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How to import Sunfury Champion mountless

Introduction

This is an automatically generated tutorial. It will guide you through the process of importing the model Sunfury Champion mountless of the bundle Sunfury Champion mountless. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.

Extract and Access

I am assuming that you have already downloaded the file Sunfury Champion.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).

When you have extracted the archive, it should look like this:

Sunfury Champion mountless
SunfuryChampion.mdx
Sunfury Champion_pauldron_diffuse.dds
Sunfury Champion_hair_diffuse.dds
Sunfury Champion_helmet2_diffuse.dds
Sunfury Champion_helmet1_diffuse.dds
Sunfury Champion_main_diffuse.dds
Sunfury Champion_main_emissive.dds

Open World Editor and click Module -> Import Manager:

This is the Import Manager. From here you can add and remove custom files from your map file:

Importing SunfuryChampion.mdx

Now Click the "Import File" Button:

Next select 'SunfuryChampion.mdx' in the folder which you extracted from the zip archive:

Sunfury Champion mountless
SunfuryChampion.mdx
Sunfury Champion_hair_diffuse.dds
Sunfury Champion_helmet1_diffuse.dds
Sunfury Champion_helmet2_diffuse.dds
Sunfury Champion_main_diffuse.dds
Sunfury Champion_main_emissive.dds
Sunfury Champion_pauldron_diffuse.dds

The file has been properly added to the map archive:

SunfuryChampion.mdx
Model
1,366
war3mapimported/SunfuryChampion.mdx

Done, you have imported the file SunfuryChampion.mdx.

Importing Sunfury Champion_hair_diffuse.dds

Now Click the "Import File" Button:

Next select 'Sunfury Champion_hair_diffuse.dds' in the folder which you extracted from the zip archive:

Sunfury Champion mountless
SunfuryChampion.mdx
Sunfury Champion_hair_diffuse.dds
Sunfury Champion_helmet1_diffuse.dds
Sunfury Champion_helmet2_diffuse.dds
Sunfury Champion_main_diffuse.dds
Sunfury Champion_main_emissive.dds
Sunfury Champion_pauldron_diffuse.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

SunfuryChampion.mdx
Model
1,366
war3mapimported/SunfuryChampion.mdx
Sunfury Champion_hair_diffuse.dds
Image / Texture
683
war3mapimported/Sunfury Champion_hair_diffuse.dds

Double-click the file Sunfury Champion_hair_diffuse.dds:

Sunfury Champion_hair_diffuse.dds
Image / Texture
683
war3mapimported/Sunfury Champion_hair_diffuse.dds

Tick the box "Use Custom Path" and type in the correct path:

Sunfury Champion_hair_diffuse.dds
Image / Texture
683
Sunfury Champion_hair_diffuse.dds

The file has been properly added to the map archive:

SunfuryChampion.mdx
Model
1,366
war3mapimported/SunfuryChampion.mdx
Sunfury Champion_hair_diffuse.dds
Image / Texture
683
Sunfury Champion_hair_diffuse.dds

Done, you have imported the file Sunfury Champion_hair_diffuse.dds.

Importing Sunfury Champion_helmet1_diffuse.dds

Now Click the "Import File" Button:

Next select 'Sunfury Champion_helmet1_diffuse.dds' in the folder which you extracted from the zip archive:

Sunfury Champion mountless
SunfuryChampion.mdx
Sunfury Champion_hair_diffuse.dds
Sunfury Champion_helmet1_diffuse.dds
Sunfury Champion_helmet2_diffuse.dds
Sunfury Champion_main_diffuse.dds
Sunfury Champion_main_emissive.dds
Sunfury Champion_pauldron_diffuse.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

SunfuryChampion.mdx
Model
1,366
war3mapimported/SunfuryChampion.mdx
Sunfury Champion_hair_diffuse.dds
Image / Texture
683
Sunfury Champion_hair_diffuse.dds
Sunfury Champion_helmet1_diffuse.dds
Image / Texture
2,731
war3mapimported/Sunfury Champion_helmet1_diffuse.dds

Double-click the file Sunfury Champion_helmet1_diffuse.dds:

Sunfury Champion_helmet1_diffuse.dds
Image / Texture
2,731
war3mapimported/Sunfury Champion_helmet1_diffuse.dds

Tick the box "Use Custom Path" and type in the correct path:

Sunfury Champion_helmet1_diffuse.dds
Image / Texture
2,731
Sunfury Champion_helmet1_diffuse.dds

The file has been properly added to the map archive:

SunfuryChampion.mdx
Model
1,366
war3mapimported/SunfuryChampion.mdx
Sunfury Champion_hair_diffuse.dds
Image / Texture
683
Sunfury Champion_hair_diffuse.dds
Sunfury Champion_helmet1_diffuse.dds
Image / Texture
2,731
Sunfury Champion_helmet1_diffuse.dds

Done, you have imported the file Sunfury Champion_helmet1_diffuse.dds.

Importing Sunfury Champion_helmet2_diffuse.dds

Now Click the "Import File" Button:

Next select 'Sunfury Champion_helmet2_diffuse.dds' in the folder which you extracted from the zip archive:

Sunfury Champion mountless
SunfuryChampion.mdx
Sunfury Champion_hair_diffuse.dds
Sunfury Champion_helmet1_diffuse.dds
Sunfury Champion_helmet2_diffuse.dds
Sunfury Champion_main_diffuse.dds
Sunfury Champion_main_emissive.dds
Sunfury Champion_pauldron_diffuse.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

SunfuryChampion.mdx
Model
1,366
war3mapimported/SunfuryChampion.mdx
Sunfury Champion_hair_diffuse.dds
Image / Texture
683
Sunfury Champion_hair_diffuse.dds
Sunfury Champion_helmet1_diffuse.dds
Image / Texture
2,731
Sunfury Champion_helmet1_diffuse.dds
Sunfury Champion_helmet2_diffuse.dds
Image / Texture
2,731
war3mapimported/Sunfury Champion_helmet2_diffuse.dds

Double-click the file Sunfury Champion_helmet2_diffuse.dds:

Sunfury Champion_helmet2_diffuse.dds
Image / Texture
2,731
war3mapimported/Sunfury Champion_helmet2_diffuse.dds

Tick the box "Use Custom Path" and type in the correct path:

Sunfury Champion_helmet2_diffuse.dds
Image / Texture
2,731
Sunfury Champion_helmet2_diffuse.dds

The file has been properly added to the map archive:

SunfuryChampion.mdx
Model
1,366
war3mapimported/SunfuryChampion.mdx
Sunfury Champion_hair_diffuse.dds
Image / Texture
683
Sunfury Champion_hair_diffuse.dds
Sunfury Champion_helmet1_diffuse.dds
Image / Texture
2,731
Sunfury Champion_helmet1_diffuse.dds
Sunfury Champion_helmet2_diffuse.dds
Image / Texture
2,731
Sunfury Champion_helmet2_diffuse.dds

Done, you have imported the file Sunfury Champion_helmet2_diffuse.dds.

Importing Sunfury Champion_main_diffuse.dds

Now Click the "Import File" Button:

Next select 'Sunfury Champion_main_diffuse.dds' in the folder which you extracted from the zip archive:

Sunfury Champion mountless
SunfuryChampion.mdx
Sunfury Champion_hair_diffuse.dds
Sunfury Champion_helmet1_diffuse.dds
Sunfury Champion_helmet2_diffuse.dds
Sunfury Champion_main_diffuse.dds
Sunfury Champion_main_emissive.dds
Sunfury Champion_pauldron_diffuse.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

SunfuryChampion.mdx
Model
1,366
war3mapimported/SunfuryChampion.mdx
Sunfury Champion_hair_diffuse.dds
Image / Texture
683
Sunfury Champion_hair_diffuse.dds
Sunfury Champion_helmet1_diffuse.dds
Image / Texture
2,731
Sunfury Champion_helmet1_diffuse.dds
Sunfury Champion_helmet2_diffuse.dds
Image / Texture
2,731
Sunfury Champion_helmet2_diffuse.dds
Sunfury Champion_main_diffuse.dds
Image / Texture
1,365
war3mapimported/Sunfury Champion_main_diffuse.dds

Double-click the file Sunfury Champion_main_diffuse.dds:

Sunfury Champion_main_diffuse.dds
Image / Texture
1,365
war3mapimported/Sunfury Champion_main_diffuse.dds

Tick the box "Use Custom Path" and type in the correct path:

Sunfury Champion_main_diffuse.dds
Image / Texture
1,365
Sunfury Champion_main_diffuse.dds

The file has been properly added to the map archive:

SunfuryChampion.mdx
Model
1,366
war3mapimported/SunfuryChampion.mdx
Sunfury Champion_hair_diffuse.dds
Image / Texture
683
Sunfury Champion_hair_diffuse.dds
Sunfury Champion_helmet1_diffuse.dds
Image / Texture
2,731
Sunfury Champion_helmet1_diffuse.dds
Sunfury Champion_helmet2_diffuse.dds
Image / Texture
2,731
Sunfury Champion_helmet2_diffuse.dds
Sunfury Champion_main_diffuse.dds
Image / Texture
1,365
Sunfury Champion_main_diffuse.dds

Done, you have imported the file Sunfury Champion_main_diffuse.dds.

Importing Sunfury Champion_main_emissive.dds

Now Click the "Import File" Button:

Next select 'Sunfury Champion_main_emissive.dds' in the folder which you extracted from the zip archive:

Sunfury Champion mountless
SunfuryChampion.mdx
Sunfury Champion_hair_diffuse.dds
Sunfury Champion_helmet1_diffuse.dds
Sunfury Champion_helmet2_diffuse.dds
Sunfury Champion_main_diffuse.dds
Sunfury Champion_main_emissive.dds
Sunfury Champion_pauldron_diffuse.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

SunfuryChampion.mdx
Model
1,366
war3mapimported/SunfuryChampion.mdx
Sunfury Champion_hair_diffuse.dds
Image / Texture
683
Sunfury Champion_hair_diffuse.dds
Sunfury Champion_helmet1_diffuse.dds
Image / Texture
2,731
Sunfury Champion_helmet1_diffuse.dds
Sunfury Champion_helmet2_diffuse.dds
Image / Texture
2,731
Sunfury Champion_helmet2_diffuse.dds
Sunfury Champion_main_diffuse.dds
Image / Texture
1,365
Sunfury Champion_main_diffuse.dds
Sunfury Champion_main_emissive.dds
Image / Texture
1,365
war3mapimported/Sunfury Champion_main_emissive.dds

Double-click the file Sunfury Champion_main_emissive.dds:

Sunfury Champion_main_emissive.dds
Image / Texture
1,365
war3mapimported/Sunfury Champion_main_emissive.dds

Tick the box "Use Custom Path" and type in the correct path:

Sunfury Champion_main_emissive.dds
Image / Texture
1,365
Sunfury Champion_main_emissive.dds

The file has been properly added to the map archive:

SunfuryChampion.mdx
Model
1,366
war3mapimported/SunfuryChampion.mdx
Sunfury Champion_hair_diffuse.dds
Image / Texture
683
Sunfury Champion_hair_diffuse.dds
Sunfury Champion_helmet1_diffuse.dds
Image / Texture
2,731
Sunfury Champion_helmet1_diffuse.dds
Sunfury Champion_helmet2_diffuse.dds
Image / Texture
2,731
Sunfury Champion_helmet2_diffuse.dds
Sunfury Champion_main_diffuse.dds
Image / Texture
1,365
Sunfury Champion_main_diffuse.dds
Sunfury Champion_main_emissive.dds
Image / Texture
1,365
Sunfury Champion_main_emissive.dds

Done, you have imported the file Sunfury Champion_main_emissive.dds.

Importing Sunfury Champion_pauldron_diffuse.dds

Now Click the "Import File" Button:

Next select 'Sunfury Champion_pauldron_diffuse.dds' in the folder which you extracted from the zip archive:

Sunfury Champion mountless
SunfuryChampion.mdx
Sunfury Champion_hair_diffuse.dds
Sunfury Champion_helmet1_diffuse.dds
Sunfury Champion_helmet2_diffuse.dds
Sunfury Champion_main_diffuse.dds
Sunfury Champion_main_emissive.dds
Sunfury Champion_pauldron_diffuse.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

SunfuryChampion.mdx
Model
1,366
war3mapimported/SunfuryChampion.mdx
Sunfury Champion_hair_diffuse.dds
Image / Texture
683
Sunfury Champion_hair_diffuse.dds
Sunfury Champion_helmet1_diffuse.dds
Image / Texture
2,731
Sunfury Champion_helmet1_diffuse.dds
Sunfury Champion_helmet2_diffuse.dds
Image / Texture
2,731
Sunfury Champion_helmet2_diffuse.dds
Sunfury Champion_main_diffuse.dds
Image / Texture
1,365
Sunfury Champion_main_diffuse.dds
Sunfury Champion_main_emissive.dds
Image / Texture
1,365
Sunfury Champion_main_emissive.dds
Sunfury Champion_pauldron_diffuse.dds
Image / Texture
1,365
war3mapimported/Sunfury Champion_pauldron_diffuse.dds

Double-click the file Sunfury Champion_pauldron_diffuse.dds:

Sunfury Champion_pauldron_diffuse.dds
Image / Texture
1,365
war3mapimported/Sunfury Champion_pauldron_diffuse.dds

Tick the box "Use Custom Path" and type in the correct path:

Sunfury Champion_pauldron_diffuse.dds
Image / Texture
1,365
Sunfury Champion_pauldron_diffuse.dds

The file has been properly added to the map archive:

SunfuryChampion.mdx
Model
1,366
war3mapimported/SunfuryChampion.mdx
Sunfury Champion_hair_diffuse.dds
Image / Texture
683
Sunfury Champion_hair_diffuse.dds
Sunfury Champion_helmet1_diffuse.dds
Image / Texture
2,731
Sunfury Champion_helmet1_diffuse.dds
Sunfury Champion_helmet2_diffuse.dds
Image / Texture
2,731
Sunfury Champion_helmet2_diffuse.dds
Sunfury Champion_main_diffuse.dds
Image / Texture
1,365
Sunfury Champion_main_diffuse.dds
Sunfury Champion_main_emissive.dds
Image / Texture
1,365
Sunfury Champion_main_emissive.dds
Sunfury Champion_pauldron_diffuse.dds
Image / Texture
1,365
Sunfury Champion_pauldron_diffuse.dds

Done, you have imported the file Sunfury Champion_pauldron_diffuse.dds.

You're done

You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.

If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:

  • Link to the model and the tutorial
  • Precise description of what does not work
  • The map you tried to import it to (with the model imported)
And we will do what we can to help you.
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