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Triggers
new d game.w3x
Variables
Initialization
Untitled Trigger 013
Untitled Trigger 001
Untitled Trigger 012
go bak 2 base
Untitled Trigger 007
unit move
Untitled Trigger 011
Untitled Trigger 010
Untitled Trigger 009
Untitled Trigger 008
Untitled Trigger 002
Untitled Trigger 002 Copy
Untitled Trigger 003
Untitled Trigger 003 Copy
Untitled Trigger 003 Copy 2
win
Untitled Trigger 004
Untitled Trigger 004 Copy 3
Untitled Trigger 004 Copy 2
Untitled Trigger 004 Copy
lose
Untitled Trigger 005
Untitled Trigger 005 Copy 2
Untitled Trigger 005 Copy 3
Untitled Trigger 005 Copy
gold
Untitled Trigger 006
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Untitled Trigger 013
Events
Player - Player 1 (Red) types a chat message containing -anx (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -anx (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -anx (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -anx (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Sound - Play war3mapImported\spa-l06-02[1].mp3 (Unexpected type: 'musictheme') .
Untitled Trigger 001
Events
Unit - A unit enters creat_unis <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of unit_tele <gen>)
Untitled Trigger 012
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Quest - Create a Optional quest titled music with the description type in -anx to play the song RAISE UP FROM PETEY PABLO WOOOOOOOOOO , using icon path ReplaceableTextures\CommandButtons\BTNFirebat.blp
Untitled Trigger 007
Events
Unit - A unit leaves Region_005 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of unit_tele <gen>)
Untitled Trigger 011
Events
Time - Every 180.00 seconds of game time
Conditions
Actions
Unit - Create 1 . damn im cool for Player 7 (Green) at (Center of spawn_2 <gen>) facing Default building facing degrees
Unit - Create 1 . damn im cool for Player 7 (Green) at (Center of spawn_3 <gen>) facing Default building facing degrees
Untitled Trigger 010
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Create 2 . hyrda prince for Player 7 (Green) at (Center of spawn_2 <gen>) facing Default building facing degrees
Untitled Trigger 009
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Create 2 . hyrda prince for Player 7 (Green) at (Center of spawn_3 <gen>) facing Default building facing degrees
Untitled Trigger 008
Events
Time - Every 70.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Hunter Killer for Player 7 (Green) at (Center of spawn_1 <gen>) facing Default building facing degrees
Untitled Trigger 002
Events
Time - Every 5.00 seconds of game time
Conditions
Actions
Unit - Create 3 . zergling for Player 7 (Green) at (Center of spawn_1 <gen>) facing Default building facing degrees
Unit - Create 4 . zergling for Player 7 (Green) at (Center of spawn_2 <gen>) facing Default building facing degrees
Untitled Trigger 002 Copy
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Hydralisk for Player 7 (Green) at (Center of spawn_3 <gen>) facing Default building facing degrees
Untitled Trigger 003
Events
Unit - A unit enters spawn_1 <gen>
Conditions
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of unit_tele <gen>)
Untitled Trigger 003 Copy
Events
Unit - A unit enters spawn_2 <gen>
Conditions
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of unit_tele <gen>)
Untitled Trigger 003 Copy 2
Events
Unit - A unit enters spawn_3 <gen>
Conditions
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of unit_tele <gen>)
Untitled Trigger 004
Events
Time - Elapsed game time is 600.00 seconds
Conditions
(Life of Melee trooper hero 0002 <gen>) Greater than or equal to 525.00
Actions
Cinematic - Turn cinematic mode On for Player Group - Player 1 (Red)
Camera - Lock camera target for Player 1 (Red) to Melee trooper hero 0002 <gen> , offset by ( 0 , 0 ) using Default rotation
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