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How to import Suen, Mistress of Anger

Introduction

This is an automatically generated tutorial. It will guide you through the process of importing the model Suen, Mistress of Anger of the bundle Suen, Mistress of Anger. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.

Extract and Access

I am assuming that you have already downloaded the file Twin Empyreans (WoW).zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).

When you have extracted the archive, it should look like this:

Suen Mistress of Anger
SuenMistressofAnger.mdx
SuenMistressofAnger_Armor.blp
SuenMistressofAnger_Body.blp
SuenMistressofAnger_Weapon.blp
TwinEmpyreans_RaySfx.blp
TwinEmpyreans_StarSfx.blp

Open World Editor and click Module -> Import Manager:

This is the Import Manager. From here you can add and remove custom files from your map file:

Importing SuenMistressofAnger.mdx

Now Click the "Import File" Button:

Next select 'SuenMistressofAnger.mdx' in the folder which you extracted from the zip archive:

Suen Mistress of Anger
SuenMistressofAnger.mdx
SuenMistressofAnger_Armor.blp
SuenMistressofAnger_Body.blp
SuenMistressofAnger_Weapon.blp
TwinEmpyreans_RaySfx.blp
TwinEmpyreans_StarSfx.blp

The file has been properly added to the map archive:

SuenMistressofAnger.mdx
Model
1,002
war3mapimported/SuenMistressofAnger.mdx

Done, you have imported the file SuenMistressofAnger.mdx.

Importing SuenMistressofAnger_Armor.blp

Now Click the "Import File" Button:

Next select 'SuenMistressofAnger_Armor.blp' in the folder which you extracted from the zip archive:

Suen Mistress of Anger
SuenMistressofAnger.mdx
SuenMistressofAnger_Armor.blp
SuenMistressofAnger_Body.blp
SuenMistressofAnger_Weapon.blp
TwinEmpyreans_RaySfx.blp
TwinEmpyreans_StarSfx.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

SuenMistressofAnger.mdx
Model
1,002
war3mapimported/SuenMistressofAnger.mdx
SuenMistressofAnger_Armor.blp
Image / Texture
156
war3mapimported/SuenMistressofAnger_Armor.blp

Double-click the file SuenMistressofAnger_Armor.blp:

SuenMistressofAnger_Armor.blp
Image / Texture
156
war3mapimported/SuenMistressofAnger_Armor.blp

Tick the box "Use Custom Path" and type in the correct path:

SuenMistressofAnger_Armor.blp
Image / Texture
156
SuenMistressofAnger_Armor.blp

The file has been properly added to the map archive:

SuenMistressofAnger.mdx
Model
1,002
war3mapimported/SuenMistressofAnger.mdx
SuenMistressofAnger_Armor.blp
Image / Texture
156
SuenMistressofAnger_Armor.blp

Done, you have imported the file SuenMistressofAnger_Armor.blp.

Importing SuenMistressofAnger_Body.blp

Now Click the "Import File" Button:

Next select 'SuenMistressofAnger_Body.blp' in the folder which you extracted from the zip archive:

Suen Mistress of Anger
SuenMistressofAnger.mdx
SuenMistressofAnger_Armor.blp
SuenMistressofAnger_Body.blp
SuenMistressofAnger_Weapon.blp
TwinEmpyreans_RaySfx.blp
TwinEmpyreans_StarSfx.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

SuenMistressofAnger.mdx
Model
1,002
war3mapimported/SuenMistressofAnger.mdx
SuenMistressofAnger_Armor.blp
Image / Texture
156
SuenMistressofAnger_Armor.blp
SuenMistressofAnger_Body.blp
Image / Texture
464
war3mapimported/SuenMistressofAnger_Body.blp

Double-click the file SuenMistressofAnger_Body.blp:

SuenMistressofAnger_Body.blp
Image / Texture
464
war3mapimported/SuenMistressofAnger_Body.blp

Tick the box "Use Custom Path" and type in the correct path:

SuenMistressofAnger_Body.blp
Image / Texture
464
SuenMistressofAnger_Body.blp

The file has been properly added to the map archive:

SuenMistressofAnger.mdx
Model
1,002
war3mapimported/SuenMistressofAnger.mdx
SuenMistressofAnger_Armor.blp
Image / Texture
156
SuenMistressofAnger_Armor.blp
SuenMistressofAnger_Body.blp
Image / Texture
464
SuenMistressofAnger_Body.blp

Done, you have imported the file SuenMistressofAnger_Body.blp.

Importing SuenMistressofAnger_Weapon.blp

Now Click the "Import File" Button:

Next select 'SuenMistressofAnger_Weapon.blp' in the folder which you extracted from the zip archive:

Suen Mistress of Anger
SuenMistressofAnger.mdx
SuenMistressofAnger_Armor.blp
SuenMistressofAnger_Body.blp
SuenMistressofAnger_Weapon.blp
TwinEmpyreans_RaySfx.blp
TwinEmpyreans_StarSfx.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

SuenMistressofAnger.mdx
Model
1,002
war3mapimported/SuenMistressofAnger.mdx
SuenMistressofAnger_Armor.blp
Image / Texture
156
SuenMistressofAnger_Armor.blp
SuenMistressofAnger_Body.blp
Image / Texture
464
SuenMistressofAnger_Body.blp
SuenMistressofAnger_Weapon.blp
Image / Texture
130
war3mapimported/SuenMistressofAnger_Weapon.blp

Double-click the file SuenMistressofAnger_Weapon.blp:

SuenMistressofAnger_Weapon.blp
Image / Texture
130
war3mapimported/SuenMistressofAnger_Weapon.blp

Tick the box "Use Custom Path" and type in the correct path:

SuenMistressofAnger_Weapon.blp
Image / Texture
130
SuenMistressofAnger_Weapon.blp

The file has been properly added to the map archive:

SuenMistressofAnger.mdx
Model
1,002
war3mapimported/SuenMistressofAnger.mdx
SuenMistressofAnger_Armor.blp
Image / Texture
156
SuenMistressofAnger_Armor.blp
SuenMistressofAnger_Body.blp
Image / Texture
464
SuenMistressofAnger_Body.blp
SuenMistressofAnger_Weapon.blp
Image / Texture
130
SuenMistressofAnger_Weapon.blp

Done, you have imported the file SuenMistressofAnger_Weapon.blp.

Importing TwinEmpyreans_RaySfx.blp

Now Click the "Import File" Button:

Next select 'TwinEmpyreans_RaySfx.blp' in the folder which you extracted from the zip archive:

Suen Mistress of Anger
SuenMistressofAnger.mdx
SuenMistressofAnger_Armor.blp
SuenMistressofAnger_Body.blp
SuenMistressofAnger_Weapon.blp
TwinEmpyreans_RaySfx.blp
TwinEmpyreans_StarSfx.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

SuenMistressofAnger.mdx
Model
1,002
war3mapimported/SuenMistressofAnger.mdx
SuenMistressofAnger_Armor.blp
Image / Texture
156
SuenMistressofAnger_Armor.blp
SuenMistressofAnger_Body.blp
Image / Texture
464
SuenMistressofAnger_Body.blp
SuenMistressofAnger_Weapon.blp
Image / Texture
130
SuenMistressofAnger_Weapon.blp
TwinEmpyreans_RaySfx.blp
Image / Texture
22
war3mapimported/TwinEmpyreans_RaySfx.blp

Double-click the file TwinEmpyreans_RaySfx.blp:

TwinEmpyreans_RaySfx.blp
Image / Texture
22
war3mapimported/TwinEmpyreans_RaySfx.blp

Tick the box "Use Custom Path" and type in the correct path:

TwinEmpyreans_RaySfx.blp
Image / Texture
22
TwinEmpyreans_RaySfx.blp

The file has been properly added to the map archive:

SuenMistressofAnger.mdx
Model
1,002
war3mapimported/SuenMistressofAnger.mdx
SuenMistressofAnger_Armor.blp
Image / Texture
156
SuenMistressofAnger_Armor.blp
SuenMistressofAnger_Body.blp
Image / Texture
464
SuenMistressofAnger_Body.blp
SuenMistressofAnger_Weapon.blp
Image / Texture
130
SuenMistressofAnger_Weapon.blp
TwinEmpyreans_RaySfx.blp
Image / Texture
22
TwinEmpyreans_RaySfx.blp

Done, you have imported the file TwinEmpyreans_RaySfx.blp.

Importing TwinEmpyreans_StarSfx.blp

Now Click the "Import File" Button:

Next select 'TwinEmpyreans_StarSfx.blp' in the folder which you extracted from the zip archive:

Suen Mistress of Anger
SuenMistressofAnger.mdx
SuenMistressofAnger_Armor.blp
SuenMistressofAnger_Body.blp
SuenMistressofAnger_Weapon.blp
TwinEmpyreans_RaySfx.blp
TwinEmpyreans_StarSfx.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

SuenMistressofAnger.mdx
Model
1,002
war3mapimported/SuenMistressofAnger.mdx
SuenMistressofAnger_Armor.blp
Image / Texture
156
SuenMistressofAnger_Armor.blp
SuenMistressofAnger_Body.blp
Image / Texture
464
SuenMistressofAnger_Body.blp
SuenMistressofAnger_Weapon.blp
Image / Texture
130
SuenMistressofAnger_Weapon.blp
TwinEmpyreans_RaySfx.blp
Image / Texture
22
TwinEmpyreans_RaySfx.blp
TwinEmpyreans_StarSfx.blp
Image / Texture
16
war3mapimported/TwinEmpyreans_StarSfx.blp

Double-click the file TwinEmpyreans_StarSfx.blp:

TwinEmpyreans_StarSfx.blp
Image / Texture
16
war3mapimported/TwinEmpyreans_StarSfx.blp

Tick the box "Use Custom Path" and type in the correct path:

TwinEmpyreans_StarSfx.blp
Image / Texture
16
TwinEmpyreans_StarSfx.blp

The file has been properly added to the map archive:

SuenMistressofAnger.mdx
Model
1,002
war3mapimported/SuenMistressofAnger.mdx
SuenMistressofAnger_Armor.blp
Image / Texture
156
SuenMistressofAnger_Armor.blp
SuenMistressofAnger_Body.blp
Image / Texture
464
SuenMistressofAnger_Body.blp
SuenMistressofAnger_Weapon.blp
Image / Texture
130
SuenMistressofAnger_Weapon.blp
TwinEmpyreans_RaySfx.blp
Image / Texture
22
TwinEmpyreans_RaySfx.blp
TwinEmpyreans_StarSfx.blp
Image / Texture
16
TwinEmpyreans_StarSfx.blp

Done, you have imported the file TwinEmpyreans_StarSfx.blp.

You're done

You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.

If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:

  • Link to the model and the tutorial
  • Precise description of what does not work
  • The map you tried to import it to (with the model imported)
And we will do what we can to help you.
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