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Camera - . Apply . gg_cam_Camera_010 for Player 1 (Red) over 0.01 seconds
Camera - . Apply . gg_cam_Camera_009 for Player 1 (Red) over 4.00 seconds
Wait 2.00 seconds
Unit - Remove I be pheniox 0016 <gen> from the game
Unit - Remove I be pheniox 0017 <gen> from the game
Unit - Remove I be pheniox 0018 <gen> from the game
Unit - Remove I be pheniox 0019 <gen> from the game
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Indiana Jones' wive 0001 <gen> named Warrior : Play No sound and display RRRAAARRRRGGGGGGHHHHHHH . Modify duration: Set to 4.00 seconds and Don't wait
Wait 3.00 seconds
Animation - Play Indiana Jones' wive 0001 <gen> 's stand animation
Wait 5.00 seconds
Camera - . Apply . gg_cam_Camera_front_arthas_with_sky_view for Player 1 (Red) over 0.75 seconds
Animation - Play i be explody 0020 <gen> 's birth animation
Wait 4.00 seconds
Unit - Remove i be explody 0020 <gen> from the game
Wait 2 seconds
Cinematic - Send transmission to (All players) from Indiana Jones' wive 0001 <gen> named Warrior : Play No sound and display MWHAHAHAHAHAHA!!!!!! . Modify duration: Set to 5.00 seconds and Don't wait
Animation - Play Indiana Jones' wive 0001 <gen> 's stand channel animation
Wait 5.00 seconds
Trigger - Turn on meterors_2 <gen>
Wait 6.00 seconds
Trigger - Turn on meteors <gen>
Wait 10.00 seconds
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 9.00 seconds
Cinematic - Fade out over 9.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0.01 % transparency
Wait 9.00 seconds
Camera - . Apply . gg_cam_Camera_018 for Player 1 (Red) over 1.00 seconds
Cinematic - Fade in over 6.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0.10 % transparency
Wait 1.30 seconds
Camera - . Apply . gg_cam_Camera_012 for Player 1 (Red) over 9.00 seconds
Wait 9.00 seconds
Camera - . Apply . gg_cam_Camera_014 for Player 1 (Red) over 6.00 seconds
Wait 6.00 seconds
Camera - . Apply . gg_cam_Camera_015 for Player 1 (Red) over 4.00 seconds
Wait 2 seconds
Wait 4.00 seconds
Camera - . Apply . gg_cam_Camera_016 for Player 1 (Red) over 1.00 seconds
Wait 0.55 seconds
Camera - . Apply . gg_cam_Camera_017 for Player 1 (Red) over 6.00 seconds
Wait 8.00 seconds
Unit - Move Zombie 0047 <gen> instantly to (Center of Region_027 <gen>)
Special Effect - Create a special effect at (Center of Region_028 <gen>) using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
Special Effect - Create a special effect at (Center of Region_027 <gen>) using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
Special Effect - Create a special effect at (Center of Region_029 <gen>) using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
Special Effect - Create a special effect at (Center of Region_030 <gen>) using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
Unit - Move Zombie 0043 <gen> instantly to (Center of Region_028 <gen>)
Unit - Move Zombie 0045 <gen> instantly to (Center of Region_029 <gen>)
Unit - Move Zombie 0048 <gen> instantly to (Center of Region_030 <gen>)
Animation - Play Zombie 0047 <gen> 's birth animation
Animation - Play Zombie 0043 <gen> 's birth animation
Animation - Play Zombie 0048 <gen> 's birth animation
Animation - Play Zombie 0045 <gen> 's birth animation
Animation - Play Indiana Jones' wive 0001 <gen> 's stand - 1 animation
Wait 3.00 seconds
Unit - Order Zombie 0043 <gen> to Move To . (Center of Region_031 <gen>)
Unit - Order Zombie 0047 <gen> to Move To . (Center of Region_031 <gen>)
Unit - Order Zombie 0048 <gen> to Move To . (Center of Region_031 <gen>)
Unit - Order Zombie 0045 <gen> to Move To . (Center of Region_031 <gen>)
Wait 4.00 seconds
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 2.00 seconds
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_front_arthas_with_sky_view for Player 1 (Red) over 1.00 seconds
Wait 1.30 seconds
Special Effect - Create a special effect attached to the orgin (Unexpected type: 'attachpoint') of Indiana Jones' wive 0001 <gen> using Abilities\Spells\Orc\Purge\PurgeBuffTarget.mdl
Animation - Change Indiana Jones' wive 0001 <gen> 's size to ( 200.00 %, 200.00 %, 200.00 %) of its original size
Animation - Play Indiana Jones' wive 0001 <gen> 's stand victory animation
Special Effect - Create a special effect at (Center of Lightning <gen>) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Wait 2 seconds
Special Effect - Destroy (Last created special effect)
Special Effect - Destroy (Last created special effect)
Wait 4.00 seconds
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 3.00 seconds
Animation - Play Indiana Jones' wive 0001 <gen> 's stand - 1 animation
Wait 4.00 seconds
Unit - Set Indiana Jones' wive 0001 <gen> movement speed to 4.00
Unit - Order Indiana Jones' wive 0001 <gen> to Attack . Higgarptob 0000 <gen>
Cinematic - Send transmission to (All players) from Indiana Jones' wive 0001 <gen> named Warrior : Play No sound and display DIIIIIEEEEEEEE!!!!!!!! . Modify duration: Set to 8.00 seconds and Don't wait
Wait 8.00 seconds
meteors
Events
Time - Every 3.00 seconds of game time
Conditions
Actions
Unit - Create 1 . comet for Player 4 (Purple) at (Center of comet_4 <gen>) facing Default building facing degrees
Unit - Create 1 . comet for Player 4 (Purple) at (Center of comet_3 <gen>) facing Default building facing degrees
Wait 2.00 seconds
Unit - Create 1 . comet for Player 4 (Purple) at (Center of comet_1 <gen>) facing Default building facing degrees
Wait 4.00 seconds
Unit - Create 1 . comet for Player 4 (Purple) at (Center of comet_2 <gen>) facing Default building facing degrees
meterors 2
Events
Time - Every 6.00 seconds of game time
Conditions
Actions
Unit - Create 1 . comet 2 for Player 4 (Purple) at (Center of Region_018 <gen>) facing Default building facing degrees
Wait 1.00 seconds
Unit - Create 1 . comet 3 for Player 4 (Purple) at (Center of Region_018 <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Create 1 . comet 2 for Player 4 (Purple) at (Center of Region_007 <gen>) facing Default building facing degrees
Unit - Create 1 . comet 3 for Player 4 (Purple) at (Center of Region_016 <gen>) facing Default building facing degrees
Wait 1.00 seconds
Unit - Create 1 . comet 2 for Player 4 (Purple) at (Center of Region_021 <gen>) facing Default building facing degrees
Unit - Create 1 . comet air for Player 4 (Purple) at (Center of Region_020 <gen>) facing Default building facing degrees
Wait 2.79 seconds
Unit - Create 1 . comet 3 for Player 4 (Purple) at (Center of Region_019 <gen>) facing Default building facing degrees
Unit - Create 1 . comet 3 for Player 4 (Purple) at (Center of Region_022 <gen>) facing 360.00 degrees
death
Events
Unit - A unit enters (Playable map area)
Conditions
(Unit-type of (Triggering unit)) Equal to comet
Actions
Wait 6.00 seconds
Unit - Remove (Triggering unit) from the game
death 2
Events
Unit - A unit enters (Entire map)
Conditions
((Unit-type of (Triggering unit)) Equal to comet 2) or ((Unit-type of (Triggering unit)) Equal to comet 3)
Actions
Wait 5.00 seconds
Unit - Kill (Triggering unit)
death 3
Events
Unit - A unit enters (Entire map)
Conditions
((Unit-type of (Triggering unit)) Equal to comet 3) or ((Unit-type of (Triggering unit)) Equal to comet air)
Actions
Wait 4.55 seconds
Unit - Kill (Triggering unit)
Hero1 Jump
Events
Time - Every 0.01 seconds of game time
Conditions
Actions
-------- movement --------
Unit - Move Indiana Jones' wive 0001 <gen> instantly to ((Position of Indiana Jones' wive 0001 <gen>) offset by 5.00 towards 0.00 degrees.)
-------- height --------
Animation - Change Indiana Jones' wive 0001 <gen> flying height to Jump at 400.00
Set Variable Set Jump = ((-0.36 x (Jump_x_coord x Jump_x_coord)) + (72.00 x Jump_x_coord))
Set Variable Set Jump_x_coord = (Jump_x_coord + 1)
Untitled Trigger 002
Events
Unit - A unit enters Region_032 <gen>
Conditions
Actions
Unit - Order Higgarptob 0000 <gen> to Attack . Indiana Jones' wive 0001 <gen>
Cinematic - Send transmission to (All players) from Indiana Jones' wive 0001 <gen> named Dead Warrior : Play No sound and display BLAUGHHH!!! . Modify duration: Set to 5.00 seconds and Don't wait
stop stuff
Events
Unit - Indiana Jones' wive 0001 <gen> Dies
Conditions
Actions
Sound - Stop PH1 <gen> Immediately
Sound - Play Record_Scratch502 <gen>
Trigger - Turn off meteors <gen>
Trigger - Turn off meterors_2 <gen>
Environment - Set sky to Lordaeron Summer Sky
Environment - Turn (Last created weather effect) Off
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Higgarptob 0000 <gen> named Gun Dude : Play No sound and display ... . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Camera - . Apply . gg_cam_Camera_Front_gun for Player 1 (Red) over 2.00 seconds
Wait 4.00 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
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