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Model validation: Sweep_Wind_Medium

Sweep_Wind_Medium.mdx

0 errors 1 severe 2 warnings 14 unused
  • 1 Bone 2 - "bone_w1"
    • 1 Rotation
      • Track 2 at frame 125 is lower than the track before it at 250
  • 1 Model
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 1 Bone 0 - "bone_root"
    • There are no vertices attached to this bone
  • 1 GeosetAnimation 0
    • 1 Alpha
      • Track 3 at frame 1500 has exactly the same value as tracks 2 and 4
  • 2 Bone 1 - "bone_wind"
    • 2 Translation
      • Track 3 at frame 1500 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 1750 has exactly the same value as tracks 3 and 5
  • 2 ParticleEmitter2 0 - "sweep_fire"
    • 2 Visibility
      • Track 3 at frame 1500 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 1750 has exactly the same value as tracks 3 and 5
  • 2 ParticleEmitter2 1 - "sweep_sparks"
    • 2 Visibility
      • Track 3 at frame 1500 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 1750 has exactly the same value as tracks 3 and 5
  • 2 ParticleEmitter2 2 - "sweep_fire_birth"
    • 2 Visibility
      • Track 3 at frame 1500 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 1750 has exactly the same value as tracks 3 and 5
  • 2 ParticleEmitter2 3 - "sweep_fire"
    • 2 Visibility
      • Track 3 at frame 1500 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 1750 has exactly the same value as tracks 3 and 5
  • 2 RibbonEmitter 0 - "sweep_ribbon"
    • 2 Visibility
      • Track 3 at frame 1500 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 1750 has exactly the same value as tracks 3 and 5
  • unused Material 0
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