instantly revive Troll Hunter 0236 <gen> at (Center of Region_026 <gen>) , Show revival graphics
Shaman Rez
Events
Unit - Orc Shaman 0240 <gen> Dies
Conditions
Actions
Wait 10.00 seconds
Hero - Instantly revive Orc Shaman 0240 <gen> at (Center of Region_026 <gen>) , Show revival graphics
First Cave
Events
Unit - A unit enters Region_000 <gen>
Conditions
Actions
Unit - Create 1 . Hydra for Neutral Hostile at (Center of Region_001 <gen>) facing Default building facing degrees
Trigger - Turn off (This trigger)
Second Cave
Events
Unit - A unit enters Region_002 <gen>
Conditions
Actions
Unit - Create 1 . Hydra for Neutral Hostile at (Center of Region_003 <gen>) facing Default building facing degrees
Trigger - Turn off (This trigger)
Third Cave
Events
Unit - A unit enters Region_004 <gen>
Conditions
Actions
Unit - Create 1 . Hydra for Neutral Hostile at (Center of Region_005 <gen>) facing Default building facing degrees
Trigger - Turn off (This trigger)
Boss 1
Events
Unit - A unit enters Region_019 <gen>
Conditions
Actions
Unit - Set life of Gate Keeper Atal 0001 <gen> to 100 %
Boss 1 other side
Events
Unit - A unit enters Region_020 <gen>
Conditions
Actions
Unit - Set life of Gate Keeper Atal 0001 <gen> to 100 %
Boss 2
Events
Unit - A unit enters Region_022 <gen>
Conditions
Actions
Unit - Set life of Witch Docter Omali 0073 <gen> to 100 %
Boss 3
Events
Unit - A unit enters Region_023 <gen>
Conditions
Actions
Unit - Set life of Beast Master Zulukia 0181 <gen> to 100 %
Boss 4
Events
Unit - A unit enters Region_013 <gen>
Conditions
Actions
Unit - Set life of Shadow Priest Ja'Kiel 0188 <gen> to 100 %
Boss 5
Events
Unit - A unit enters Region_013 <gen>
Conditions
Actions
Unit - Set life of Anta'Sul 0187 <gen> to 100 %
Unit - Move Lightning Ball 0191 <gen> instantly to (Center of Region_024 <gen>)
Unit - Move Lightning Ball 0189 <gen> instantly to (Center of Region_024 <gen>)
Unit - Move Lightning Ball 0190 <gen> instantly to (Center of Region_024 <gen>)
Unit - Move Lightning Ball 0192 <gen> instantly to (Center of Region_024 <gen>)
Attacked
Events
Unit - Gate Keeper Atal 0001 <gen> Is attacked
Conditions
Actions
Sound - Play HeadHunterYesAttack3 <gen> at 100 % volume, attached to Gate Keeper Atal 0001 <gen>
Trigger - Turn off (This trigger)
Beserk
Events
Unit - Gate Keeper Atal 0001 <gen> 's life becomes Less than 2000.00
Conditions
Actions
Sound - Play HeadHunterWarcry1 <gen> at 100 % volume, attached to Gate Keeper Atal 0001 <gen>
Unit - Order Gate Keeper Atal 0001 <gen> to Orc Troll Berserker - Berserk .
Trigger - Turn off (This trigger)
attacked
Events
Unit - Witch Docter Omali 0073 <gen> Is attacked
Conditions
Actions
Sound - Play WitchDoctorYesAttack3 <gen> at 100 % volume, attached to Witch Docter Omali 0073 <gen>
Trigger - Turn off (This trigger)
Attack
Events
Unit - Beast Master Zulukia 0181 <gen> Dies
Conditions
Actions
Sound - Play ForestTrollWarcry1 <gen> at 100 % volume, attached to Beast Master Zulukia 0181 <gen>
Trigger - Turn off (This trigger)
First ads
Events
Unit - Beast Master Zulukia 0181 <gen> 's life becomes Less than 15000.00
Conditions
Actions
Sound - Play ForestTrollReady1 <gen> at 100 % volume, attached to Beast Master Zulukia 0181 <gen>
Destructible - Open Ruined Gate 1230 <gen>
Destructible - Open Ruined Gate 1227 <gen>
Unit - Change ownership of Crocidile 0152 <gen> to Neutral Hostile and Change color
Unit - Change ownership of Crocidile 0151 <gen> to Neutral Hostile and Change color
Unit - Change ownership of Crocidile 0153 <gen> to Neutral Hostile and Change color
Unit - Change ownership of Crocidile 0154 <gen> to Neutral Hostile and Change color
Unit Group - Order (Units in Region_006 <gen>) to Patrol To . (Center of Region_008 <gen>)
Unit Group - Order (Units in Region_007 <gen>) to Patrol To . (Center of Region_008 <gen>)
Trigger - Turn off (This trigger)
Second ads
Events
Unit - Beast Master Zulukia 0181 <gen> 's life becomes Less than 5000.00
Conditions
Actions
Sound - Play (Last played sound) at 100 % volume, attached to Beast Master Zulukia 0181 <gen>
Destructible - Open Ruined Gate 1229 <gen>
Destructible - Open Ruined Gate 1228 <gen>
Unit - Change ownership of Crocidile 0157 <gen> to Neutral Hostile and Change color
Unit - Change ownership of Baby Hydra 0159 <gen> to Neutral Hostile and Change color
Unit - Change ownership of Crocidile 0158 <gen> to Neutral Hostile and Change color
Unit - Change ownership of Crocidile 0156 <gen> to Neutral Hostile and Change color
Unit - Change ownership of Baby Hydra 0160 <gen> to Neutral Hostile and Change color
Unit - Change ownership of Crocidile 0155 <gen> to Neutral Hostile and Change color
Unit - Move Crocidile 0157 <gen> instantly to (Center of Region_008 <gen>)
Unit - Move Baby Hydra 0159 <gen> instantly to (Center of Region_008 <gen>)
Unit - Move Crocidile 0158 <gen> instantly to (Center of Region_008 <gen>)
Unit - Move Crocidile 0156 <gen> instantly to (Center of Region_008 <gen>)
Unit - Move Baby Hydra 0160 <gen> instantly to (Center of Region_008 <gen>)
Unit - Move Crocidile 0155 <gen> instantly to (Center of Region_008 <gen>)
Trigger - Turn off (This trigger)
Reveal trigger
Events
Unit - A unit enters Region_013 <gen>
Conditions
Actions
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across Region_012 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across Region_012 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 3 (Teal) emitting Visibility across Region_012 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 4 (Purple) emitting Visibility across Region_012 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 5 (Yellow) emitting Visibility across Region_012 <gen>
Trigger - Turn off (This trigger)
attacked 4
Events
Unit - Shadow Priest Ja'Kiel 0188 <gen> Is attacked
Conditions
Actions
Sound - Play ShadowHunterWhat1 <gen> at 100 % volume, attached to Shadow Priest Ja'Kiel 0188 <gen>
Trigger - Turn off (This trigger)
Close to death
Events
Unit - Shadow Priest Ja'Kiel 0188 <gen> 's life becomes Less than 10000.00
Conditions
Actions
Sound - Play ShadowHunterYesAttack2 <gen> at 100 % volume, attached to Shadow Priest Ja'Kiel 0188 <gen>
Unit - Change ownership of Brazier 0075 <gen> to Neutral Hostile and Change color
Unit - Change ownership of Brazier 0076 <gen> to Neutral Hostile and Change color
Unit - Change ownership of Brazier 0077 <gen> to Neutral Hostile and Change color
Unit - Change ownership of Brazier 0074 <gen> to Neutral Hostile and Change color
Trigger - Turn off (This trigger)
Dead
Events
Unit - Shadow Priest Ja'Kiel 0188 <gen> Dies
Conditions
Actions
Unit - Change ownership of Brazier 0074 <gen> to Neutral Passive and Change color
Unit - Change ownership of Brazier 0075 <gen> to Neutral Passive and Change color
Unit - Change ownership of Brazier 0076 <gen> to Neutral Passive and Change color
Unit - Change ownership of Brazier 0077 <gen> to Neutral Passive and Change color
Boss hide
Events
Map initialization
Conditions
Actions
Unit - Hide Anta'Sul 0187 <gen>
Special Effects
Events
Unit - Shadow Priest Ja'Kiel 0188 <gen> Dies
Conditions
Actions
Special Effect - Create a special effect attached to the body (Unexpected type: 'attachpoint') of Anta'Sul 0187 <gen> using Objects\Spawnmodels\Naga\NagaDeath\NagaDeath.mdl
Reveal n camera
Events
Unit - Shadow Priest Ja'Kiel 0188 <gen> Dies
Conditions
Actions
Unit - Unhide Anta'Sul 0187 <gen>
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Anta_Sul_reveal for Player 1 (Red) over 1.00 seconds
Camera - . Apply . gg_cam_Anta_Sul_reveal for Player 2 (Blue) over 1.00 seconds
Camera - . Apply . gg_cam_Anta_Sul_reveal for Player 3 (Teal) over 1.00 seconds
Camera - . Apply . gg_cam_Anta_Sul_reveal for Player 4 (Purple) over 1.00 seconds
Camera - . Apply . gg_cam_Anta_Sul_reveal for Player 5 (Yellow) over 1.00 seconds
Wait 2.00 seconds
Camera - . Apply . gg_cam_Anta_Sul_pan for Player 1 (Red) over 3.00 seconds
Camera - . Apply . gg_cam_Anta_Sul_pan for Player 2 (Blue) over 3.00 seconds
Camera - . Apply . gg_cam_Anta_Sul_pan for Player 3 (Teal) over 3.00 seconds
Camera - . Apply . gg_cam_Anta_Sul_pan for Player 4 (Purple) over 3.00 seconds
Camera - . Apply . gg_cam_Anta_Sul_pan for Player 5 (Yellow) over 3.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Come
Events
Unit - Shadow Priest Ja'Kiel 0188 <gen> Dies
Conditions
Actions
Wait 2 seconds
Unit - Order Anta'Sul 0187 <gen> to Move To . (Center of Region_011 <gen>)
Came
Events
Unit - A unit enters Region_011 <gen>
Conditions
(Triggering unit) Equal to Anta'Sul 0187 <gen>
Actions
Wait 1.00 seconds
Unit - Move Anta'Sul 0187 <gen> instantly to (Center of Region_011 <gen>) , facing 180.00 degrees
Trigger - Turn off (This trigger)
Setup
Events
Unit - Anta'Sul 0187 <gen> Is attacked
Conditions
Actions
Unit - Order Lightning Ball 0191 <gen> to Night Elf Demon Hunter - Activate Immolation .
Unit - Order Lightning Ball 0192 <gen> to Night Elf Demon Hunter - Activate Immolation .
Unit - Order Lightning Ball 0190 <gen> to Night Elf Demon Hunter - Activate Immolation .
Unit - Order Lightning Ball 0189 <gen> to Night Elf Demon Hunter - Activate Immolation .
Lightning Train 1 Setup
Events
Unit - A unit enters Region_014 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Lightning Ball
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_015 <gen>)
Lightning train order
Events
Unit - A unit enters Region_015 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Lightning Ball
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_016 <gen>)
Lightning Train Loop
Events
Unit - A unit enters Region_016 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Lightning Ball
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_014 <gen>)
Ball 1 train 1
Events
Unit - Anta'Sul 0187 <gen> 's life becomes Less than 45000.00
Conditions
Actions
Unit - Move Lightning Ball 0189 <gen> instantly to (Center of Region_014 <gen>)
Ball 2 train 1
Events
Unit - Anta'Sul 0187 <gen> 's life becomes Less than 35000.00
Conditions
Actions
Unit - Move Lightning Ball 0190 <gen> instantly to (Center of Region_014 <gen>)
Lightning Train setup 2
Events
Unit - A unit enters Region_021 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Lightning Ball
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_018 <gen>)
Lightning Train 2 order
Events
Unit - A unit enters Region_018 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Lightning Ball
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_017 <gen>)
Lightning Train 2 Loop
Events
Unit - A unit enters Region_017 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Lightning Ball
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_021 <gen>)
Ball 1 Train 2
Events
Unit - Anta'Sul 0187 <gen> 's life becomes Less than 40000.00
Conditions
Actions
Unit - Move Lightning Ball 0192 <gen> instantly to (Center of Region_021 <gen>)
Ball 2 Train 2
Events
Unit - Anta'Sul 0187 <gen> 's life becomes Less than 25000.00
Conditions
Actions
Unit - Move Lightning Ball 0191 <gen> instantly to (Center of Region_021 <gen>)
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