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Triggers
Stridehammer.w3x
Variables
Initialization
Untitled Trigger 009
Untitled Trigger 008
Untitled Trigger 007
Untitled Trigger 006
Untitled Trigger 005
Untitled Trigger 004
Untitled Trigger 003
Untitled Trigger 002
Untitled Trigger 001
Start
Text
Melee Initialization
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Untitled Trigger 009
Events
Unit - A unit enters Region_011 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit Group - Order (Units in Region_012 <gen>) to Move To . (Center of Region_014 <gen>)
Untitled Trigger 008
Events
Unit - A unit enters Region_009 <gen>
Conditions
((Triggering unit) is A Hero) Equal to False
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_010 <gen>)
Untitled Trigger 007
Events
Unit - Unknown 0387 <gen> 's life becomes Less than 100.00
Conditions
Actions
Unit - Create 3 Succubus for Player 4 (Purple) at (Center of Region_003 <gen>) facing (Position of Hero 0361 <gen>)
Untitled Trigger 006
Events
Unit - Granite Golem 0405 <gen> Dies
Conditions
Actions
Item - Create Tome of Experience at (Position of Hero 0361 <gen>)
Untitled Trigger 005
Events
Unit - Unknown 0387 <gen> 's life becomes Less than 1500.00
Conditions
Actions
Unit - Create 2 Fel Beast for Player 4 (Purple) at (Center of Region_003 <gen>) facing (Position of Hero 0361 <gen>)
Untitled Trigger 004
Events
Unit - Ogre Lord 0337 <gen> Dies
Conditions
Actions
Item - Move gg_item_tpow_0209 to (Position of Hero 0361 <gen>)
Floating Text - Destroy (Last created floating text)
Untitled Trigger 003
Events
Unit - A unit enters Region_004 <gen>
Conditions
Actions
Unit Group - Order (Units in Region_006 <gen>) to Move To . (Center of Region_008 <gen>)
Floating Text - Create floating text that reads Defend the border! at (Center of Region_007 <gen>) with Z offset 0 , using font size 15.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Unit Group - Order (Units in Region_005 <gen>) to Move To . ((Center of Region_007 <gen>) offset by (0, 0))
Untitled Trigger 002
Events
Unit - Unknown 0387 <gen> Dies
Conditions
Actions
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Untitled Trigger 001
Events
Unit - King 0130 <gen> Dies
Unit - Hero 0361 <gen> Dies
Conditions
Actions
Game - Defeat Player 1 (Red) with the message: Defeat!
Start
Events
Map initialization
Conditions
Actions
Special Effect - Create a special effect at (Center of Region_003 <gen>) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Hero - Give gg_item_brac_0150 to Ogre Lord 0337 <gen>
Hero - Set Unknown 0387 <gen> Hero-level to 20 , Hide level-up graphics
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across (Region_003 <gen> offset by (0, 0).)
Floating Text - Create floating text that reads King - Asgard, you must save the kingdom from this great peril. Not only do we have an orc invasion on our hands, but some kind of evil magic has caused many demons and monsters to rise from where they once lived. I'm counting on you son, you must save the kingdom. at (Center of Region_002 <gen>) with Z offset 0 , using font size 9.00 , color ( 100.00 %, 100 %, 100 %), and 0 % transparency
Unit Group - Order (Units in Region_001 <gen>) to Patrol To . ((Center of Region_000 <gen>) offset by (0, 0))
Environment - Create at (Entire map) the weather effect Ashenvale Rain (Heavy)
Camera - Pan camera for Player 1 (Red) to (Position of Hero 0361 <gen>) with height 10.00 above the terrain over 5.00 seconds
Text
Events
Time - Elapsed game time is 30.00 seconds
Conditions
Actions
Floating Text - Destroy (Last created floating text)
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Run melee AI scripts (for computer players)
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