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Model validation: Swivel Gun

SwivelGun.mdx

0 errors 1 severe 1 warnings 36 unused
  • 1 4 ParticleEmitter2 1 - "fire"
    • Using squirt without animating the emission rate
    • 4 Visibility
      • Track 2 at frame 5700 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 6300 has exactly the same value as tracks 2 and 4
      • Track 6 at frame 8764 has exactly the same value as tracks 5 and 7
      • Track 9 at frame 11500 has exactly the same value as tracks 8 and 10
  • 1 Model
    • Missing the Origin attachment point
  • 4 GeosetAnimation 3
    • 4 Alpha
      • Track 2 at frame 5700 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 6300 has exactly the same value as tracks 2 and 4
      • Track 6 at frame 8764 has exactly the same value as tracks 5 and 7
      • Track 9 at frame 11500 has exactly the same value as tracks 8 and 10
  • 4 GeosetAnimation 5
    • 4 Alpha
      • Track 2 at frame 5700 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 6300 has exactly the same value as tracks 2 and 4
      • Track 6 at frame 8764 has exactly the same value as tracks 5 and 7
      • Track 9 at frame 11500 has exactly the same value as tracks 8 and 10
  • 1 GeosetAnimation 7
    • 1 Alpha
      • Track 5 at frame 11500 has exactly the same value as tracks 4 and 6
  • 1 Bone 0 - "Root"
    • 1 Rotation
      • Track 4 at frame 11500 has exactly the same value as tracks 3 and 5
  • 5 Bone 1 - "bone_turret"
    • 1 Translation
      • Track 4 at frame 11500 has exactly the same value as tracks 3 and 5
    • 4 Rotation
      • Track 6 at frame 5200 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 5700 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 6300 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 6700 has exactly the same value as tracks 8 and 10
  • 5 Bone 2 - "Ammunition"
    • 3 Translation
      • Track 5 at frame 5700 has exactly the same value as tracks 4 and 6
      • Track 10 at frame 8764 has exactly the same value as tracks 9 and 11
      • Track 13 at frame 11500 has exactly the same value as tracks 12 and 14
    • 2 Rotation
      • Track 9 at frame 8764 has exactly the same value as tracks 8 and 10
      • Track 12 at frame 11500 has exactly the same value as tracks 11 and 13
  • 4 Helper 0
    • 4 Rotation
      • Track 1 at frame 5700 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 6300 has exactly the same value as tracks 1 and 3
      • Track 5 at frame 8764 has exactly the same value as tracks 4 and 6
      • Track 8 at frame 11500 has exactly the same value as tracks 7 and 9
  • 4 ParticleEmitter2 0 - "smoke"
    • 4 Visibility
      • Track 3 at frame 5700 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 6300 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 8764 has exactly the same value as tracks 6 and 8
      • Track 10 at frame 11500 has exactly the same value as tracks 9 and 11
  • 2 ParticleEmitter2 2 - "ammu"
    • 2 Visibility
      • Track 6 at frame 8764 has exactly the same value as tracks 5 and 7
      • Track 9 at frame 11500 has exactly the same value as tracks 8 and 10
  • 2 ParticleEmitter2 3 - "Etincelle"
    • 2 Visibility
      • Track 5 at frame 8764 has exactly the same value as tracks 4 and 6
      • Track 8 at frame 11500 has exactly the same value as tracks 7 and 9
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