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Triggers
Survival X escape the Assassins 2!.w3x
Variables
Initialization
Peasant and king Message
Assassin Message
Time To Humans Win
Peasent die
Red Peasent Die
Blue Peasent Die
Purple Peasent Die
Yellow Peasent Die
Orange Peasent Die
Brown King Die Copy
Assassain Win
Assassain Win
Assassain Die
Assassasin Die
Kick
Kick Red
Kick Blue
Kick Purple
Kick Yellow
Kick Orange
Kick Green
Kick Dark Green
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Assassins_Gruop
force
No
HumansWin
timer
Yes
Peasents_Group
force
No
Force00
Peasant and king Message
Events
Map initialization
Conditions
Actions
Sound - Play War2IntroMusic <gen>
Game - Display to Player Group - Player 1 (Red) the text: You are a peasant. Your objective is just to stay alive. The assassins are out there in the forest. There main objective is to hunt you down and kill you once you die you stay dead. There are items scattered around the world to help you stay safe.You have 30 minutes untill you win how ever.... you will not be shown the time!As you as player Red you may kick players by typeing -kick [playercolor] and Dark Green is to words.
Game - Display to Player Group - Player 3 (Teal) the text: You are a peasant. Your objective is just to stay alive. The assassins are out there in the forest. There main objective is to hunt you down and kill you once you die you stay dead. There are items scattered around the world to help you stay safe.You have 30 minutes untill you win how ever.... you will not be shown the time!
Game - Display to Player Group - Player 4 (Purple) the text: You are a peasant. Your objective is just to stay alive. The assassins are out there in the forest. There main objective is to hunt you down and kill you once you die you stay dead. There are items scattered around the world to help you stay safe.You have 30 minutes untill you win how ever.... you will not be shown the time!
Game - Display to Player Group - Player 5 (Yellow) the text: You are a peasant. Your objective is just to stay alive. The assassins are out there in the forest. There main objective is to hunt you down and kill you once you die you stay dead. There are items scattered around the world to help you stay safe.You have 30 minutes untill you win how ever.... you will not be shown the time!
Game - Display to Player Group - Player 6 (Orange) the text: You are a peasant. Your objective is just to stay alive. The assassins are out there in the forest. There main objective is to hunt you down and kill you once you die you stay dead. There are items scattered around the world to help you stay safe.You have 30 minutes untill you win how ever.... you will not be shown the time!
Game - Display to Player Group - Player 12 (Brown) the text: You are the king you must protect the surviving peasents antill the timer runs out and you win try not to die you must live for 30 mins once you die tou stay dead. how ever...you will not be shown the time untill you win! IMPORTANT: THE ASSASSINS DO NOT HAVE TO KILL YOU TO WIN. AS LONG AS THE PEASENTS ARE DEAD THEY WIN!
Wait 60.00 seconds
Game - Display to (All allies of Player 1 (Red).) for 15.00 seconds the text: This map is a hunting and survival game so always keep moving or die. DO NOT try to win just by building towers Unlees you upgrade them because they are weak they will be torn through by the assassins only do it if its your only hope for survival! Survival X escape the Assassans 2 created by aaa90ii
Wait 300.00 seconds
Game - Display to Player Group - Player 1 (Red) for 10.00 seconds the text: You have 25 more mins untill your victory!
Game - Display to Player Group - Player 2 (Blue) for 10.00 seconds the text: You have 25 more mins untill your victory!
Game - Display to Player Group - Player 4 (Purple) for 10.00 seconds the text: You have 25 more mins untill your victory!
Game - Display to Player Group - Player 5 (Yellow) for 10.00 seconds the text: You have 25 more mins untill your victory!
Game - Display to Player Group - Player 6 (Orange) for 10.00 seconds the text: You have 25 more mins untill your victory!
Game - Display to Player Group - Player 12 (Brown) for 10.00 seconds the text: You have 25 more mins untill your victory!
Wait 300.00 seconds
Game - Display to Player Group - Player 1 (Red) for 10.00 seconds the text: You have 20 more mins untill your victory!
Game - Display to Player Group - Player 2 (Blue) for 10.00 seconds the text: You have 20 more mins untill your victory!
Game - Display to Player Group - Player 4 (Purple) for 10.00 seconds the text: You have 20 more mins untill your victory!
Game - Display to Player Group - Player 5 (Yellow) for 10.00 seconds the text: You have 20 more mins untill your victory!
Game - Display to Player Group - Player 6 (Orange) for 10.00 seconds the text: You have 20 more mins untill your victory!
Game - Display to Player Group - Player 12 (Brown) for 10.00 seconds the text: You have 20 more mins untill your victory!
Wait 300.00 seconds
Game - Display to Player Group - Player 1 (Red) for 10.00 seconds the text: You have 15 more mins untill your victory!
Game - Display to Player Group - Player 2 (Blue) for 10.00 seconds the text: You have 15 more mins untill your victory!
Game - Display to Player Group - Player 4 (Purple) for 10.00 seconds the text: You have 15 more mins untill your victory!
Game - Display to Player Group - Player 5 (Yellow) for 10.00 seconds the text: You have 15 more mins untill your victory!
Game - Display to Player Group - Player 6 (Orange) for 10.00 seconds the text: You have 15 more mins untill your victory!
Game - Display to Player Group - Player 12 (Brown) for 10.00 seconds the text: You have 15 more mins untill your victory!
Wait 300.00 seconds
Game - Display to Player Group - Player 1 (Red) for 10.00 seconds the text: You have 10 more mins untill your victory!
Game - Display to Player Group - Player 2 (Blue) for 10.00 seconds the text: You have 10 more mins untill your victory!
Game - Display to Player Group - Player 4 (Purple) for 10.00 seconds the text: You have 10 more mins untill your victory!
Game - Display to Player Group - Player 5 (Yellow) for 10.00 seconds the text: You have 10 more mins untill your victory!
Game - Display to Player Group - Player 6 (Orange) for 10.00 seconds the text: You have 10 more mins untill your victory!
Game - Display to Player Group - Player 12 (Brown) for 10.00 seconds the text: You have 10 more mins untill your victory!
Wait 300.00 seconds
Game - Display to Player Group - Player 1 (Red) for 10.00 seconds the text: You have 5 more mins untill your victory!
Game - Display to Player Group - Player 2 (Blue) for 10.00 seconds the text: You have 5 more mins untill your victory!
Game - Display to Player Group - Player 4 (Purple) for 10.00 seconds the text: You have 5 more mins untill your victory!
Game - Display to Player Group - Player 5 (Yellow) for 10.00 seconds the text: You have 5 more mins untill your victory!
Game - Display to Player Group - Player 6 (Orange) for 10.00 seconds the text: You have 5 more mins untill your victory!
Game - Display to Player Group - Player 12 (Brown) for 10.00 seconds the text: You have 5 more mins untill your victory!
Wait 180.00 seconds
Game - Display to Player Group - Player 1 (Red) for 10.00 seconds the text: You have 1 more min untill your victory!!!!!
Game - Display to Player Group - Player 2 (Blue) for 10.00 seconds the text: You have 1 more min untill your victory!!!!!
Game - Display to Player Group - Player 4 (Purple) for 10.00 seconds the text: You have 1 more min untill your victory!!!!!
Game - Display to Player Group - Player 5 (Yellow) for 10.00 seconds the text: You have 1 more min untill your victory!!!!!
Game - Display to Player Group - Player 6 (Orange) for 10.00 seconds the text: You have 1 more min untill your victory!!!!!
Game - Display to Player Group - Player 12 (Brown) for 10.00 seconds the text: You have 1 more min untill your victory!!!!!
Assassin Message
Events
Map initialization
Conditions
Actions
Game - Display to Player Group - Player 7 (Green) the text: You are the assassins. Your goal is to assassinate all the humans and the king trying to take over your territory. Stick to the cover of the trees, the shall hide you well. Coordinate your attack with maximum effectiveness.You have 30 minutes untill you loose how ever.... you will not be shown the time!
Game - Display to Player Group - Player 11 (Dark Green) the text: You are the assassins. Your goal is to assassinate all the humans and the king trying to take over your territory. Stick to the cover of the trees, the shall hide you well. Coordinate your attack with maximum effectiveness.You have 30 minutes untill you loose how ever.... you will not be shown the time!
Wait 60.00 seconds
Game - Display to Player Group - Player 7 (Green) the text: You have 30 minutes untill you loose however.... you will not be shown the time!DO NOT be scard of the towers the peasents build they are weak Unless they are advanced towers they are your biggst threat!And you c.And try to kill the king first because he is your biggst chellenge you may need help from your ally he also knows reincarnation.
Game - Display to Player Group - Player 11 (Dark Green) the text: You have 30 minutes untill you loose however.... you will not be shown the time!DO NOT be scard of the towers the peasents build they are weak Unless they are advanced towers they are your bigst threat!And you can revive your Deadly Assassin only once! and your Ninjas 5 times.And try to kill the king first because he is your biggst chellenge you may need help from your ally he also knows reincarnation.The kings reincarnation cooldown is 5 mins so kill him before the or he reincarates again!
Wait 60.00 seconds
Game - Display to (All allies of Player 7 (Green).) for 30.00 seconds the text: This is a hunting and survival game. now if you want to kill the Peasants i advise you spilt your teams of 2 up to cover more ground. how ever you can only re-spawn by clicking on your assassan base you only have 1 spawn of daedly assassans!!TO WIN YOU DO NOT HAVE TO KILL THE KING ONLY ALL THE PEASENTS! Survival X escape the Assassans 2 by aaa90ii
Wait 300.00 seconds
Game - Display to Player Group - Player 7 (Green) for 10.00 seconds the text: WARNING!! 25 mins to go. And humans win!
Game - Display to Player Group - Player 7 (Green) for 10.00 seconds the text: WARNING!! 25 mins to go. And humans win!
Wait 300.00 seconds
Game - Display to Player Group - Player 7 (Green) for 10.00 seconds the text: WARNING!! 20 mins to go. And humans win!YOU MAY BUY A GREAT ITEM FROM YOUR ASSASSIN BASE USED FOR DESTROYING TOWERS!
Game - Display to Player Group - Player 11 (Dark Green) for 10.00 seconds the text: WARNING!! 20 mins to go. And humans win!YOU MAY BUY A GREAT ITEM FROM YOUR ASSASSIN BASE USED FOR DESTROYING TOWERS!
Wait 300.00 seconds
Game - Display to Player Group - Player 7 (Green) for 10.00 seconds the text: WARNING!! 15 mins to go. And humans win!YOU MAY BUY A GREAT ITEM TO REVIVE ONE OF YOUR ASSASSINS AT YOUR ASSASSIN BASE!
Game - Display to Player Group - Player 7 (Green) for 10.00 seconds the text: WARNING!! 15 mins to go. And humans win!YOU MAY BUY A GREAT ITEM TO REVIVE ONE OF YOUR ASSASSINS AT YOUR ASSASSIN BASE!
Wait 300.00 seconds
Game - Display to Player Group - Player 7 (Green) for 10.00 seconds the text: WARNING!! 10 mins to go. And humans win!YOU MAY BUY A GREAT ITEM THAT DESTROYS MULTIPLE TOWERS AT YOUR ASSASSINS BASE!
Game - Display to Player Group - Player 11 (Dark Green) for 10.00 seconds the text: WARNING!! 10 mins to go. And humans win!YOU MAY BUY A GREAT ITEM THAT DESTROYS MULTIPLE TOWERS AT YOUR ASSASSINS BASE!
Wait 300.00 seconds
Game - Display to Player Group - Player 7 (Green) for 10.00 seconds the text: WARNING!! 5 mins to go. And humans win!
Game - Display to Player Group - Player 11 (Dark Green) for 10.00 seconds the text: WARNING!! 5 mins to go. And humans win!
Wait 180.00 seconds
Game - Display to Player Group - Player 7 (Green) for 10.00 seconds the text: 1 MINUTE WARNING!!! UNTILL HUMANS VICTORY!
Game - Display to Player Group - Player 11 (Dark Green) for 10.00 seconds the text: 1 MINUTE WARNING!!! UNTILL HUMANS VICTORY!
Time To Humans Win
Events
Time - Elapsed game time is 1802.00 seconds
Time - HumansWin[1802] expires
Conditions
Actions
Sound - Play rock <gen>
Player Group - Pick every player in Player Group - Player 1 (Red) and do (Victory Player 1 (Red) (Show dialogs, Show scores))
Player Group - Pick every player in Player Group - Player 2 (Blue) and do (Victory Player 2 (Blue) (Show dialogs, Show scores))
Player Group - Pick every player in Player Group - Player 4 (Purple) and do (Victory Player 4 (Purple) (Show dialogs, Show scores))
Player Group - Pick every player in Player Group - Player 5 (Yellow) and do (Victory Player 5 (Yellow) (Show dialogs, Show scores))
Player Group - Pick every player in Player Group - Player 6 (Orange) and do (Victory Player 6 (Orange) (Show dialogs, Show scores))
Player Group - Pick every player in Player Group - Player 12 (Brown) and do (Victory Player 12 (Brown) (Show dialogs, Show scores))
Player Group - Pick every player in Player Group - Player 7 (Green) and do (Defeat Player 7 (Green) with the message: Defeat!)
Player Group - Pick every player in Player Group - Player 11 (Dark Green) and do (Defeat Player 11 (Dark Green) with the message: Defeat!)
Red Peasent Die
Events
Unit - A unit owned by Player 1 (Red) . Dies
Conditions
(Number of living Peasant units owned by Player 1 (Red)) Equal to 0
Actions
Sound - Play HeadHunterYesAttack2 <gen>
Wait 1.00 seconds
Unit Group - Pick every unit in (Units in (Playable map area) owned by Player 1 (Red)) and do (Remove (Picked unit) from the game)
Game - Display to (All players) the text: (RED) A peasent has been assassinated!
Wait 1.00 seconds
Game - Defeat Player 1 (Red) with the message: Defeat!
Blue Peasent Die
Events
Unit - A unit owned by Player 2 (Blue) . Dies
Conditions
(Number of living Peasant units owned by Player 2 (Blue)) Equal to 0
Actions
Sound - Play HeadHunterYesAttack2 <gen>
Wait 1.00 seconds
Unit Group - Pick every unit in (Units in (Playable map area) owned by Player 2 (Blue)) and do (Remove (Picked unit) from the game)
Game - Display to (All players) for 5.00 seconds the text: (BLUE) A peasent has been assassinated!
Wait 1.00 seconds
Game - Defeat Player 2 (Blue) with the message: Defeat!
Purple Peasent Die
Events
Unit - A unit owned by Player 4 (Purple) . Dies
Conditions
(Number of living Peasant units owned by Player 4 (Purple)) Equal to 0
Actions
Sound - Play HeadHunterYesAttack2 <gen>
Wait 1.00 seconds
Unit Group - Pick every unit in (Units in (Playable map area) owned by Player 4 (Purple)) and do (Remove (Picked unit) from the game)
Game - Display to (All players) for 5.00 seconds the text: (PURPLE) A peasent has been assassinated!
Wait 1.00 seconds
Game - Defeat Player 4 (Purple) with the message: Defeat!
Yellow Peasent Die
Events
Unit - A unit owned by Player 5 (Yellow) . Dies
Conditions
(Number of living Peasant units owned by Player 5 (Yellow)) Equal to 0
Actions
Sound - Play HeadHunterYesAttack2 <gen>
Wait 1.00 seconds
Unit Group - Pick every unit in (Units in (Playable map area) owned by Player 5 (Yellow)) and do (Remove (Picked unit) from the game)
Game - Display to (All players) for 5.00 seconds the text: (YELLOW) A peasent has been assassinated!
Wait 1.00 seconds
Game - Defeat Player 5 (Yellow) with the message: Defeat!
Orange Peasent Die
Events
Unit - A unit owned by Player 6 (Orange) . Dies
Conditions
(Number of living Peasant units owned by Player 6 (Orange)) Equal to 0
Actions
Sound - Play HeadHunterYesAttack2 <gen>
Wait 1.00 seconds
Unit Group - Pick every unit in (Units in (Playable map area) owned by Player 6 (Orange)) and do (Remove (Picked unit) from the game)
Game - Display to (All players) for 5.00 seconds the text: (ORANGE) A peasent has been assassinated!
Wait 1.00 seconds
Game - Defeat Player 6 (Orange) with the message: Defeat!
Brown King Die Copy
Events
Unit - A unit owned by Player 12 (Brown) . Dies
Conditions
(Number of living King units owned by Player 12 (Brown)) Equal to 0
Actions
Sound - Play HeadHunterYesAttack2 <gen>
Wait 1.00 seconds
Unit Group - Pick every unit in (Units in (Playable map area) owned by Player 12 (Brown)) and do (Remove (Picked unit) from the game)
Game - Display to (All players) for 5.00 seconds the text: (BROWN) The king has been assassinated!
Wait 1.00 seconds
Game - Defeat Player 12 (Brown) with the message: Defeat!
Assassain Win
Events
Unit - A unit Dies
Conditions
(Number of living Peasant units owned by Player 1 (Red)) Equal to 0
(Number of living Peasant units owned by Player 2 (Blue)) Equal to 0
(Number of living Peasant units owned by Player 4 (Purple)) Equal to 0
(Number of living Peasant units owned by Player 5 (Yellow)) Equal to 0
(Number of living Peasant units owned by Player 6 (Orange)) Equal to 0
Actions
Wait 3.00 seconds
Sound - Play HeadHunterYesAttack2 <gen>
Wait 7.00 seconds
Game - Defeat Player 1 (Red) with the message: Defeat!
Game - Defeat Player 2 (Blue) with the message: Defeat!
Game - Defeat Player 4 (Purple) with the message: Defeat!
Game - Defeat Player 5 (Yellow) with the message: Defeat!
Game - Defeat Player 6 (Orange) with the message: Defeat!
Game - Defeat Player 12 (Brown) with the message: Defeat!
Wait 2.00 seconds
Game - Victory Player 7 (Green) ( Show dialogs, Show scores)
Game - Victory Player 11 (Dark Green) ( Show dialogs, Show scores)
Assassasin Die
Events
Unit - A unit Dies
Conditions
(Number of living Deadly Assassin units owned by Player 7 (Green)) Equal to 0
(Number of living Deadly Assassin units owned by Player 11 (Dark Green)) Equal to 0
Actions
Wait 2 seconds
Sound - Play rock <gen>
Wait 1.00 seconds
Unit Group - Pick every unit in (Units in (Playable map area) owned by Player 11 (Dark Green)) and do (Remove (Picked unit) from the game)
Wait 13.00 seconds
Game - Defeat Player 7 (Green) with the message: Defeat!
Wait 2 seconds
Unit Group - Pick every unit in (Units in (Playable map area) owned by Player 7 (Green)) and do (Remove (Picked unit) from the game)
Wait 13.00 seconds
Game - Defeat Player 11 (Dark Green) with the message: Defeat!
Wait 2 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
Game - Victory Player 5 (Yellow) ( Show dialogs, Show scores)
Game - Victory Player 6 (Orange) ( Show dialogs, Show scores)
Game - Victory Player 12 (Brown) ( Show dialogs, Show scores)
Kick Red
Events
Player - Player 1 (Red) types a chat message containing -Kick Red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units in (Playable map area) owned by Player 1 (Red)) and do (Remove (Dying unit) from the game)
Game - Display to (All players) for 5.00 seconds the text: Red was kicked out of the game
Wait 2 seconds
Game - Defeat Player 1 (Red) with the message: Defeat!
Kick Blue
Events
Player - Player 1 (Red) types a chat message containing -Kick blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units in (Playable map area) owned by Player 2 (Blue)) and do (Remove (Picked unit) from the game)
Game - Display to (All players) for 5.00 seconds the text: Blue was kicked out of the game
Wait 2 seconds
Game - Defeat Player 2 (Blue) with the message: Defeat!
Kick Purple
Events
Player - Player 1 (Red) types a chat message containing -Kick Purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units in (Playable map area) owned by Player 4 (Purple)) and do (Remove (Picked unit) from the game)
Game - Display to (All players) for 5.00 seconds the text: Purple was kicked out of the game
Wait 2 seconds
Game - Defeat Player 4 (Purple) with the message: Defeat!
Kick Yellow
Events
Player - Player 1 (Red) types a chat message containing -Kick Yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units in (Playable map area) owned by Player 5 (Yellow)) and do (Remove (Picked unit) from the game)
Game - Display to (All players) for 5.00 seconds the text: Yellow was kicked out of the game
Wait 2 seconds
Game - Defeat Player 5 (Yellow) with the message: Defeat!
Kick Orange
Events
Player - Player 1 (Red) types a chat message containing -Kick Orange (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units in (Playable map area) owned by Player 6 (Orange)) and do (Remove (Picked unit) from the game)
Game - Display to (All players) for 5.00 seconds the text: Orange was kicked out of the game
Wait 2 seconds
Game - Defeat Player 6 (Orange) with the message: Defeat!
Kick Green
Events
Player - Player 1 (Red) types a chat message containing -Kick Green (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units in (Playable map area) owned by Player 7 (Green)) and do (Remove (Picked unit) from the game)
Game - Display to (All players) for 5.00 seconds the text: Green was kicked out of the game
Wait 2 seconds
Game - Defeat Player 7 (Green) with the message: Defeat!
Kick Dark Green
Events
Player - Player 1 (Red) types a chat message containing -Kick Dark Green (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units in (Playable map area) owned by Player 11 (Dark Green)) and do (Remove (Picked unit) from the game)
Game - Display to (All players) for 5.00 seconds the text: Dark Green was kicked out of the game
Wait 2 seconds
Game - Defeat Player 11 (Dark Green) with the message: Defeat!
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