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Triggers
Teldrassil isle the PRG released!.w3x
Variables
Initialization
Melee Initialization
Zone 1
Zone 2
Zone 3
Zone 4
Zone 5
Zone 6
Zone 7
Zone 8
Zone 9
Zone 10
Rogue select
Ranger select
Hunter select
Priest select
Druid male select
Warlock select
Warrior select
Shaman select
Sorceress select
Druid female select
Villager sound 1
animations 4
animation 4
Movie
cinematic
Revive System players
player 1
player 2
player 3
player 4
player 5
player 6
player 7
player 8
player 9
open/close gates
gate 1
gate 2
gate 3
gate 4
Quests
quest 1a
quest 1b
quest 2a
quest 2b
quest 3a
quest 3b
Secondary Quests
quest 4a
quest 4b
Quest Effection
Effection 1
Effection 2
Effection 3
Effection creater
Effection 4
Spawning
arena 1
sea part 1
sea part 2
villagers to sea part 1
villagers to sea part 2
villagers to sea 2 part 1
villagers to sea 2 part 2
Creaters 1
Creaters 2
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Hero
unit
Yes
NE1
quest
No
normalcamera
boolean
Yes
talktomefurion
effect
No
talktometyrande
effect
No
unitdies
unit
No
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Run melee AI scripts (for computer players)
Environment - Set sky to Lordaeron Summer Sky
Quest - Create a Required quest titled Credits with the description Version 1.1 beta =- Producer: Nazghul_master- Director: Nazghul_Master- Models: modellers from www.wc3sear.ch- Skins: skinners from www.wc3sear.ch- Gameplay: Nazghul_masterBased on - Evil Pitlord's World of Warcraft TFT- Evil Pitlord's World of Warcraft Reborn- Blizzard's World of WarcraftThanks to...- Nazghul_Master for making this map - Blizzard for making it possible to make maps- All Modellers - All Skinners- www.wc3sear.ch- Evil PitlordRecommended download and forum site(s)- www.wc3sear.ch- www.campaigncreations.org- www.wc3campaigns.com--------------------------------------------------- , using icon path ReplaceableTextures\WorldEditUI\Editor-Random-Unit.blp
Zone 1
Events
Unit - A unit enters Region_000 <gen>
Conditions
Actions
Game - Display to (All players matching ((Owner of (Triggering unit)) Equal to (Matching player)).) for 8.00 seconds the text: |c00cc9933RogueSkills: Attribute Bonus, Avoid, Blade Strike, Fast Strike and Blade Wave.
Sound - Play Hint <gen>
Zone 2
Events
Unit - A unit enters Region_001 <gen>
Conditions
Actions
Game - Display to (All players matching ((Owner of (Triggering unit)) Equal to (Matching player)).) for 8.00 seconds the text: |c00cc9933RangerSkills: Attribute Bonus, Frost Arrows, Critical Strike, Trueshot Aura and Starfall.
Sound - Play Hint <gen>
Zone 3
Events
Unit - A unit enters Region_008 <gen>
Conditions
Actions
Game - Display to (All players matching ((Owner of (Triggering unit)) Equal to (Matching player)).) for 8.00 seconds the text: |c00cc9933HunterSkills: Attribute Bonus, Scout, Devotion Aura, Summon Beast and Beast Taming.
Sound - Play Hint <gen>
Zone 4
Events
Unit - A unit enters Region_010 <gen>
Conditions
Actions
Game - Display to (All players matching ((Owner of (Triggering unit)) Equal to (Matching player)).) for 8.00 seconds the text: |c00cc9933PriestSkills: Attribute Bonus, Heal, Mana Burn, Shadow Word: Pain and Priest Ritueel.
Sound - Play Hint <gen>
Zone 5
Events
Unit - A unit enters Region_013 <gen>
Conditions
Actions
Game - Display to (All players matching ((Owner of (Triggering unit)) Equal to (Matching player)).) for 8.00 seconds the text: |c00cc9933Druid maleSkills: Attribute Bonus, Slumber, Mark of the Wild, Rejuvenation and Shapeshifting.
Sound - Play Hint <gen>
Zone 6
Events
Unit - A unit enters Region_018 <gen>
Conditions
Actions
Game - Display to (All players matching ((Owner of (Triggering unit)) Equal to (Matching player)).) for 8.00 seconds the text: |c00cc9933WarlockSkills: Attribute Bonus, Coil of Doom, War Cry, Monster Summoning and Summon Voidwalker.
Sound - Play Hint <gen>
Zone 7
Events
Unit - A unit enters Region_023 <gen>
Conditions
Actions
Game - Display to (All players matching ((Owner of (Triggering unit)) Equal to (Matching player)).) for 8.00 seconds the text: |c00cc9933WarriorSkills: Attribute Bonus, Confusion Clap, Transfuse, Endurance Aura, Rage.
Sound - Play Hint <gen>
Zone 8
Events
Unit - A unit enters Region_029 <gen>
Conditions
Actions
Game - Display to (All players matching ((Owner of (Triggering unit)) Equal to (Matching player)).) for 8.00 seconds the text: |c00cc9933ShamanSkills: Attribute Bonus, Lightning bolt, Restoration, Shaman Aura and Spirits of Elders.
Sound - Play Hint <gen>
Zone 9
Events
Unit - A unit enters Region_042 <gen>
Conditions
Actions
Game - Display to (All players matching ((Owner of (Triggering unit)) Equal to (Matching player)).) for 8.00 seconds the text: |c00cc9933SorceressSkills: Attribute Bonus, Fire Ball, Invisibility, Frost Armor and Rain of Frost.
Sound - Play Hint <gen>
Zone 10
Events
Unit - A unit enters Region_047 <gen>
Conditions
Actions
Game - Display to (All players matching ((Owner of (Triggering unit)) Equal to (Matching player)).) for 8.00 seconds the text: |c00cc9933Druid femaleSkills: Attribute Bonus, Slumber, Mark of the Wild, Rejuvenation and Shapeshifting.
Sound - Play Hint <gen>
Rogue select
Events
Unit - A unit comes within 150.00 of Rogue 0024 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Spirit
Actions
Wait 0.00 seconds
Unit - Create 1 . Rogue for (Owner of (Triggering unit)) at (Center of Region_003 <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_003 <gen>) over 0 seconds
Unit - Kill (Triggering unit)
Trigger - Turn off Rogue_select <gen>
Ranger select
Events
Unit - A unit comes within 150.00 of Ranger 0018 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Spirit
Actions
Wait 0.00 seconds
Unit - Create 1 . Ranger for (Owner of (Triggering unit)) at (Center of Region_003 <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_003 <gen>) over 0 seconds
Unit - Kill (Triggering unit)
Trigger - Turn off Ranger_select <gen>
Hunter select
Events
Unit - A unit comes within 150.00 of Hunter 0042 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Spirit
Actions
Wait 0.00 seconds
Unit - Create 1 . Hunter for (Owner of (Triggering unit)) at (Center of Region_003 <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_003 <gen>) over 0 seconds
Unit - Kill (Triggering unit)
Trigger - Turn off Hunter_select <gen>
Priest select
Events
Unit - A unit comes within 150.00 of Priest 0048 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Spirit
Actions
Wait 0.00 seconds
Unit - Create 1 . Priest for (Owner of (Triggering unit)) at (Center of Region_003 <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_003 <gen>) over 0 seconds
Unit - Kill (Triggering unit)
Trigger - Turn off Priest_select <gen>
Druid male select
Events
Unit - A unit comes within 150.00 of Druid 0075 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Spirit
Actions
Wait 0.00 seconds
Unit - Create 1 . Druid for (Owner of (Triggering unit)) at (Center of Region_003 <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_003 <gen>) over 0 seconds
Unit - Kill (Triggering unit)
Trigger - Turn off Druid_male_select <gen>
Warlock select
Events
Unit - A unit comes within 150.00 of Warlock 0089 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Spirit
Actions
Wait 0.00 seconds
Unit - Create 1 . Warlock for (Owner of (Triggering unit)) at (Center of Region_003 <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_003 <gen>) over 0 seconds
Unit - Kill (Triggering unit)
Trigger - Turn off Warlock_select <gen>
Warrior select
Events
Unit - A unit comes within 150.00 of Warrior 0122 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Spirit
Actions
Wait 0.00 seconds
Unit - Create 1 . Warrior for (Owner of (Triggering unit)) at (Center of Region_003 <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_003 <gen>) over 0 seconds
Unit - Kill (Triggering unit)
Trigger - Turn off Warrior_select <gen>
Shaman select
Events
Unit - A unit comes within 150.00 of Shaman 0150 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Spirit
Actions
Wait 0.00 seconds
Unit - Create 1 . Shaman for (Owner of (Triggering unit)) at (Center of Region_003 <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_003 <gen>) over 0 seconds
Unit - Kill (Triggering unit)
Trigger - Turn off Shaman_select <gen>
Sorceress select
Events
Unit - A unit comes within 150.00 of Sorceress 0188 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Spirit
Actions
Wait 0.00 seconds
Unit - Create 1 . Sorceress for (Owner of (Triggering unit)) at (Center of Region_003 <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_003 <gen>) over 0 seconds
Unit - Kill (Triggering unit)
Trigger - Turn off Sorceress_select <gen>
Druid female select
Events
Unit - A unit comes within 150.00 of Druid 0211 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Spirit
Actions
Wait 0.00 seconds
Unit - Create 1 . Druid for (Owner of (Triggering unit)) at (Center of Region_003 <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_003 <gen>) over 0 seconds
Cinematic - Turn cinematic mode On for (All players)
Game - Set the time of day to 12
Cinematic - Fade out over 2 seconds using texture Black Mask and color ( 100.00 %, 100.00 %, 100.00 %) with 0 % transparency
Wait 0.10 seconds
Game - Display to (All players) for 5.00 seconds the text: |c00cc9933Four Years have past since the Battle at Mount Hyal...
Wait 8.00 seconds
Game - Display to (All players) for 6.00 seconds the text: |c00cc9933The four races has begon to rebuild their old nations...
Wait 9.00 seconds
Game - Display to (All players) for 7.00 seconds the text: |c00cc9933So did the Night Elf Sentinels aswell...
Wait 10.00 seconds
Sound - Play ArrangedTeamInvitation <gen>
Game - Display to (All players) for 6.00 seconds the text: |c00cc9933I'm proudly to present you... |c00ff3300WORLD OF WARCRAFT: TELDRASSIL ISLE
Wait 9.00 seconds
Game - Display to (All players) for 6.00 seconds the text: |c00cc9933This map is created by |c00ff3300Nazghul_Master...|c00cc9933Have Fun |c00ff3300 and good luck!
Wait 9.00 seconds
Cinematic - Fade in over 2 seconds using texture Black Mask and color ( 70.00 %, 70.00 %, 70.00 %) with 0 % transparency
Cinematic - Turn cinematic mode Off for (All players)
Trigger - Turn off (This trigger)
player 1
Events
Unit - A unit owned by Player 1 (Red) . Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Game - Display to (Player group(Player 1 (Red))) for 12.00 seconds the text: Your hero has been killed, it will revive in 15 seconds.
Wait 15.00 seconds
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_059 <gen>) over 0.00 seconds
Hero - Instantly revive (Triggering unit) at (Center of Region_059 <gen>) , Show revival graphics
player 2
Events
Unit - A unit owned by Player 2 (Blue) . Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Game - Display to (Player group(Player 2 (Blue))) for 12.00 seconds the text: Your hero has been killed, it will revive in 15 seconds.
Wait 15.00 seconds
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_059 <gen>) over 0.00 seconds
Hero - Instantly revive (Triggering unit) at (Center of Region_059 <gen>) , Show revival graphics
player 3
Events
Unit - A unit owned by Player 3 (Teal) . Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Game - Display to (Player group(Player 3 (Teal))) for 12.00 seconds the text: Your hero has been killed, it will revive in 15 seconds.
Wait 15.00 seconds
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_059 <gen>) over 0 seconds
Hero - Instantly revive (Triggering unit) at (Center of Region_059 <gen>) , Show revival graphics
player 4
Events
Unit - A unit owned by Player 4 (Purple) . Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Game - Display to (Player group(Player 4 (Purple))) for 12.00 seconds the text: Your hero has been killed, it will revive in 15 seconds.
Wait 15.00 seconds
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_059 <gen>) over 0 seconds
Hero - Instantly revive (Triggering unit) at (Center of Region_059 <gen>) , Show revival graphics
player 5
Events
Unit - A unit owned by Player 5 (Yellow) . Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Game - Display to (Player group(Player 5 (Yellow))) for 12.00 seconds the text: Your hero has been killed, it will revive in 15 seconds.
Wait 15.00 seconds
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_059 <gen>) over 0 seconds
Hero - Instantly revive (Triggering unit) at (Center of Region_059 <gen>) , Show revival graphics
player 6
Events
Unit - A unit owned by Player 6 (Orange) . Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Game - Display to (Player group(Player 6 (Orange))) for 12.00 seconds the text: Your hero has been killed, it will revive in 15 seconds.
Wait 15.00 seconds
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_059 <gen>) over 0 seconds
Hero - Instantly revive (Triggering unit) at (Center of Region_059 <gen>) , Show revival graphics
player 7
Events
Unit - A unit owned by Player 7 (Green) . Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Game - Display to (Player group(Player 7 (Green))) for 12.00 seconds the text: Your hero has been killed, it will revive in 15 seconds.
Wait 15.00 seconds
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_059 <gen>) over 0 seconds
Hero - Instantly revive (Triggering unit) at (Center of Region_059 <gen>) , Show revival graphics
player 8
Events
Unit - A unit owned by Player 8 (Pink) . Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Game - Display to (Player group(Player 8 (Pink))) for 12.00 seconds the text: Your hero has been killed, it will revive in 15 seconds.
Wait 15.00 seconds
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_059 <gen>) over 0 seconds
Hero - Instantly revive (Triggering unit) at (Center of Region_059 <gen>) , Show revival graphics
player 9
Events
Unit - A unit owned by Player 9 (Gray) . Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Game - Display to (Player group(Player 9 (Gray))) for 12.00 seconds the text: Your hero has been killed, it will revive in 15 seconds.
Wait 15.00 seconds
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_059 <gen>) over 0 seconds
Hero - Instantly revive (Triggering unit) at (Center of Region_059 <gen>) , Show revival graphics
gate 1
Events
Unit - A unit enters Region_017 <gen>
Conditions
Actions
Destructible - Open Elven Gate 1513 <gen>
Wait 2.40 seconds
Destructible - Close Elven Gate 1513 <gen>
gate 2
Events
Unit - A unit enters Region_020 <gen>
Conditions
Actions
Destructible - Open Iron Gate 1820 <gen>
Wait 2.40 seconds
Destructible - Close Iron Gate 1820 <gen>
gate 3
Events
Unit - A unit enters Region_021 <gen>
Conditions
Actions
Destructible - Open Tournament Gate 1841 <gen>
Wait 2.40 seconds
Destructible - Close Tournament Gate 1841 <gen>
gate 4
Events
Unit - A unit enters Region_055 <gen>
Conditions
Actions
Destructible - Open Dungeon Gate 5518 <gen>
Sound - Play BattlenetBirth1 <gen>
Wait 6.00 seconds
Destructible - Close Dungeon Gate 5518 <gen>
quest 1a
Events
Unit - A unit enters Region_007 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Sound - Play QuestNew <gen>
Unit - Make Enraged Berserk Wildkin 0143 <gen> Vulnerable
Cinematic - Ping minimap for (All players) at (Center of Region_024 <gen>) for 10.00 seconds
Quest - Create a Optional quest titled Kill Wildkin with the description The Night elf villages are attacked by angry wildkins for a long time, nomatter what the sentinels do, the crased beasts just stay attacking. Maybe they'll leave when their leader is dead. |c00cc9933- Kill the Enraged Berserk Wildkin |c00ff3300Tip: He's in the South West , using icon path ReplaceableTextures\CommandButtons\BTNOwlBear.blp
Quest - Flash the quest dialog button
Trigger - Turn off (This trigger)
quest 1b
Events
Unit - Enraged Berserk Wildkin 0143 <gen> Dies
Conditions
Actions
Sound - Play QuestCompleted <gen>
Game - Display to (All players) for 10.00 seconds the text: |c00cc9933You killed the Wildkin! Return to Tyrande for your reward!
Quest - Flash the quest dialog button
Special Effect - Destroy (Last created special effect)
Quest - Mark (Last created quest) as Completed
Item - Create Shield at (Center of Region_009 <gen>)
Trigger - Turn off (This trigger)
quest 2a
Events
Unit - A unit enters Region_030 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Sound - Play QuestNew <gen>
Unit - Make Blue Keeper Spirit 0145 <gen> Vulnerable
Cinematic - Ping minimap for (All players) at (Center of Region_027 <gen>) for 12.00 seconds
Quest - Create a Optional quest titled Slay the Keeper with the description Latly, a big blue spirit of an elder keeper terrorises the villages and destroy's many of the valley's that are sacred to the Night Elf. While nobody of the City Defenders are brave enough to stand against the mighty spirit Furion sends you to kill it.|c00cc9933- Kill the blue Keeper spirit|c00ff3300Tip: He's in the North middle , using icon path ReplaceableTextures\CommandButtons\BTNKeeperGhostBlue.blp
Quest - Flash the quest dialog button
Trigger - Turn off (This trigger)
quest 2b
Events
Unit - Blue Keeper Spirit 0145 <gen> Dies
Conditions
Actions
Sound - Play QuestCompleted <gen>
Game - Display to (All players) for 10.00 seconds the text: |c00cc9933You have killed the Keeper! Return to Furion for your reward!
Quest - Flash the quest dialog button
Special Effect - Destroy (Last created special effect)
Quest - Mark (Last created quest) as Completed
Item - Create Mask of Death at (Center of Region_028 <gen>)
Trigger - Turn off (This trigger)
quest 3a
Events
Unit - A unit enters Region_041 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Sound - Play QuestNew <gen>
Unit - Make Poisened Wyrm 0201 <gen> Vulnerable
Cinematic - Ping minimap for (All players) at (Center of Region_044 <gen>) for 20.00 seconds
Quest - Create a Optional quest titled Poisened Wyrm with the description A few days ago a group of Dark Troll witches entered the open fields and injected a deadly virus in an of the Wyrms. Later our Druids forsaw that soon all of the Wyrms there would be infected. So we sended some of our best Archers to deal with the creater but he became insane and killed the Archers. You must kill the creater before its to late!|c00cc9933- Kill the Poisened Wyrm|c00cc9933Tip: He's in the north west , using icon path ReplaceableTextures\CommandButtons\BTNThunderLizard.blp
Quest - Flash the quest dialog button
Trigger - Turn off (This trigger)
quest 3b
Events
Unit - Poisened Wyrm 0201 <gen> Dies
Conditions
Actions
Sound - Play QuestCompleted <gen>
Game - Display to (All players) for 10.00 seconds the text: |c00cc9933You killed the poisened Wyrm! Return to Shandris for your reward!
Quest - Flash the quest dialog button
Special Effect - Destroy (Last created special effect)
Quest - Mark (Last created quest) as Completed
Item - Create Armor at (Center of Region_041 <gen>)
Trigger - Turn off (This trigger)
quest 4a
Events
Unit - A unit enters Region_061 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Sound - Play QuestNew <gen>
Unit - Make Rho'Mak 0246 <gen> Vulnerable
Cinematic - Ping minimap for (All players) at (Center of Region_057 <gen>) for 20.00 seconds
Quest - Create a Optional quest titled The Dungeon with the description Some days ago a group of Defias theef's stole a special potion from a Goblin Engineer. Later some Goblin scouts saw that the theef's sold the potion to a big yellow like Ogre. the Ogre was far to powerfull for the little Goblins so they could'nt do anything. Kill the big Ogre how used the potion for himself and return to the Goblin Engineer.|c00cc9933- Kill the big Ogre|c00cc9933- You find him in the micro Dungeon in the east , using icon path ReplaceableTextures\CommandButtons\BTNGoblinSapper.blp
Quest - Flash the quest dialog button
Trigger - Turn off (This trigger)
quest 4b
Events
Unit - Rho'Mak 0246 <gen> Dies
Conditions
Actions
Sound - Play QuestCompleted <gen>
Game - Display to (All players) for 10.00 seconds the text: |c00cc9933 You killed Rho'Mak, the big yellow Ogre! Return to the Goblin Engineer for your reward!
Quest - Flash the quest dialog button
Quest - Flash the quest dialog button
Quest - Mark (Last created quest) as Completed
Item - Create Ankh of Reincarnation at (Center of Region_061 <gen>)
Trigger - Turn off (This trigger)
Effection 1
Events
Unit - A unit enters Region_026 <gen>
Conditions
Actions
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Keeper of the Grove 0111 <gen> using Abilities\Spells\Other\TalkToMe\TalkToMe.mdl
Trigger - Turn off (This trigger)
Effection 2
Events
Unit - A unit enters Region_025 <gen>
Conditions
Actions
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Priestess of the Moon 0038 <gen> using Abilities\Spells\Other\TalkToMe\TalkToMe.mdl
Trigger - Turn off (This trigger)
Effection 3
Events
Unit - A unit enters Region_040 <gen>
Conditions
Actions
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Shandris 0189 <gen> using Abilities\Spells\Other\TalkToMe\TalkToMe.mdl
Trigger - Turn off (This trigger)
Effection creater
Events
Conditions
Actions
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Poisened Wyrm 0201 <gen> using Abilities\Spells\Orc\Disenchant\DisenchantSpecialArt.mdl
Trigger - Turn off (This trigger)
Effection 4
Events
Unit - A unit enters Region_058 <gen>
Conditions
Actions
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Goblin Engineer 0261 <gen> using Abilities\Spells\Other\TalkToMe\TalkToMe.mdl
Trigger - Turn off (This trigger)
arena 1
Events
Unit - A unit enters Region_032 <gen>
Conditions
Actions
Unit - Create 1 . Rock Giant for Neutral Hostile at (Center of Region_033 <gen>) facing Default building facing degrees
sea part 1
Events
Time - Every 20.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Night Elf Transport for Player 10 (Light Blue) at (Center of Region_046 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Region_046 <gen>) to Move To . (Center of Region_045 <gen>)
sea part 2
Events
Unit - A unit enters Region_045 <gen>
Conditions
Actions
Unit - Remove (Entering unit) from the game
villagers to sea part 1
Events
Time - Every 14.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Night Elf Villager for Player 10 (Light Blue) at (Center of Region_049 <gen>) facing Default building facing degrees
Unit - Create 2 . Night Elf Villager for Player 10 (Light Blue) at (Center of Region_049 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Region_049 <gen>) to Move To . (Center of Region_048 <gen>)
villagers to sea part 2
Events
Unit - A unit enters Region_048 <gen>
Conditions
((Triggering unit) is A peon-type unit) Equal to True
Actions
Unit - Remove (Entering unit) from the game
villagers to sea 2 part 1
Events
Time - Every 12.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Night Elf Villager for Player 10 (Light Blue) at (Center of Region_050 <gen>) facing Default building facing degrees
Unit - Create 2 . Night Elf Villager for Player 10 (Light Blue) at (Center of Region_050 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Region_050 <gen>) to Move To . (Center of Region_051 <gen>)
villagers to sea 2 part 2
Events
Unit - A unit enters Region_051 <gen>
Conditions
((Triggering unit) is A peon-type unit) Equal to True
Actions
Unit - Remove (Entering unit) from the game
Creaters 1
Events
Unit - Thunder Lizard 0295 <gen> Dies
Conditions
Actions
Wait 10.00 seconds
Unit - Create 1 . Thunder Lizard 2 for Neutral Hostile at (Center of Region_062 <gen>) facing Default building facing degrees
Unit - Create 1 . Thunder Lizard 2 for Neutral Hostile at (Center of Region_063 <gen>) facing Default building facing degrees
Creaters 2
Events
Unit - Satyr 0314 <gen> Dies
Conditions
Actions
Wait 10.00 seconds
Unit - Create 2 . Satyr Trickster for Neutral Hostile at (Center of Region_064 <gen>) facing Default building facing degrees
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