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Model validation: Tauren Ele Shaman

TaurenEleShaman.mdx

0 errors 0 severe 22 warnings 107 unused
  • 22 Model
    • Attachment name "Hand Left Ref" is duplicated by attachments 1, 11; only one will be reachable in-game.
    • Attachment name "Hand Right Ref" is duplicated by attachments 2, 12; only one will be reachable in-game.
    • Attachment name "Weapon Ref" is duplicated by attachments 6, 13; only one will be reachable in-game.
    • Attachment name "Origin Ref" is duplicated by attachments 7, 20; only one will be reachable in-game.
    • Attachment name "OverHead Ref" is duplicated by attachments 8, 21; only one will be reachable in-game.
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Tail" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Weapon" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Tail" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 11 Attachment 0 - "Head Ref"
    • 11 Visibility
      • Track 3 at frame 5534 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 5535 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 9168 has exactly the same value as tracks 4 and 6
      • Track 8 at frame 14603 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 14604 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 17271 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 18298 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 19940 has exactly the same value as tracks 11 and 13
      • Track 33 at frame 162075 has exactly the same value as tracks 32 and 34
      • Track 36 at frame 307428 has exactly the same value as tracks 35 and 37
      • Track 37 at frame 307642 has exactly the same value as tracks 36 and 38
  • 13 Attachment 1 - "Hand Left Ref"
    • 13 Visibility
      • Track 3 at frame 5534 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 5535 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 9168 has exactly the same value as tracks 4 and 6
      • Track 8 at frame 14603 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 14604 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 17271 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 17272 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 19939 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 19940 has exactly the same value as tracks 12 and 14
      • Track 26 at frame 33702 has exactly the same value as tracks 25 and 27
      • Track 41 at frame 162075 has exactly the same value as tracks 40 and 42
      • Track 44 at frame 307428 has exactly the same value as tracks 43 and 45
      • Track 45 at frame 307642 has exactly the same value as tracks 44 and 46
  • 7 Attachment 2 - "Hand Right Ref"
    • 7 Visibility
      • Track 1 at frame 5534 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 7196 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 7964 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 9168 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 10389 has exactly the same value as tracks 4 and 6
      • Track 8 at frame 15430 has exactly the same value as tracks 7 and 9
      • Track 11 at frame 27207 has exactly the same value as tracks 10 and 12
  • 12 Attachment 3 - "Chest Ref"
    • 12 Visibility
      • Track 3 at frame 5534 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 5535 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 9168 has exactly the same value as tracks 4 and 6
      • Track 8 at frame 14603 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 14604 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 17271 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 17272 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 19939 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 19940 has exactly the same value as tracks 12 and 14
      • Track 35 at frame 162075 has exactly the same value as tracks 34 and 36
      • Track 38 at frame 307428 has exactly the same value as tracks 37 and 39
      • Track 39 at frame 307642 has exactly the same value as tracks 38 and 40
  • 16 Attachment 4 - "Foot Left Ref"
    • 16 Visibility
      • Track 3 at frame 5534 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 5535 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 9168 has exactly the same value as tracks 4 and 6
      • Track 8 at frame 14603 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 14604 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 17271 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 17272 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 19939 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 19940 has exactly the same value as tracks 12 and 14
      • Track 25 at frame 33702 has exactly the same value as tracks 24 and 26
      • Track 28 at frame 35241 has exactly the same value as tracks 27 and 29
      • Track 29 at frame 35541 has exactly the same value as tracks 28 and 30
      • Track 30 at frame 35774 has exactly the same value as tracks 29 and 31
      • Track 43 at frame 162075 has exactly the same value as tracks 42 and 44
      • Track 46 at frame 307428 has exactly the same value as tracks 45 and 47
      • Track 47 at frame 307642 has exactly the same value as tracks 46 and 48
  • 22 Attachment 5 - "Foot Right Ref"
    • 1 Translation
      • Track 4 at frame 32692 has roughly the same value as tracks 3 and 5
    • 21 Visibility
      • Track 3 at frame 5534 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 5535 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 9168 has exactly the same value as tracks 4 and 6
      • Track 8 at frame 14603 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 14604 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 17271 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 17272 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 19939 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 19940 has exactly the same value as tracks 12 and 14
      • Track 23 at frame 32207 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 32507 has exactly the same value as tracks 23 and 25
      • Track 25 at frame 32640 has exactly the same value as tracks 24 and 26
      • Track 26 at frame 32692 has exactly the same value as tracks 25 and 27
      • Track 27 at frame 32747 has exactly the same value as tracks 26 and 28
      • Track 30 at frame 33840 has exactly the same value as tracks 29 and 31
      • Track 33 at frame 34774 has exactly the same value as tracks 32 and 34
      • Track 34 at frame 35541 has exactly the same value as tracks 33 and 35
      • Track 35 at frame 35974 has exactly the same value as tracks 34 and 36
      • Track 48 at frame 162075 has exactly the same value as tracks 47 and 49
      • Track 51 at frame 307428 has exactly the same value as tracks 50 and 52
      • Track 52 at frame 307642 has exactly the same value as tracks 51 and 53
  • 13 Attachment 6 - "Weapon Ref"
    • 13 Visibility
      • Track 3 at frame 4087 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 5534 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 7196 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 7964 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 9168 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 10389 has exactly the same value as tracks 7 and 9
      • Track 11 at frame 14604 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 17272 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 19939 has exactly the same value as tracks 12 and 14
      • Track 20 at frame 27207 has exactly the same value as tracks 19 and 21
      • Track 40 at frame 162075 has exactly the same value as tracks 39 and 41
      • Track 43 at frame 307458 has exactly the same value as tracks 42 and 44
      • Track 44 at frame 307642 has exactly the same value as tracks 43 and 45
  • 3 Attachment 9 - "SPNxOBT0"
    • 3 Visibility
      • Track 4 at frame 14604 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 18300 has exactly the same value as tracks 4 and 6
      • Track 34 at frame 307642 has exactly the same value as tracks 33 and 35
  • 2 Attachment 11 - "Hand Left Ref"
    • 2 Visibility
      • Track 1 at frame 163290 has exactly the same value as tracks 0 and 2
      • Track 28 at frame 306427 has exactly the same value as tracks 27 and 29
  • 2 Attachment 12 - "Hand Right Ref"
    • 2 Visibility
      • Track 1 at frame 163290 has exactly the same value as tracks 0 and 2
      • Track 28 at frame 306427 has exactly the same value as tracks 27 and 29
  • 2 Attachment 13 - "Weapon Ref"
    • 2 Visibility
      • Track 1 at frame 163290 has exactly the same value as tracks 0 and 2
      • Track 28 at frame 306427 has exactly the same value as tracks 27 and 29
  • 2 Attachment 17 - "Foot Left Rear Ref"
    • 2 Visibility
      • Track 1 at frame 163290 has exactly the same value as tracks 0 and 2
      • Track 28 at frame 306427 has exactly the same value as tracks 27 and 29
  • 2 Attachment 18 - "Foot Right Rear Ref"
    • 2 Visibility
      • Track 1 at frame 163290 has exactly the same value as tracks 0 and 2
      • Track 28 at frame 306427 has exactly the same value as tracks 27 and 29
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