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Model validation: Sweep_Lightning_Large

Sweep_Lightning_Large.mdx

0 errors 7 severe 1 warnings 121 unused
  • 1 1 GeosetAnimation 4
    • 1 1 Alpha
      • Track 2 at frame 0 is lower than the track before it at 50
      • Track 1 at frame 50 has exactly the same value as tracks 0 and 2
  • 1 33 Bone 0 - "bone_z1"
    • 1 15 Rotation
      • Track 3 at frame 0 is lower than the track before it at 50
      • Track 33 at frame 535 is not in global sequence 1
      • Track 5 at frame 20 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 30 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 40 has exactly the same value as tracks 6 and 8
      • Track 10 at frame 75 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 85 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 95 has exactly the same value as tracks 11 and 13
      • Track 20 at frame 190 has exactly the same value as tracks 19 and 21
      • Track 21 at frame 200 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 210 has exactly the same value as tracks 21 and 23
      • Track 25 at frame 245 has exactly the same value as tracks 24 and 26
      • Track 26 at frame 255 has exactly the same value as tracks 25 and 27
      • Track 29 at frame 285 has exactly the same value as tracks 28 and 30
      • Track 30 at frame 295 has exactly the same value as tracks 29 and 31
      • Track 31 at frame 305 has exactly the same value as tracks 30 and 32
    • 18 Translation
      • Track 29 at frame 535 is not in global sequence 1
      • Track 1 at frame 20 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 30 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 40 has exactly the same value as tracks 2 and 4
      • Track 6 at frame 75 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 85 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 95 has exactly the same value as tracks 7 and 9
      • Track 11 at frame 130 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 140 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 150 has exactly the same value as tracks 12 and 14
      • Track 16 at frame 190 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 200 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 210 has exactly the same value as tracks 17 and 19
      • Track 21 at frame 245 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 255 has exactly the same value as tracks 21 and 23
      • Track 25 at frame 285 has exactly the same value as tracks 24 and 26
      • Track 26 at frame 295 has exactly the same value as tracks 25 and 27
      • Track 27 at frame 305 has exactly the same value as tracks 26 and 28
  • 1 27 Bone 1 - "bone_z2"
    • 1 14 Rotation
      • Track 3 at frame 15 is lower than the track before it at 30
      • Track 21 at frame 515 is not in global sequence 2
      • Track 1 at frame 15 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 30 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 15 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 45 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 95 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 110 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 125 has exactly the same value as tracks 8 and 10
      • Track 12 at frame 175 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 190 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 205 has exactly the same value as tracks 13 and 15
      • Track 17 at frame 255 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 270 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 285 has exactly the same value as tracks 18 and 20
    • 13 Translation
      • Track 20 at frame 515 is not in global sequence 2
      • Track 1 at frame 15 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 30 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 45 has exactly the same value as tracks 2 and 4
      • Track 6 at frame 95 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 110 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 125 has exactly the same value as tracks 7 and 9
      • Track 11 at frame 175 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 190 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 205 has exactly the same value as tracks 12 and 14
      • Track 16 at frame 255 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 270 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 285 has exactly the same value as tracks 17 and 19
  • 2 26 Bone 2 - "bone_z3"
    • 1 13 Translation
      • Track 2 at frame 0 is lower than the track before it at 20
      • Track 1 at frame 20 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 0 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 40 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 60 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 130 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 150 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 170 has exactly the same value as tracks 8 and 10
      • Track 12 at frame 240 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 260 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 280 has exactly the same value as tracks 13 and 15
      • Track 17 at frame 350 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 370 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 390 has exactly the same value as tracks 18 and 20
    • 1 13 Rotation
      • Track 2 at frame 0 is lower than the track before it at 20
      • Track 1 at frame 20 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 0 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 40 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 60 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 130 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 150 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 170 has exactly the same value as tracks 8 and 10
      • Track 12 at frame 240 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 260 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 280 has exactly the same value as tracks 13 and 15
      • Track 17 at frame 350 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 370 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 390 has exactly the same value as tracks 18 and 20
  • 2 23 Bone 3 - "bone_z4"
    • 1 12 Translation
      • Track 1 at frame 0 is lower than the track before it at 20
      • Track 1 at frame 0 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 40 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 60 has exactly the same value as tracks 2 and 4
      • Track 6 at frame 120 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 140 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 160 has exactly the same value as tracks 7 and 9
      • Track 11 at frame 220 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 240 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 260 has exactly the same value as tracks 12 and 14
      • Track 16 at frame 320 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 340 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 360 has exactly the same value as tracks 17 and 19
    • 1 11 Rotation
      • Track 1 at frame 0 is lower than the track before it at 20
      • Track 1 at frame 0 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 40 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 60 has exactly the same value as tracks 2 and 4
      • Track 6 at frame 120 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 140 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 160 has exactly the same value as tracks 7 and 9
      • Track 11 at frame 220 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 240 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 260 has exactly the same value as tracks 12 and 14
      • Track 18 at frame 340 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 360 has exactly the same value as tracks 18 and 20
  • 1 Model
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 10 Bone 4 - "bone_z_main"
    • 10 Rotation
      • Track 1 at frame 50 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 70 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 90 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 110 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 200 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 220 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 240 has exactly the same value as tracks 8 and 10
      • Track 12 at frame 330 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 350 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 370 has exactly the same value as tracks 13 and 15
  • unused Material 0
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