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Model validation: Super Battle Droid

SuperBattleDroid.mdx

0 errors 0 severe 4 warnings 7 unused
  • 4 Model
    • Attachment 0 "Leg Right Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Attachment 1 "Leg Left Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
  • 1 Helper 1
    • 1 Rotation
      • Track 4 at frame 8667 has roughly the same value as tracks 3 and 5
  • 2 Helper 2
    • 2 Rotation
      • Track 16 at frame 9167 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 9667 has exactly the same value as tracks 16 and 18
  • 1 Helper 4
    • 1 Rotation
      • Track 15 at frame 9667 has roughly the same value as tracks 14 and 16
  • 2 Helper 5
    • 2 Rotation
      • Track 16 at frame 9167 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 9667 has exactly the same value as tracks 16 and 18
  • 1 Helper 7
    • 1 Rotation
      • Track 15 at frame 9667 has roughly the same value as tracks 14 and 16
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