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Triggers
Taloow revolution Winter 2.32 .w3x
Variables
Initialization
Melee Initialization
limit heroes
losse
losse 2
losse 3
losse 4
losse 5
losse 6
losse 7
losse 8
Clima tempo
Matar units raras
matar unit rara
mensagemde ultima hora
mensagem unit dies
mensagem na region
mensagem kill unit
mensagem killing unit
Untitled Trigger 002
Untitled Trigger 001
LEAVES THE GAME
leaves
lleaves
LTG
leaves thhe game
leaves thee gamee
leavees the geme
chat message
message chat
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
opengate
boolean
Yes
true
Quest
quest
Yes
unit
weathereffect
No
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Sound - Play BloodElfTheme <gen>
Melee Game - Use melee time of day (for all players)
Quest - Display to (All players) the Warning message: Welcome The Taloow > No Começo desse jogo , escolha um heroi seguinte nas casas vermelhas perto da sua wisp
Quest - Create a Required quest titled Ajuda with the description Pra que serve as wisp ? As wisp servem para colher madeira das árvores e construir casas onde tem unit e treinamento para as unitPra que serve as torres ? as torres são seu nucleo no jogo , são nelas que você renasce seu hero e nelas que você faz seus units especiais , as torres tem um upgrade que cada vez que ele é dado a torre fica mais forte com mais atake com aura boa e faz units melhores , Mas se você perder sua torre você perde o jogo =(onde compro item ? Quando você escolhe seu hero você entra em um portal onde ele o leva para uma fera de items , ali você encontra divrsos mercadores que vende items de diversos tipos .Como eu ganho o jogo ? è simples você tem que apenas destroir a torre de seu inimigo e ele sera eliminado do game , mas caso a torre dele estiver bem upada sera um pouco dificil =/onde fica o Boss rei do mapa ? O Mestre do mapa ( BOSS ) fica no canto superior do mapa no canto direito , lá você vai encontrar ele e mais units fortes .Pra que serve o bau ambulante que as wisp faz ? Ele é usado para quardar item seus , se caso você não quiser jogar os items no chão ou vendelos , você os guarda no bau ambulante . , using icon path ReplaceableTextures\CommandButtons\BTNSelectHeroOff.blp
Game - Display to (All players) the text: Agora vc recebera 600 de ouro e 100 de madeira para começar seu game no Taloow , Boa Sorte !
Player - Set Player 1 (Red) . Current gold to 600
Player - Set Player 1 (Red) . Current lumber to 150
Player - Set Player 4 (Purple) . Current gold to 600
Player - Set Player 4 (Purple) . Current lumber to 150
Player - Set Player 5 (Yellow) . Current gold to 600
Player - Set Player 5 (Yellow) . Current lumber to 150
Player - Set Player 6 (Orange) . Current gold to 600
Player - Set Player 6 (Orange) . Current lumber to 150
Player - Set Player 7 (Green) . Current gold to 600
Player - Set Player 7 (Green) . Current lumber to 150
Player - Set Player 9 (Gray) . Current gold to 600
Player - Set Player 9 (Gray) . Current lumber to 150
Player - Set Player 3 (Teal) . Current gold to 600
Player - Set Player 3 (Teal) . Current lumber to 150
Player - Set Player 8 (Pink) . Current gold to 600
Player - Set Player 8 (Pink) . Current lumber to 150
Player - Make Player 1 (Red) treat Player 5 (Yellow) as an Ally with shared vision
Player - Make Player 3 (Teal) treat Player 1 (Red) as an Ally with shared vision
Player - Make Player 5 (Yellow) treat Player 3 (Teal) as an Ally with shared vision
Player - Make Player 3 (Teal) treat Player 7 (Green) as an Ally with shared vision
Player - Make Player 1 (Red) treat Player 7 (Green) as an Ally with shared vision
Player - Make Player 5 (Yellow) treat Player 7 (Green) as an Ally with shared vision
Player - Make Player 9 (Gray) treat Player 4 (Purple) as an Ally with shared vision
Player - Make Player 8 (Pink) treat Player 9 (Gray) as an Ally with shared vision
Player - Make Player 6 (Orange) treat Player 8 (Pink) as an Ally with shared vision
Player - Make Player 4 (Purple) treat Player 8 (Pink) as an Ally with shared vision
Player - Make Player 4 (Purple) treat Player 6 (Orange) as an Ally with shared vision
Player - Make Player 9 (Gray) treat Player 6 (Orange) as an Ally with shared vision
Wait 45.00 seconds
Game - Display to (All players) the text: OS JOGADORES ESTÃO RECEBENDO 1500 DE GOLD CADA !!
Player - Add 1500 to Player 1 (Red) . Current gold
Player - Add 1500 to Player 3 (Teal) . Current gold
Player - Add 1500 to Player 4 (Purple) . Current gold
Player - Add 1500 to Player 5 (Yellow) . Current gold
Player - Add 1500 to Player 6 (Orange) . Current gold
Player - Add 1500 to Player 7 (Green) . Current gold
Player - Add 1500 to Player 8 (Pink) . Current gold
Player - Add 1500 to Player 9 (Gray) . Current gold
Wait 125.00 seconds
Game - Display to (All players) the text: OS JOGADORES ESTÃO RECEBENDO 1500 DE GOLD CADA !!
Player - Add 1500 to Player 1 (Red) . Current gold
Player - Add 1500 to Player 3 (Teal) . Current gold
Player - Add 1500 to Player 4 (Purple) . Current gold
Player - Add 1500 to Player 5 (Yellow) . Current gold
Player - Add 1500 to Player 6 (Orange) . Current gold
Player - Add 1500 to Player 7 (Green) . Current gold
Player - Add 1500 to Player 8 (Pink) . Current gold
Player - Add 1500 to Player 9 (Gray) . Current gold
Wait 250.00 seconds
Game - Display to (All players) the text: OS JOGADORES ESTÃO RECEBENDO 1500 DE GOLD CADA !!
Player - Add 1500 to Player 1 (Red) . Current gold
Player - Add 1500 to Player 3 (Teal) . Current gold
Player - Add 1500 to Player 4 (Purple) . Current gold
Player - Add 1500 to Player 5 (Yellow) . Current gold
Player - Add 1500 to Player 6 (Orange) . Current gold
Player - Add 1500 to Player 7 (Green) . Current gold
Player - Add 1500 to Player 8 (Pink) . Current gold
Player - Add 1500 to Player 9 (Gray) . Current gold
Wait 320.00 seconds
Game - Display to (All players) the text: OS JOGADORES ESTÃO RECEBENDO 1500 DE GOLD CADA !!
Player - Add 1500 to Player 1 (Red) . Current gold
Player - Add 1500 to Player 3 (Teal) . Current gold
Player - Add 1500 to Player 4 (Purple) . Current gold
Player - Add 1500 to Player 5 (Yellow) . Current gold
Player - Add 1500 to Player 6 (Orange) . Current gold
Player - Add 1500 to Player 7 (Green) . Current gold
Player - Add 1500 to Player 8 (Pink) . Current gold
Player - Add 1500 to Player 9 (Gray) . Current gold
Wait 160.00 seconds
Game - Display to (All players) the text: OS JOGADORES ESTÃO RECEBENDO 1500 DE GOLD CADA !!
Player - Add 1500 to Player 1 (Red) . Current gold
Player - Add 1500 to Player 3 (Teal) . Current gold
Player - Add 1500 to Player 4 (Purple) . Current gold
Player - Add 1500 to Player 5 (Yellow) . Current gold
Player - Add 1500 to Player 6 (Orange) . Current gold
Player - Add 1500 to Player 7 (Green) . Current gold
Player - Add 1500 to Player 8 (Pink) . Current gold
Player - Add 1500 to Player 9 (Gray) . Current gold
Wait 160.00 seconds
Game - Display to (All players) the text: OS JOGADORES ESTÃO RECEBENDO 1500 DE GOLD CADA !!
Player - Add 1500 to Player 1 (Red) . Current gold
Player - Add 1500 to Player 3 (Teal) . Current gold
Player - Add 1500 to Player 4 (Purple) . Current gold
Player - Add 1500 to Player 5 (Yellow) . Current gold
Player - Add 1500 to Player 6 (Orange) . Current gold
Player - Add 1500 to Player 7 (Green) . Current gold
Player - Add 1500 to Player 8 (Pink) . Current gold
Player - Add 1500 to Player 9 (Gray) . Current gold
limit heroes
Events
Map initialization
Conditions
Actions
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Player - Limit training of Heroes to 1 for Player 1 (Red)
Player - Limit training of Heroes to 1 for Player 3 (Teal)
Player - Limit training of Heroes to 1 for Player 4 (Purple)
Player - Limit training of Heroes to 1 for Player 5 (Yellow)
Player - Limit training of Heroes to 1 for Player 6 (Orange)
Player - Limit training of Heroes to 1 for Player 7 (Green)
Player - Limit training of Heroes to 1 for Player 8 (Pink)
Player - Limit training of Heroes to 1 for Player 9 (Gray)
losse
Events
Unit - Guard Tower 0219 <gen> Dies
Conditions
Actions
Game - Defeat Player 1 (Red) with the message: Defeat! Sua torre Foi destroida !!
losse 2
Events
Unit - Guard Tower 0218 <gen> Dies
Conditions
Actions
Game - Defeat Player 5 (Yellow) with the message: Defeat! Sua torre Foi destroida !!
losse 3
Events
Unit - Guard Tower 0220 <gen> Dies
Conditions
Actions
Game - Defeat Player 7 (Green) with the message: Defeat! Sua torre Foi destroida !!
losse 4
Events
Unit - Guard Tower 0119 <gen> Dies
Conditions
Actions
Game - Defeat Player 6 (Orange) with the message: Defeat! Sua torre Foi destroida !!
losse 5
Events
Unit - Guard Tower 0120 <gen> Dies
Conditions
Actions
Game - Defeat Player 9 (Gray) with the message: Defeat! Sua torre Foi destroida !!
losse 6
Events
Unit - Guard Tower 0121 <gen> Dies
Conditions
Actions
Game - Defeat Player 4 (Purple) with the message: Defeat! Sua torre Foi destroida !!
losse 7
Events
Unit - Guard Tower 0259 <gen> Dies
Conditions
Actions
Game - Defeat Player 3 (Teal) with the message: Defeat! Sua torre Foi destroida !!
losse 8
Events
Unit - Guard Tower 0117 <gen> Dies
Conditions
Actions
Game - Defeat Player 8 (Pink) with the message: Defeat! Sua torre Foi destroida !!
Special Effect - Create a special effect at (Center of Region_005 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonRain.mdl
Clima tempo
Events
Conditions
Actions
Wait 20.00 seconds
Special Effect - Create a special effect at (Center of Region_005 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonRain.mdl
Matar units raras
Events
Unit - Boss Rei De Barrens 0388 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: Algum jogador matou o deus lendario do mapa taloow !!!
matar unit rara
Events
Unit - King Oceanic Mare Murlocking 0380 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: Algum jogador matou o deus dos mares Murlock king !!!
mensagemde ultima hora
Events
Unit - Spider Crab King 0142 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: Algum jogador matou o caranguejo mestre !!
mensagem unit dies
Events
Unit - Sea elemental King 0324 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: Algum jogador matou o sea elemental mais forte do mapa !!
mensagem na region
Events
Unit - A unit enters Region_006 <gen>
Conditions
Actions
Game - Display to (All players) the text: pois saiba que nessa area que você esta é um lugar muito perigoso !!! você esta se aproximando cada vez mais de algo muito maligno !!
Special Effect - Create a special effect at (Center of Region_006 <gen>) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
Trigger - Turn off (This trigger)
mensagem kill unit
Events
Unit - Dragon Turtle 0295 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: Algum jogador matou Dragon turtle mais forte do jogo !!
mensagem killing unit
Events
Unit - Harpy Queen 0403 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: algum jogador matou a harpia mais forte do jogo !!
Untitled Trigger 002
Events
Unit - Murloc Nightcrawler king 0069 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: algum jogador matou alguns dos Murlocks feiteceiros mais fortes !!
Untitled Trigger 001
Events
Player - Player 3 (Teal) leaves the game
Conditions
Actions
Game - Display to (All players) the text: player teal SAIU DO JOGO esse noob desgraçado !
LEAVES THE GAME
Events
Player - Player 1 (Red) leaves the game
Conditions
Actions
Game - Display to (All players) the text: Player red SAIU DO JOGO esse noob desgraçado !
leaves
Events
Player - Player 4 (Purple) leaves the game
Conditions
Actions
Game - Display to (All players) the text: player purple SAIU DO JOGO esse noob desgraçado !
lleaves
Events
Player - Player 5 (Yellow) leaves the game
Conditions
Actions
Game - Display to (All players) the text: player yellow SAIU DO JOGO esse noob desgraçado !
LTG
Events
Player - Player 6 (Orange) leaves the game
Conditions
Actions
Game - Display to (All players) the text: player orange SAIU DO JOGO esse noob desgraçado !
leaves thhe game
Events
Player - Player 7 (Green) leaves the game
Conditions
Actions
Game - Display to (All players) the text: player green SAIU DO JOGO esse noob desgraçado !
leaves thee gamee
Events
Player - Player 8 (Pink) leaves the game
Conditions
Actions
Game - Display to (All players) the text: player pink SAIU DO JOGO esse noob desgraçado !
leavees the geme
Events
Player - Player 9 (Gray) leaves the game
Conditions
Actions
Game - Display to (All players) the text: player gray SAIU DO JOGO esse noob desgraçado !
chat message
Events
Player - Player 1 (Red) types a chat message containing -gold (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to (All players) the text: Player Red = Ativou o Mode Dos Jogadores Ganharem 5000 Gold Adicionais no início do game !!
Player - Add 5000 to Player 1 (Red) . Current gold
Player - Add 5000 to Player 3 (Teal) . Current gold
Player - Add 5000 to Player 4 (Purple) . Current gold
Player - Add 5000 to Player 5 (Yellow) . Current gold
Player - Add 5000 to Player 6 (Orange) . Current gold
Player - Add 5000 to Player 7 (Green) . Current gold
Player - Add 5000 to Player 8 (Pink) . Current gold
Player - Add 5000 to Player 9 (Gray) . Current gold
message chat
Events
Player - Player 1 (Red) types a chat message containing -vsb (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to (All players) the text: Player Red = Ativou o Mode Do Mapa Todo Visivel !
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across Region_005 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 3 (Teal) emitting Visibility across Region_005 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 4 (Purple) emitting Visibility across Region_005 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 5 (Yellow) emitting Visibility across Region_005 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 6 (Orange) emitting Visibility across Region_005 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 7 (Green) emitting Visibility across Region_005 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 8 (Pink) emitting Visibility across Region_005 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 9 (Gray) emitting Visibility across Region_005 <gen>
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