Name | Type | is_array | initial_value |
AbilitIndex | integer | No | |
AbilityCast | abilcode | Yes | |
CasterLoc | location | No | |
CasterUnit | unit | No | |
CastingPlayer | player | No | |
CorpseArea | real | Yes | |
CorpseCount | integer | No | |
CorpsesNeeded | integer | Yes | |
FoodNeeded | integer | Yes | |
GoldNeeded | integer | Yes | |
IndexCount | integer | No | |
LumberNeeded | integer | Yes | |
NumberofUndeadSpawned | integer | Yes | |
PayResourcesInTrigger | boolean | Yes | |
Sapwnundeadgroup | group | No | |
SpawnFromCaster | boolean | Yes | |
SpawnUndeadGroupTiny | group | No | |
SpawnundeadspecialEffectPoint | location | No | |
SpawnUndeadTargetPoint | location | No | |
SpwanUndeadCorpseTarget | unit | No | |
SummonRallyPoint | location | No | |
TriggeringPlayergroup | force | No | |
UndeadSummonUnitType | unitcode | Yes |