• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Tavern

Details

Has team glow
No
Has team color
Yes
Number of polygons
1033
Size
92.51 KB

Textures

  • buildings/Human/Farm/House.blp
  • buildings/Human/TownHall/TownHallCastleKeep.blp
  • Buildings/Orc/Beastiary/Beastiary.blp
  • buildings/Other/Mercenary/Mercenary.blp
  • buildings/Other/Tavern/Tavern.blp
  • Doodads/Cityscape/Structures/Tavern/CityBuildings2.blp
  • Textures/CloudSingle.blp
  • Textures/Doodads0.blp
  • Textures/Dust5A.blp
  • Textures/Shockwave1.blp
  • Textures/Wharf.blp
  • Textures/Yellow_Glow.blp
  • UI/Glues/BattleNet/BattlenetLoginGlue/Battlenet-Login-LeftDoor05.blp
  • UI/GLUES/SINGLEPLAYER/HUMANCAMPAIGN3D/HUMANCAMPAIGNBARREL.BLP
  • UI/Glues/SinglePlayer/HumanCampaign3D/HumanCampaignCastle.blp
  • ui/Glues/SinglePlayer/HumanCampaign3D/weathervein.blp
  • Units/Creeps/HeroTinkerFactory/TinkerBuilding.blp

Animations

  • Birth
  • Birth upgrade first
  • Birth upgrade second
  • Death
  • Death upgrade first
  • Death upgrade second
  • Stand
  • Stand upgrade first
  • Stand upgrade second
  • Stand work
  • Stand work upgrade first
  • Stand work upgrade second
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