Model validation: Stump Monster

StumpMonster.MDX

0 errors 3 severe 21 warnings 10 unused
  • 1 Geoset 0
    • Alpha is 1.000 at end of "Decay Flesh" (frame 135367); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 6 Geoset 1
    • Alpha is 1.000 at end of "Decay Flesh" (frame 135367); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 1 4 Geoset 3
    • Alpha is 1.000 at end of "Decay Flesh" (frame 135367); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 2 Model
    • Attachment 5 "Weapon - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Attachment 8 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
  • 9 Geoset 2
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 3 Bone 10 - "Bone18"
    • 3 Translation
      • Track 5 at frame 4800 has roughly the same value as tracks 4 and 6
      • Track 48 at frame 18100 has roughly the same value as tracks 47 and 49
      • Track 49 at frame 20200 has roughly the same value as tracks 48 and 50
  • 1 Bone 13 - "Bone22"
    • 1 Translation
      • Track 68 at frame 21300 has roughly the same value as tracks 67 and 69
  • 1 Helper 0
    • 1 Translation
      • Track 55 at frame 21300 has roughly the same value as tracks 54 and 56
  • 1 ParticleEmitter2 0 - "BlizParticle05standdust"
    • 1 Translation
      • Track 1 at frame 433 has exactly the same value as tracks 0 and 2
  • 1 ParticleEmitter2 1 - "BlizParticle05standdust01"
    • 1 Translation
      • Track 1 at frame 433 has exactly the same value as tracks 0 and 2
  • 1 ParticleEmitter2 2 - "BlizParticle05standdust04"
    • 1 Translation
      • Track 1 at frame 433 has exactly the same value as tracks 0 and 2
  • 2 ParticleEmitter2 3 - "BlizParticle05standdust05"
    • 1 Translation
      • Track 1 at frame 433 has exactly the same value as tracks 0 and 2
    • 1 Rotation
      • Track 1 at frame 433 has roughly the same value as tracks 0 and 2
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