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Model validation: Tauren Warrior Chieftain

HeroTaurenWarriorTotem.mdx

0 errors 0 severe 20 warnings 149 unused
  • 15 Model
    • 2 cameras present — Warcraft 3 only uses one Portrait camera; the extras inflate filesize and may be leftover defaults from model conversion.
    • Expected 162 matrices, got 163
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Tail" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_BoxCol_0" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_BoxCol_1" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_BoxCol_2" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_BoxCol_3" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Bone 82 - "L_eye_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 109 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 122 - "braid_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 123 - "braid_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 126 - "weapon_stretch_bind_jnt"
    • There are no vertices attached to this bone
  • 28 Material 10
    • 28 Layer 0
      • 28 Alpha
        • Track 23 at frame 32733 has exactly the same value as tracks 22 and 24
        • Track 24 at frame 32766 has exactly the same value as tracks 23 and 25
        • Track 25 at frame 32800 has exactly the same value as tracks 24 and 26
        • Track 26 at frame 32833 has exactly the same value as tracks 25 and 27
        • Track 27 at frame 32866 has exactly the same value as tracks 26 and 28
        • Track 28 at frame 32900 has exactly the same value as tracks 27 and 29
        • Track 29 at frame 32933 has exactly the same value as tracks 28 and 30
        • Track 30 at frame 32966 has exactly the same value as tracks 29 and 31
        • Track 31 at frame 33000 has exactly the same value as tracks 30 and 32
        • Track 32 at frame 33033 has exactly the same value as tracks 31 and 33
        • Track 33 at frame 33066 has exactly the same value as tracks 32 and 34
        • Track 34 at frame 33100 has exactly the same value as tracks 33 and 35
        • Track 35 at frame 33166 has exactly the same value as tracks 34 and 36
        • Track 36 at frame 33233 has exactly the same value as tracks 35 and 37
        • Track 37 at frame 33433 has exactly the same value as tracks 36 and 38
        • Track 38 at frame 33533 has exactly the same value as tracks 37 and 39
        • Track 39 at frame 33600 has exactly the same value as tracks 38 and 40
        • Track 40 at frame 33633 has exactly the same value as tracks 39 and 41
        • Track 41 at frame 33666 has exactly the same value as tracks 40 and 42
        • Track 42 at frame 33700 has exactly the same value as tracks 41 and 43
        • Track 43 at frame 33733 has exactly the same value as tracks 42 and 44
        • Track 44 at frame 33766 has exactly the same value as tracks 43 and 45
        • Track 45 at frame 33800 has exactly the same value as tracks 44 and 46
        • Track 46 at frame 33833 has exactly the same value as tracks 45 and 47
        • Track 47 at frame 33866 has exactly the same value as tracks 46 and 48
        • Track 48 at frame 33900 has exactly the same value as tracks 47 and 49
        • Track 49 at frame 33933 has exactly the same value as tracks 48 and 50
        • Track 50 at frame 33966 has exactly the same value as tracks 49 and 51
  • 1 Bone 0 - "bone_turret"
    • 1 Rotation
      • Track 28 at frame 4666 has roughly the same value as tracks 27 and 29
  • 1 Bone 1 - "spine_02_bind_jnt"
    • 1 Rotation
      • Track 321 at frame 31065 has roughly the same value as tracks 320 and 322
  • 1 Bone 3 - "neck_bind_jnt"
    • 1 Rotation
      • Track 393 at frame 28065 has roughly the same value as tracks 392 and 394
  • 1 Bone 5 - "jaw_bind_jnt"
    • 1 Translation
      • Track 15 at frame 23298 has roughly the same value as tracks 14 and 16
  • 7 Bone 9 - "L_lwr_arm_twist_01_bind_jnt"
    • 7 Rotation
      • Track 1 at frame 1134 has roughly the same value as tracks 0 and 2
      • Track 7 at frame 4633 has roughly the same value as tracks 6 and 8
      • Track 11 at frame 6166 has roughly the same value as tracks 10 and 12
      • Track 34 at frame 12667 has roughly the same value as tracks 33 and 35
      • Track 56 at frame 17166 has roughly the same value as tracks 55 and 57
      • Track 151 at frame 22265 has roughly the same value as tracks 150 and 152
      • Track 258 at frame 27865 has roughly the same value as tracks 257 and 259
  • 7 Bone 10 - "L_lwr_arm_twist_02_bind_jnt"
    • 7 Rotation
      • Track 1 at frame 1134 has roughly the same value as tracks 0 and 2
      • Track 7 at frame 4633 has roughly the same value as tracks 6 and 8
      • Track 11 at frame 6166 has roughly the same value as tracks 10 and 12
      • Track 34 at frame 12667 has roughly the same value as tracks 33 and 35
      • Track 56 at frame 17166 has roughly the same value as tracks 55 and 57
      • Track 151 at frame 22265 has roughly the same value as tracks 150 and 152
      • Track 258 at frame 27865 has roughly the same value as tracks 257 and 259
  • 1 Bone 12 - "L_tmb_01_bind_jnt"
    • 1 Rotation
      • Track 3 at frame 1067 has roughly the same value as tracks 2 and 4
  • 1 Bone 13 - "L_tmb_02_bind_jnt"
    • 1 Rotation
      • Track 3 at frame 1067 has roughly the same value as tracks 2 and 4
  • 2 Bone 14 - "L_tmb_03_bind_jnt"
    • 2 Rotation
      • Track 3 at frame 1067 has roughly the same value as tracks 2 and 4
      • Track 161 at frame 29565 has roughly the same value as tracks 160 and 162
  • 2 Bone 15 - "L_ind_finger_01_bind_jnt"
    • 2 Rotation
      • Track 88 at frame 11000 has roughly the same value as tracks 87 and 89
      • Track 262 at frame 29565 has roughly the same value as tracks 261 and 263
  • 2 Bone 16 - "L_ind_finger_02_bind_jnt"
    • 2 Rotation
      • Track 63 at frame 9533 has roughly the same value as tracks 62 and 64
      • Track 76 at frame 11000 has roughly the same value as tracks 75 and 77
  • 1 Bone 26 - "bone_hand_right"
    • 1 Rotation
      • Track 587 at frame 33966 has roughly the same value as tracks 586 and 588
  • 2 Bone 27 - "R_tmb_01_bind_jnt"
    • 2 Rotation
      • Track 93 at frame 23432 has roughly the same value as tracks 92 and 94
      • Track 99 at frame 25432 has roughly the same value as tracks 98 and 100
  • 3 Bone 28 - "R_tmb_02_bind_jnt"
    • 3 Rotation
      • Track 61 at frame 23432 has roughly the same value as tracks 60 and 62
      • Track 67 at frame 25432 has roughly the same value as tracks 66 and 68
      • Track 143 at frame 32600 has roughly the same value as tracks 142 and 144
  • 3 Bone 29 - "R_tmb_03_bind_jnt"
    • 3 Rotation
      • Track 33 at frame 20299 has roughly the same value as tracks 32 and 34
      • Track 57 at frame 23432 has roughly the same value as tracks 56 and 58
      • Track 63 at frame 25432 has roughly the same value as tracks 62 and 64
  • 1 Bone 33 - "R_pnk_finger_01_bind_jnt"
    • 1 Rotation
      • Track 190 at frame 32600 has roughly the same value as tracks 189 and 191
  • 1 Bone 40 - "bone_leg_left"
    • 1 Rotation
      • Track 183 at frame 16466 has roughly the same value as tracks 182 and 184
  • 2 Bone 44 - "bone_leg_right"
    • 2 Translation
      • Track 3 at frame 5385 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 5598 has exactly the same value as tracks 3 and 5
  • 1 Bone 47 - "tail_03_bind_jnt"
    • 1 Rotation
      • Track 277 at frame 17066 has roughly the same value as tracks 276 and 278
  • 1 Bone 51 - "R_pauldron_bind_jnt"
    • 1 Translation
      • Track 71 at frame 23365 has roughly the same value as tracks 70 and 72
  • 1 Bone 57 - "L_skirt_A_01_02_bind_jnt"
    • 1 Rotation
      • Track 166 at frame 27165 has roughly the same value as tracks 165 and 167
  • 2 Bone 60 - "L_skirt_A_02_02_bind_jnt"
    • 2 Rotation
      • Track 146 at frame 27365 has roughly the same value as tracks 145 and 147
      • Track 239 at frame 33833 has roughly the same value as tracks 238 and 240
  • 2 Bone 84 - "L_ear_bind_jnt"
    • 2 Rotation
      • Track 12 at frame 2300 has roughly the same value as tracks 11 and 13
      • Track 38 at frame 13867 has roughly the same value as tracks 37 and 39
  • 2 Bone 85 - "R_ear_bind_jnt"
    • 2 Rotation
      • Track 12 at frame 2300 has roughly the same value as tracks 11 and 13
      • Track 38 at frame 13867 has roughly the same value as tracks 37 and 39
  • 1 Bone 115 - "L_totem_tassel_02_bind_jnt"
    • 1 Rotation
      • Track 669 at frame 33000 has roughly the same value as tracks 668 and 670
  • 1 Bone 125 - "belt_buckle_bind_jnt"
    • 1 Rotation
      • Track 154 at frame 32933 has roughly the same value as tracks 153 and 155
  • 2 Attachment 1 - "SPNxOBTC"
    • 2 Rotation
      • Track 611 at frame 28065 has roughly the same value as tracks 610 and 612
      • Track 719 at frame 33300 has roughly the same value as tracks 718 and 720
  • 31 CollisionShape 0 - "B_KGS_Torso"
    • 31 Rotation
      • Track 107 at frame 7267 has roughly the same value as tracks 106 and 108
      • Track 108 at frame 7300 has roughly the same value as tracks 107 and 109
      • Track 208 at frame 12233 has roughly the same value as tracks 207 and 209
      • Track 209 at frame 12266 has roughly the same value as tracks 208 and 210
      • Track 210 at frame 12300 has roughly the same value as tracks 209 and 211
      • Track 239 at frame 13266 has roughly the same value as tracks 238 and 240
      • Track 240 at frame 13300 has roughly the same value as tracks 239 and 241
      • Track 241 at frame 13333 has roughly the same value as tracks 240 and 242
      • Track 242 at frame 13366 has roughly the same value as tracks 241 and 243
      • Track 243 at frame 13400 has roughly the same value as tracks 242 and 244
      • Track 521 at frame 25632 has roughly the same value as tracks 520 and 522
      • Track 582 at frame 27965 has exactly the same value as tracks 581 and 583
      • Track 583 at frame 27999 has exactly the same value as tracks 582 and 584
      • Track 584 at frame 28032 has exactly the same value as tracks 583 and 585
      • Track 585 at frame 28065 has exactly the same value as tracks 584 and 586
      • Track 586 at frame 28099 has exactly the same value as tracks 585 and 587
      • Track 587 at frame 28132 has exactly the same value as tracks 586 and 588
      • Track 588 at frame 28165 has exactly the same value as tracks 587 and 589
      • Track 589 at frame 28199 has exactly the same value as tracks 588 and 590
      • Track 590 at frame 28232 has exactly the same value as tracks 589 and 591
      • Track 591 at frame 28265 has exactly the same value as tracks 590 and 592
      • Track 592 at frame 28299 has exactly the same value as tracks 591 and 593
      • Track 593 at frame 28332 has exactly the same value as tracks 592 and 594
      • Track 594 at frame 28365 has exactly the same value as tracks 593 and 595
      • Track 595 at frame 28399 has exactly the same value as tracks 594 and 596
      • Track 596 at frame 28432 has exactly the same value as tracks 595 and 597
      • Track 597 at frame 28465 has exactly the same value as tracks 596 and 598
      • Track 598 at frame 28499 has exactly the same value as tracks 597 and 599
      • Track 599 at frame 28532 has exactly the same value as tracks 598 and 600
      • Track 600 at frame 28565 has exactly the same value as tracks 599 and 601
      • Track 601 at frame 28599 has exactly the same value as tracks 600 and 602
  • 1 CollisionShape 1 - "B_KGS_Head"
    • 1 Rotation
      • Track 612 at frame 28065 has roughly the same value as tracks 611 and 613
  • 11 CollisionShape 3 - "B_KGS_Arm_R"
    • 11 Rotation
      • Track 557 at frame 28265 has exactly the same value as tracks 556 and 558
      • Track 558 at frame 28299 has exactly the same value as tracks 557 and 559
      • Track 559 at frame 28332 has exactly the same value as tracks 558 and 560
      • Track 560 at frame 28365 has exactly the same value as tracks 559 and 561
      • Track 561 at frame 28399 has exactly the same value as tracks 560 and 562
      • Track 562 at frame 28432 has exactly the same value as tracks 561 and 563
      • Track 563 at frame 28465 has exactly the same value as tracks 562 and 564
      • Track 564 at frame 28499 has exactly the same value as tracks 563 and 565
      • Track 565 at frame 28532 has exactly the same value as tracks 564 and 566
      • Track 566 at frame 28565 has exactly the same value as tracks 565 and 567
      • Track 567 at frame 28599 has exactly the same value as tracks 566 and 568
  • 14 CollisionShape 5 - "B_KGS_Leg_R"
    • 14 Rotation
      • Track 182 at frame 13033 has roughly the same value as tracks 181 and 183
      • Track 183 at frame 13066 has roughly the same value as tracks 182 and 184
      • Track 184 at frame 13100 has roughly the same value as tracks 183 and 185
      • Track 185 at frame 13133 has roughly the same value as tracks 184 and 186
      • Track 186 at frame 13166 has roughly the same value as tracks 185 and 187
      • Track 187 at frame 13200 has roughly the same value as tracks 186 and 188
      • Track 188 at frame 13233 has roughly the same value as tracks 187 and 189
      • Track 189 at frame 13266 has roughly the same value as tracks 188 and 190
      • Track 190 at frame 13300 has roughly the same value as tracks 189 and 191
      • Track 191 at frame 13333 has roughly the same value as tracks 190 and 192
      • Track 192 at frame 13366 has roughly the same value as tracks 191 and 193
      • Track 193 at frame 13400 has roughly the same value as tracks 192 and 194
      • Track 194 at frame 13433 has roughly the same value as tracks 193 and 195
      • Track 195 at frame 13466 has roughly the same value as tracks 194 and 196
  • 4 CollisionShape 10 - "B_KGS_BoxCol_2"
    • 4 Rotation
      • Track 80 at frame 6100 has roughly the same value as tracks 79 and 81
      • Track 115 at frame 7267 has roughly the same value as tracks 114 and 116
      • Track 116 at frame 7300 has roughly the same value as tracks 115 and 117
      • Track 472 at frame 25632 has roughly the same value as tracks 471 and 473
  • 8 CollisionShape 11 - "B_KGS_BoxCol_3"
    • 8 Rotation
      • Track 52 at frame 4634 has roughly the same value as tracks 51 and 53
      • Track 245 at frame 12233 has roughly the same value as tracks 244 and 246
      • Track 246 at frame 12266 has roughly the same value as tracks 245 and 247
      • Track 276 at frame 13266 has roughly the same value as tracks 275 and 277
      • Track 277 at frame 13300 has roughly the same value as tracks 276 and 278
      • Track 278 at frame 13333 has roughly the same value as tracks 277 and 279
      • Track 279 at frame 13366 has roughly the same value as tracks 278 and 280
      • Track 280 at frame 13400 has roughly the same value as tracks 279 and 281
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