Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
This sequence starts at the same frame as sequence 0 "Stand -1"
This sequence starts before sequence 1 "stand -3" ends
This sequence starts before sequence 2 "stand -2" ends
This sequence starts before sequence 3 "spell" ends
This sequence starts before sequence 4 "Walk" ends
This sequence starts before sequence 5 "Walk Fast" ends
This sequence starts before sequence 6 "Attack -1" ends
This sequence starts before sequence 7 "Attack -3" ends
This sequence starts before sequence 8 "Attack -2" ends
This sequence starts before sequence 9 "uu-Stand Hit" ends
This sequence starts before sequence 10 "Death" ends
This sequence starts before sequence 11 "Stand alternate" ends
This sequence starts before sequence 12 "Walk alternate" ends
This sequence starts before sequence 13 "Attack alternate" ends
3
1
Model
No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
Both "Walk" and "Walk Fast" sequences exist — consider renaming Walk → "Cinematic Walk" and Walk Fast → "Walk" so the default in-game pace is correct.
1
Sequence 9 - "uu-Stand Hit"
"uu" is not a standard name
1
Bone 30 - "bone_b37"
1
Rotation
Track 239 at frame 25399 has roughly the same value as tracks 238 and 240
3
Bone 35 - "bone_b42"
3
Rotation
Track 184 at frame 43565 has roughly the same value as tracks 183 and 185
Track 210 at frame 48398 has roughly the same value as tracks 209 and 211
Track 320 at frame 71178 has roughly the same value as tracks 319 and 321
5
Bone 36 - "bone_b43"
5
Rotation
Track 23 at frame 4233 has roughly the same value as tracks 22 and 24
Track 81 at frame 10900 has roughly the same value as tracks 80 and 82
Track 137 at frame 17566 has roughly the same value as tracks 136 and 138
Track 193 at frame 24232 has roughly the same value as tracks 192 and 194
Track 444 at frame 64233 has roughly the same value as tracks 443 and 445
3
Bone 38 - "bone_b45"
3
Rotation
Track 109 at frame 12833 has roughly the same value as tracks 108 and 110
Track 176 at frame 19499 has roughly the same value as tracks 175 and 177
Track 191 at frame 25832 has roughly the same value as tracks 190 and 192
3
Bone 46 - "bone_b53"
3
Rotation
Track 93 at frame 44598 has roughly the same value as tracks 92 and 94
Track 108 at frame 49431 has roughly the same value as tracks 107 and 109
Track 175 at frame 72211 has roughly the same value as tracks 174 and 176
3
Bone 47 - "bone_b54"
3
Rotation
Track 94 at frame 44598 has roughly the same value as tracks 93 and 95
Track 109 at frame 49431 has roughly the same value as tracks 108 and 110
Track 177 at frame 72211 has roughly the same value as tracks 176 and 178
3
Bone 48 - "bone_b55"
3
Rotation
Track 66 at frame 44598 has roughly the same value as tracks 65 and 67
Track 81 at frame 49431 has roughly the same value as tracks 80 and 82
Track 146 at frame 72211 has roughly the same value as tracks 145 and 147
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.