Name | Type | is_array | initial_value |
AAAAAItem | item | Yes | |
AAAATAERON | integer | Yes | |
AAALegionSummoned | boolean | Yes | |
AAAOutpostPoint | location | No | |
AAAOutposts | group | No | |
AARedisEvil | boolean | No | |
AATealisEvil | boolean | No | |
AReinforcements | group | Yes | |
BLSummonWindow | timerdialog | No | |
BurningLegionPoint | rect | No | |
BurningLegionStart | timer | No | |
BurrowCaster | unit | No | |
CameraPoint | location | No | |
CastlePlayer | player | No | |
CastlePoint | location | No | |
CastleString | string | No | |
CFEffect | effect | Yes | |
cfinteger | integer | No | |
CFUnitGroup | group | No | |
ControlPoint | location | No | |
ControlPointer | player | No | |
DemiLocation | location | No | |
KazzakStart | timer | No | |
MoveCheck | integer | No | |
Multiboard | multiboard | No | |
MultiboardData | integer | Yes | |
PlayerKills | integer | No | |
SpawnPoint | location | No | |
Spawns | timer | No | |
SpawnsTimerWindow | timerdialog | No | |
Temp_Group | group | No | |
Temp_Point | location | No | |
TempLoc00 | location | No | |
TempPoint | location | No | |
TestingPlayer | player | No | |
TIPPLAYERS | force | No | |
UpgradeLevelGroups | force | Yes | |
UppingDemisLevel | integer | No |