Name | Type | is_array | initial_value |
HERO | unit | Yes | |
HS_Description | string | Yes | |
HS_Effect | effect | No | |
HS_EffectPath | string | No | |
HS_HeroCount | integer | No | |
HS_IsActive | boolean | No | |
HS_Loop | integer | No | |
HS_Name | string | Yes | |
HS_Player | player | No | |
HS_Playernumber | integer | No | |
HS_Players | force | No | |
HS_Rect | rect | No | |
HS_SelectedUnit | unit | Yes | |
HS_SelectionCenter | location | No | |
HS_Sound | sound | No | |
HS_SpawnLocation | location | Yes | |
HS_TempUnit | unit | No | |
HS_Type | unitcode | Yes | |
PLAYERCOLOR | string | Yes | |
PLAYERNAME | string | Yes | |
TEMPINTEGER | integer | No | |
TEMPPLAYER | player | No |