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Triggers
smbrpg.w3x
Variables
Initialization
Untitled Trigger 004
Untitled Trigger 003 Copy
Untitled Trigger 003
Untitled Trigger 002
Untitled Trigger 001
Melee Initialization
Name
Type
is_array
initial_value
Untitled Trigger 004
Events
Map initialization
Conditions
(Player 2 (Blue) slot status) Equal to Is unused
Actions
Unit - Change ownership of Luigi 0004 <gen> to Player 1 (Red) and Change color
Untitled Trigger 003 Copy
Events
Unit - A unit enters Region_004 <gen>
Conditions
Actions
Player Group - Pick every player in (All allies of Player 1 (Red).) and do (Actions)
Loop - Actions
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Untitled Trigger 003
Events
Unit - Bowser 0130 <gen> Dies
Conditions
Actions
Destructible - Open Dungeon Gate 4192 <gen>
Untitled Trigger 002
Events
Unit - Luigi 0004 <gen> Dies
Conditions
Actions
Sound - Play smb1 <gen>
Untitled Trigger 001
Events
Unit - Mario 0005 <gen> Dies
Conditions
Actions
Sound - Play smb1 <gen>
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Quest - Display to (All players) the Quest Discovered message: Save Princess Peach from Bowser!
Visibility - Enable black mask
Quest - Create a Required quest titled Save Princess Peach with the description Kill Bowser and free Princess Peach , using icon path ReplaceableTextures\CommandButtons\BTNPeach.blp
Sound - Play Super_Mario_Bros_Theme2 <gen>
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Create starting units (for all players)
Melee Game - Run melee AI scripts (for computer players)
Melee Game - Enforce victory/defeat conditions (for all players)
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