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Triggers
(8)Strength and Honor.w3x
Variables
Map Initialization
Map Initialization
Creeps Respawn
Creeps Respawn
Veno Died or Respawn Transmission
Died
Respwn
Revive VENO
Veno Respawn
Itemdrops
Drop Enchanted Lunar Armor Set
Drop Enchanted Honor Weapon
Drop Enchanted Magi Cape
Drop Enchanted Lunar Armlet
Drop Enchanted Lunar Boots
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
ItemDropLoc
rect
No
MyraDrop
integer
No
PowDrops
integer
No
VenoDrop
integer
No
Map Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Create starting units (for all players)
Melee Game - Run melee AI scripts (for computer players)
Melee Game - Enforce victory/defeat conditions (for all players)
Creeps Respawn
Events
Unit - A unit Dies
Conditions
(Owner of (Triggering unit)) Equal to Neutral Hostile
Actions
Wait 75.00 seconds
Unit - Create 1 . (Unit-type of (Triggering unit)) for Neutral Hostile at (Position of (Triggering unit)) facing Default building facing degrees
Died
Events
Unit - A unit Dies
Conditions
(Owner of (Triggering unit)) Equal to Player 9 (Gray)
Actions
Cinematic - Turn subtitle display override On
Cinematic - Send transmission to (All players) from Resurrection Stone 0025 <gen> named System : Play No sound and display Veno The Enchanted has been Slain. . Modify duration: Add 0 seconds and Wait
Respwn
Events
Unit - A unit enters VENO <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 9 (Gray)
Actions
Cinematic - Turn subtitle display override On
Cinematic - Send transmission to (All players) from Resurrection Stone 0012 <gen> named System : Play No sound and display Veno the Enchanted has been Revived. . Modify duration: Add 0 seconds and Wait
Veno Respawn
Events
Unit - A unit Dies
Conditions
(Owner of (Triggering unit)) Equal to Player 9 (Gray)
Actions
Wait 300.00 seconds
Unit - Create 1 . THE ENCHANTED for Player 9 (Gray) at (Center of VenoRespwn <gen>) facing Default building facing degrees
Drop Enchanted Lunar Armor Set
Events
Unit - A unit Dies
Conditions
(Owner of (Triggering unit)) Equal to Player 9 (Gray)
Actions
Set Variable Set VenoDrop = (Random integer number between 1 and 100)
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
VenoDrop Less than or equal to 15
Then - Actions
Item - Create |cff995500Enchante Armor of Dispel [R]|r at (Center of ITEMREWARD <gen>)
Else - Actions
Drop Enchanted Honor Weapon
Events
Unit - A unit Dies
Conditions
(Owner of (Triggering unit)) Equal to Player 9 (Gray)
Actions
Set Variable Set VenoDrop = (Random integer number between 1 and 100)
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
VenoDrop Less than or equal to 15
Then - Actions
Item - Create |cff995500Enchanted Weapon of Lunarian [R]|r at (Center of ITEMREWARD <gen>)
Else - Actions
Drop Enchanted Magi Cape
Events
Unit - A unit Dies
Conditions
(Owner of (Triggering unit)) Equal to Player 9 (Gray)
Actions
Set Variable Set VenoDrop = (Random integer number between 1 and 100)
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
VenoDrop Less than or equal to 40
Then - Actions
Item - Create |cff995500Enchanted Cape of Pacci [R]|r at (Center of ITEMREWARD <gen>)
Else - Actions
Drop Enchanted Lunar Armlet
Events
Unit - A unit Dies
Conditions
(Owner of (Triggering unit)) Equal to Player 9 (Gray)
Actions
Set Variable Set VenoDrop = (Random integer number between 1 and 100)
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
VenoDrop Less than or equal to 40
Then - Actions
Item - Create |cff995500Enchanted Gauntlet of Rage [R]|r at (Center of ITEMREWARD <gen>)
Else - Actions
Drop Enchanted Lunar Boots
Events
Unit - A unit Dies
Conditions
(Owner of (Triggering unit)) Equal to Player 9 (Gray)
Actions
Set Variable Set VenoDrop = (Random integer number between 1 and 100)
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
VenoDrop Less than or equal to 40
Then - Actions
Item - Create |cff995500Enchanted Boots of Hermes [R]|r at (Center of ITEMREWARD <gen>)
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