Name | Type | is_array | initial_value |
AlreadySaid | boolean | Yes | |
BulletType | itemcode | Yes | |
CurrentlyEquippedItem | item | Yes | |
EquipSounds | sound | Yes | |
FilledIn | integer | No | |
HandleID | integer | No | |
Hashtable | hashtable | No | |
HPBefore | real | No | |
IsReloading | boolean | Yes | |
ItemCounter | integer | No | |
KilledZombies | integer | Yes | |
L | location | No | |
LoopingInteger | integervar | No | |
ManaBefore | real | No | |
Milestones | boolean | Yes | |
MilestonesCount | integer | No | |
MZombiesKilled | integer | Yes | |
NZombiesKilled | integer | Yes | |
order | integer | No | |
PlayerID | integer | No | |
RandomInteger | integer | No | |
RandomZombie | unit | No | |
RandomZombieGroup | group | No | |
ReloadingItem | item | No | |
ReloadingUnit | unit | Yes | |
ReloadSounds | sound | Yes | |
ReloadTimer | timer | Yes | |
RepeatInteger | integer | No | |
SkillHandleID | integer | No | |
SkillHandleID2 | integer | No | |
SkillHashtable | hashtable | No | |
SkillHashtable2 | hashtable | No | |
SkillID | integer | No | |
SkillID2 | integer | No | |
SkillTimer1 | timer | Yes | |
SkillTimer2 | timer | Yes | |
Survivor | unit | Yes | |
TempItem | item | No | |
TempPoint | location | No | |
TempUnit | unit | No | |
TotalWeapons | integer | No | |
UMZombiesKilled | integer | Yes | |
WeaponRounds | integer | Yes | |
WeaponTypes | itemcode | Yes | |
WeaponUnit | unitcode | Yes |