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Triggers
Short Cinematic.w3x
Variables
Initialization
Melee Initialization
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Time - Elapsed game time is 0.01 seconds
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Sound - Clear the music list
Sound - Stop the currently playing music theme
Sound - Stop music After fading
Game - Set the time of day to 0.00
Game - Set time of day speed to 0.00 % of the default speed
Environment - Set sky to Lordaeron Winter Sky (Purple)
Cinematic - Fade out over 0.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Game - Display to (All players) for 18.00 seconds the text: |cffffff00 Amidst the bellies of drunken wastrels lies a tale to be told, one so fierce so powerful and emotionally overwhelming only the great warlock known as Argusin could even have experienced it.|r
Wait 15.00 seconds
Game - Display to (All players) for 3.00 seconds the text: |cffffff00 This is that tale.|r
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Cinematic - Fade in over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Mountain King 0003 <gen> named Duncan : Play No sound and display Ha and you know what i told him!? . Modify duration: Add 2.00 seconds and Don't wait
Wait 2 seconds
Cinematic - Send transmission to (All players) from Mountain King 0003 <gen> named Duncan : Play MuradinWarcry1 <gen> and display I tolds him YOUR FAT! Hahahaa! . Modify duration: Add 1.00 seconds and Don't wait
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Tauren Chieftain 0002 <gen> named Talka : Play No sound and display Enough short one... i'll tell you how to settle a bar fight! . Modify duration: Add 2.00 seconds and Wait
Wait 1.75 seconds
Cinematic - Send transmission to (All players) from Argusin 0000 <gen> named Argusin : Play No sound and display Rather than listen to you two blab about crap how about i tell you something that really happened? . Modify duration: Add 3.00 seconds and Don't wait
Wait 3.00 seconds
Unit - Make Ogre Warrior 0004 <gen> face Argusin 0000 <gen> over 0.40 seconds
Unit - Make Tauren Chieftain 0002 <gen> face Argusin 0000 <gen> over 0.20 seconds
Unit - Make Mountain King 0003 <gen> face Argusin 0000 <gen> over 0.20 seconds
Wait 2 seconds
Cinematic - Send transmission to (All players) from Argusin 0000 <gen> named Argusin : Play No sound and display K so here it goes... . Modify duration: Add 1.00 seconds and Don't wait
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Argusin 0000 <gen> named Argusin : Play No sound and display So i was in line at the bat handler yesterday behind some undead guy...... . Modify duration: Add 4.00 seconds and Don't wait
Sound - Play Orc3 <gen> at 75.00 % volume, skipping the first 0 seconds
Wait 4.00 seconds
Cinematic - Fade out over 2 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 0 seconds
Cinematic - Fade in over 1.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Cinematic - Send transmission to (All players) from Argusin 0000 <gen> named Argusin : Play No sound and display Come on im going to be late to meet Xangel in Orgrimmar! . Modify duration: Add 3.00 seconds and Don't wait
Wait 3.50 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 1.00 seconds
Cinematic - Send transmission to (All players) from Beastmaster 0045 <gen> named Passenger : Play No sound and display Two tickets please. . Modify duration: Add 2.00 seconds and Don't wait
Wait 3.50 seconds
Camera - . Apply . gg_cam_Ticketcam for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to (All players) from Drak'thul 0042 <gen> named Flight Master : Play No sound and display Two? . Modify duration: Add 2.00 seconds and Don't wait
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Beastmaster 0045 <gen> named Passenger : Play No sound and display Yup, Can't forget Misha for an adventure now can we little Misha. . Modify duration: Add 2.00 seconds and Don't wait
Wait 4.50 seconds
Camera - . Apply . gg_cam_Misha_Shot for Player 1 (Red) over 0.50 seconds
Cinematic - Send transmission to (All players) from Misha 0046 <gen> named Misha : Play KodoBeastPuke1 <gen> and display ....Gurgllllle....... . Modify duration: Add 1.00 seconds and Don't wait
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Drak'thul 0042 <gen> named Flight Master : Play HeadHunterDeath <gen> and display Gah!? You gotta be kidding me! . Modify duration: Add 1.00 seconds and Don't wait
Wait 0.75 seconds
Camera - . Apply . gg_cam_uhhh for Player 1 (Red) over 0 seconds
Wait 2.25 seconds
Cinematic - Send transmission to (All players) from Beastmaster 0045 <gen> named Passenger : Play No sound and display Nope. . Modify duration: Add 2.00 seconds and Don't wait
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Drak'thul 0042 <gen> named Flight Master : Play No sound and display Why this is absolutely appauling! I'll have her shipped to Desolace for you. . Modify duration: Add 4.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Beastmaster 0045 <gen> named Passenger : Play No sound and display Alright! Lets go! . Modify duration: Add 2.00 seconds and Don't wait
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 0.50 seconds
Wait 1.00 seconds
Unit - Hide Beastmaster 0045 <gen>
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of Watch Tower 0034 <gen> using Units\Other\Rexxar\Rexxar.mdl
Unit - Order Wind Rider 0041 <gen> to Move To . (Center of Region_000 <gen>)
Animation - Change (Triggering unit) flying height to 500.00 at 20.00
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Argusin 0043 <gen> named Argusin : Play No sound and display Thats when it happened.... i mean he didn't even try to disguise it! . Modify duration: Add 3.00 seconds and Don't wait
Wait 2 seconds
Camera - . Apply . gg_cam_Zoom_1 for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Camera - . Apply . gg_cam_Zoom_2 for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Camera - . Apply . gg_cam_Zoom_3 for Player 1 (Red) over 0 seconds
Sound - Stop Orc3 <gen> After fading
Wait 1.25 seconds
Sound - Play WaterElementalWhat3 <gen>
Wait 1.00 seconds
Sound - Play OgrePissed5 <gen>
Sound - Play Orc1 <gen>
Camera - Shake the camera for Player 1 (Red) with magnitude 3
Wait 1.00 seconds
Animation - Play Abomination 0044 <gen> 's Stand - 3 animation
Unit - Make Misha 0046 <gen> face Abomination 0044 <gen> over 0 seconds
Camera - . Apply . gg_cam_Camera_012 for Player 1 (Red) over 0 seconds
Camera - Stop swaying/shaking the camera for Player 1 (Red) .
Animation - Play Argusin 0043 <gen> 's Death animation
Animation - Play Drak'thul 0042 <gen> 's Death animation
Sound - Play HeadHunterDeath <gen>
Wait 4.00 seconds
Cinematic - Fade out over 2 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Cinematic - Fade in over 0.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Cinematic - Send transmission to (All players) from Argusin 0000 <gen> named Argusin : Play No sound and display Thats a story worth listening to. . Modify duration: Add 3.00 seconds and Don't wait
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Mountain King 0003 <gen> named Duncan : Play No sound and display Aye, thats just sick! . Modify duration: Add 2.00 seconds and Don't wait
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Ogre Warrior 0004 <gen> named Ogre : Play No sound and display Hahaha fart, thats funny..... . Modify duration: Add 2.00 seconds and Don't wait
Wait 2.00 seconds
Cinematic - Fade out over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 3.00 seconds
Game - Victory Player 1 (Red) ( Skip dialogs, Skip scores)
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