Name | Type | is_array | initial_value |
Car | unit | No | |
DeadTimer | timer | Yes | |
DeadTimerWindow | timerdialog | Yes | |
Deaths | integer | Yes | 0 |
DeathTimerNumber | integer | Yes | 0 |
Driver | unit | No | |
Kills | integer | Yes | 0 |
Map_Hero | unit | No | UnitNull |
Map_Hero10 | unit | No | UnitNull |
Map_Hero11 | unit | No | UnitNull |
Map_Hero2 | unit | No | UnitNull |
Map_Hero3 | unit | No | UnitNull |
Map_Hero4 | unit | No | UnitNull |
Map_Hero5 | unit | No | UnitNull |
Map_Hero7 | unit | No | UnitNull |
Map_Hero8 | unit | No | UnitNull |
Map_Hero9 | unit | No | UnitNull |
Multiboard | multiboard | No | |
NumberofHeroes | integer | No | |
Player1 | unit | No | |
PlayerBoat | unit | Yes | |
PlayerHandyMan | unit | Yes | |
POSITION | unit | No | |
RandomHero | unitcode | Yes | |
RespawnEffect | effect | Yes | |
Walk_CanMove | boolean | No | true |
Walk_HEROSPEED | real | No | 3.60 |
Walk_Reset | boolean | No | true |
Walk_Sensivity | real | No | 8.00 |