Name | Type | is_array | initial_value |
a | real | No | |
AttackGroup | group | No | |
B1T | integervar | No | |
BT2 | integervar | No | |
BT_Angle | real | Yes | |
BT_Dummy | unit | Yes | |
BT_Equation | real | Yes | |
BT_Group | group | Yes | |
BT_Group1 | group | No | |
BT_Hero | unit | Yes | |
BT_Loop | integer | No | |
BT_Main_Point | location | Yes | |
BT_Max_Distance | real | Yes | |
BT_Off | boolean | Yes | |
BT_Offset | real | Yes | |
BT_Part | integer | Yes | |
BT_Point | location | Yes | |
BT_Positive | integer | Yes | |
BT_Special | effect | Yes | |
BT_Speed | real | Yes | |
BT_Take_Dist | real | Yes | |
BT_Times | integer | No | |
EA_Angle | real | Yes | |
EA_Boolean | boolean | Yes | |
EA_Calc_Real | real | Yes | |
EA_Caster | unit | Yes | |
EA_effect | string | Yes | |
EA_HeigtDecreaser | real | Yes | |
EA_Index | integer | Yes | |
EA_IndexSize | integer | Yes | |
EA_LagPreventer | integer | Yes | |
EA_Lightning | lightning | Yes | |
EA_Lightning_Nummber | integer | Yes | |
EA_LightningHeight | real | Yes | |
EA_LightningImpactArea | real | Yes | |
EA_Loc | location | No | |
EA_Loop_int | integervar | Yes | |
EA_Offset | real | Yes | |
EA_OffsetDecreaser | real | Yes | |
EA_Real | real | Yes | |
EA_TargetX | real | Yes | |
EA_TargetY | real | Yes | |
EA_Tree_checker | unit | No | |
EA_X | real | Yes | |
EA_Y | real | Yes | |
EA_ZLoc | location | No | |
EQ_Angle | real | Yes | |
EQ_Caster | unit | Yes | |
EQ_CasterGroup | group | No | |
EQ_ChunkEnemyGroup | group | No | |
EQ_ChunksDamage | real | No | |
EQ_ChunksDoDamageAfterDeath | boolean | No | |
EQ_ChunksDuration | real | No | |
EQ_ChunkType | destructablecode | No | |
EQ_CreateChunks | boolean | No | |
EQ_CreateEffects | boolean | No | |
EQ_CurrentChunks | integer | Yes | |
EQ_Distance | real | Yes | |
EQ_Distance_Offset | real | Yes | |
EQ_Distance_Offset_2 | real | Yes | |
EQ_DistanceMax | real | No | |
EQ_EffectGroundChuckDestroyed | string | No | |
EQ_EffectGroundClap | string | No | |
EQ_EffectGroundClap_2 | string | No | |
EQ_EffectGroundDust | string | No | |
EQ_Facing | real | Yes | |
EQ_Integer1 | integer | No | |
EQ_Integer2 | integervar | No | |
EQ_LimitedChunks | boolean | No | |
EQ_Loc | location | Yes | |
EQ_MakeDeformations | boolean | No | |
EQ_MaxChunks | integer | No | |
EQ_RemoveChunks | boolean | No | |
EQ_RemoveDestructables | boolean | No | |
Fort_BlueCounter | texttag | No | |
Fort_BlueCounter_Copy | texttag | No | |
Fort_BlueCounter_Copy_Copy | texttag | No | |
Fort_BlueGroup | group | No | |
Fort_BlueGroup_Copy | group | No | |
Fort_BlueGroup_Copy_Copy | group | No | |
Fort_BlueStatus | string | No | |
Fort_BlueStatus_Copy | string | No | |
Fort_BlueStatus_Copy_Copy | string | No | |
Fort_BlueTime | real | No | |
Fort_BlueTime_Copy | real | No | |
Fort_BlueTime_Copy_Copy | real | No | |
Fort_Building | unit | No | |
Fort_Building_Copy | unit | No | |
Fort_Building_Copy_Copy | unit | No | |
Fort_Initialized | boolean | No | |
Fort_Initialized_Copy | boolean | No | |
Fort_Initialized_Copy_Copy | boolean | No | |
Fort_RedCounter | texttag | No | |
Fort_RedCounter_Copy | texttag | No | |
Fort_RedCounter_Copy_Copy | texttag | No | |
Fort_RedGroup | group | No | |
Fort_RedGroup_Copy | group | No | |
Fort_RedGroup_Copy_Copy | group | No | |
Fort_RedStatus | string | No | |
Fort_RedStatus_Copy | string | No | |
Fort_RedStatus_Copy_Copy | string | No | |
Fort_RedTime | real | No | |
Fort_RedTime_Copy | real | No | |
Fort_RedTime_Copy_Copy | real | No | |
g | group | No | |
i | integervar | No | |
i2 | integer | No | |
ID | integer | Yes | |
ID2 | integer | No | |
IDMax | integer | No | |
Quest | quest | No | |
QuestReq1 | questitem | No | |
QuestReq2 | questitem | No | |
r | real | No | |
r2 | real | No | |
SB_Angle | real | Yes | |
SB_AOE | real | Yes | |
SB_Caster | unit | No | |
SB_Casters | unit | Yes | |
SB_ConvertedDamage | real | Yes | |
SB_CountIntegers | integer | Yes | |
SB_Damage | real | No | |
SB_DestroyTrees | boolean | No | |
SB_Distances | real | Yes | |
SB_DmgAOE | real | No | |
SB_Group | group | No | |
SB_HighSettings | real | Yes | |
SB_Integers | integer | Yes | |
SB_JumpHigh | real | Yes | |
SB_Points | location | Yes | |
SB_ReachedDistance | real | Yes | |
SB_Reals | real | No | |
SB_RealTimer | real | Yes | |
SB_SpeedIncreasement | real | No | |
SB_SpeedUnits | real | Yes | |
SB_TempPoint | location | Yes | |
SB_TotalUnitGroup | group | No | |
SB_TreesDestroy | boolean | Yes | |
SB_Unit | unit | Yes | |
SBA_Integers | integer | No | |
SBA_JumpHigh_Distance | real | No | |
SBA_Speed | real | No | |
SBA_TargetPoint | location | No | |
SBA_Unit | unit | No | |
SBAngle | real | Yes | |
SBArray | integer | No | |
SBBlade | unit | Yes | |
SBBladePos | location | Yes | |
SBBladePos_second | location | No | |
SBBladeSpeed | real | No | |
SBCaster | unit | Yes | |
SBCasterPos | location | Yes | |
SBDamage | real | No | |
SBDistance | integer | Yes | |
SBLevel | integer | Yes | |
SBLoop | integervar | No | |
SBMaxDistance | integer | Yes | |
SBPoint | location | Yes | |
SBRadius | real | No | |
SBTransparency | integer | Yes | |
SBTransparencyRate | integer | No | |
SBUnitGroup | group | Yes | |
SBUnitGroupDamaged | group | Yes | |
SE_AttackType | attacktype | No | |
SE_DamageType | damagetype | No | |
SE_ExplosionDamages | real | Yes | |
SE_ExplosionDamagesAoe | real | Yes | |
SE_ExplosionModel | string | No | |
SE_Hash | hashtable | No | |
SE_Integer | integer | No | |
SE_Integer2 | integer | No | |
SE_Integer3 | integervar | No | |
SE_Integer4 | integer | No | |
SE_Point | location | No | |
SE_Point2 | location | No | |
SE_Real | real | No | |
SE_Real2 | real | No | |
SE_Real3 | real | No | |
SE_RockGroup | group | No | |
SE_RockHeightDecrement | real | Yes | |
SE_RockHeightSpeed | real | Yes | |
SE_RocksAngle | real | Yes | |
SE_RocksAngleRandom | real | Yes | |
SE_RockScaleMax | real | Yes | |
SE_RockScaleMin | real | Yes | |
SE_RocksDamages | real | Yes | |
SE_RocksDamagesAoe | real | Yes | |
SE_RocksIntervalAngle | real | Yes | |
SE_RocksNumber | integer | Yes | |
SE_RockSpeed | real | Yes | |
SE_RocksUnitType | unitcode | No | |
SE_SandModel | string | No | |
SE_SandSpeed | real | Yes | |
SE_SandUnitType | unitcode | No | |
SE_Unit | unit | No | |
SE_Unit2 | unit | No | |
SE_WaveGroup | group | No | |
Spawner_Bases | rect | Yes | |
Spawner_Creeps | unitcode | Yes | |
Spawner_CurrentWave | integer | No | |
Spawner_DelayBetweenEachCreep | real | No | |
Spawner_DelayBetweenEachWave | real | No | |
Spawner_EnemyPlayer | player | No | |
Spawner_InitialDelay | real | No | |
Spawner_InitialTimer | timer | No | |
Spawner_NumberofWaves | integer | No | |
Spawner_Region | rect | Yes | |
Spawner_WavePopulation | integer | Yes | |
Sweep_Caster | unit | Yes | |
Sweep_Data | real | Yes | |
Sweep_DataCount | integer | No | |
Sweep_Group | group | Yes | |
Sweep_Lightning | lightning | Yes | |
Sweep_Max | integer | No | |
u | unit | No | |
u2 | unit | No | |
x | real | No | |
x2 | real | No | |
y | real | No | |
y2 | real | No | |
zLoc | location | No |