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Model validation: Substitute Wood & Chopped Wood
Chopped Wood.mdx
0errors5severe1warnings39unused
1
Geoset 0
Alpha is 1.000 at end of "Decay" (frame 10000); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 1
Alpha is 1.000 at end of "Decay" (frame 10000); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 2
Alpha is 1.000 at end of "Decay" (frame 10000); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 3
Alpha is 1.000 at end of "Decay" (frame 10000); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 4
Alpha is 1.000 at end of "Decay" (frame 10000); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Model
No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
6
GeosetAnimation 0
6
Alpha
Track 2 at frame 1028 has exactly the same value as tracks 1 and 3
Track 3 at frame 1138 has exactly the same value as tracks 2 and 4
Track 4 at frame 1336 has exactly the same value as tracks 3 and 5
Track 5 at frame 1450 has exactly the same value as tracks 4 and 6
Track 8 at frame 5253 has exactly the same value as tracks 7 and 9
Track 9 at frame 5353 has exactly the same value as tracks 8 and 10
6
GeosetAnimation 1
6
Alpha
Track 2 at frame 1028 has exactly the same value as tracks 1 and 3
Track 3 at frame 1138 has exactly the same value as tracks 2 and 4
Track 4 at frame 1336 has exactly the same value as tracks 3 and 5
Track 5 at frame 1450 has exactly the same value as tracks 4 and 6
Track 8 at frame 5253 has exactly the same value as tracks 7 and 9
Track 9 at frame 5353 has exactly the same value as tracks 8 and 10
6
GeosetAnimation 2
6
Alpha
Track 2 at frame 1028 has exactly the same value as tracks 1 and 3
Track 3 at frame 1138 has exactly the same value as tracks 2 and 4
Track 4 at frame 1336 has exactly the same value as tracks 3 and 5
Track 5 at frame 1450 has exactly the same value as tracks 4 and 6
Track 8 at frame 5253 has exactly the same value as tracks 7 and 9
Track 9 at frame 5353 has exactly the same value as tracks 8 and 10
6
GeosetAnimation 3
6
Alpha
Track 2 at frame 1028 has exactly the same value as tracks 1 and 3
Track 3 at frame 1138 has exactly the same value as tracks 2 and 4
Track 4 at frame 1336 has exactly the same value as tracks 3 and 5
Track 5 at frame 1450 has exactly the same value as tracks 4 and 6
Track 8 at frame 5253 has exactly the same value as tracks 7 and 9
Track 9 at frame 5353 has exactly the same value as tracks 8 and 10
6
GeosetAnimation 4
6
Alpha
Track 2 at frame 1028 has exactly the same value as tracks 1 and 3
Track 3 at frame 1138 has exactly the same value as tracks 2 and 4
Track 4 at frame 1336 has exactly the same value as tracks 3 and 5
Track 5 at frame 1450 has exactly the same value as tracks 4 and 6
Track 8 at frame 5253 has exactly the same value as tracks 7 and 9
Track 9 at frame 5353 has exactly the same value as tracks 8 and 10
4
Bone 0 - "LeftWood"
2
Translation
Track 5 at frame 5253 has exactly the same value as tracks 4 and 6
Track 6 at frame 5353 has exactly the same value as tracks 5 and 7
2
Rotation
Track 7 at frame 5253 has exactly the same value as tracks 6 and 8
Track 8 at frame 5353 has exactly the same value as tracks 7 and 9
4
Bone 1 - "RightWood"
2
Translation
Track 5 at frame 5253 has exactly the same value as tracks 4 and 6
Track 6 at frame 5353 has exactly the same value as tracks 5 and 7
2
Rotation
Track 7 at frame 5253 has exactly the same value as tracks 6 and 8
Track 8 at frame 5353 has exactly the same value as tracks 7 and 9
1
Helper 0
1
Scaling
Track 3 at frame 5154 has exactly the same value as tracks 2 and 4
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