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Triggers
01ElwynnForest_RedridgeMountains.w3x
Variables
Initialization
Melee Initialization
DADO
GnollATK1
GnollATK2
TrollATK
Befehl Undead
Befehl Gnolle
Befehl Trolle
FertigQuest
FertigQuest 2
FertigQuest 4
Sieg
quests
Quest1
QuestVariable
Quest2
QuestVariable 2
Quest3
QuestVariable 3
Quest4
QuestVariable 4
Quest5
QuestVariable 5
Name
Type
is_array
initial_value
Allies
quest
No
blauebasis
quest
No
gnolls
quest
No
TheCejoHeadshrinkerClan
quest
No
UdeadBASE
quest
No
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Enforce victory/defeat conditions (for all players)
DADO
Events
Time - Elapsed game time is 2.00 seconds
Conditions
Actions
AI - Start melee AI script for Player 4 (Purple) : map.ai (Unexpected type: 'aiscript')
GnollATK1
Events
Unit - A unit enters AusloserGnollATK1 <gen>
Conditions
Actions
Unit Group - Pick every unit in (Units in GnollATK1 <gen>) and do (Order (Picked unit) to Attack-Move To.(Center of BASE2 <gen>))
Trigger - Turn on (This trigger)
GnollATK2
Events
Unit - A unit enters AusloserGnollATK2 <gen>
Conditions
Actions
Unit Group - Pick every unit in (Units in GnollATK2 <gen>) and do (Order (Picked unit) to Attack-Move To.(Center of GnollATK2___ZIEL <gen>))
Trigger - Turn on (This trigger)
TrollATK
Events
Unit - Gnoll Assassin 0076 <gen> Dies
Conditions
Actions
Unit Group - Pick every unit in (Units in Troll_attackforce <gen>) and do (Order (Picked unit) to Attack-Move To.(Center of BASE3 <gen>))
Trigger - Turn on (This trigger)
Befehl Undead
Events
Player - Player 5 (Yellow) types a chat message containing Attack Undead (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units in BASE3ATK <gen>) and do (Order (Picked unit) to Attack-Move To.(Center of Undead <gen>))
Trigger - Turn off (This trigger)
Befehl Gnolle
Events
Player - Player 5 (Yellow) types a chat message containing Attack Gnolls (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units in BASE3ATK <gen>) and do (Order (Picked unit) to Attack-Move To.(Center of Gnolls <gen>))
Trigger - Turn off (This trigger)
Befehl Trolle
Events
Player - Player 5 (Yellow) types a chat message containing Attack Trolls (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units in BASE3ATK <gen>) and do (Order (Picked unit) to Attack-Move To.(Center of Trolls <gen>))
Trigger - Turn off (This trigger)
FertigQuest
Events
Unit - Shadow Hunter 0273 <gen> Dies
Conditions
Actions
Quest - Mark TheCejoHeadshrinkerClan as Completed
FertigQuest 2
Events
Unit - Haunted Gold Mine 0299 <gen> Dies
Conditions
Actions
Quest - Mark UdeadBASE as Completed
FertigQuest 4
Events
Unit - Heavymace Warlord 0095 <gen> Dies
Conditions
Actions
Quest - Mark gnolls as Completed
Wait 5.00 seconds
Trigger - Run Sieg <gen> (ignoring conditions)
Sieg
Events
Conditions
Actions
Wait 5.00 seconds
Game - Victory Player 5 (Yellow) ( Show dialogs, Show scores)
Quest1
Events
Map initialization
Conditions
Actions
Quest - Create a Optional quest titled Cejo - Headshrinker Clan with the description In the east of the Elwynn Forest, the Cejo - Headshrinker Trolls have built up a small base... don't let them grew to big... , using icon path ReplaceableTextures\CommandButtons\BTNBerserkForTrolls.blp
QuestVariable
Events
Map initialization
Conditions
Actions
Set Variable Set TheCejoHeadshrinkerClan = (Last created quest)
Quest2
Events
Map initialization
Conditions
Actions
Quest - Create a Required quest titled Arthas' Undead Invasion with the description In the north - west of your base, Arthas first Invasion wave landed... You have to crush them!!! , using icon path ReplaceableTextures\CommandButtons\BTNFrostArmor.blp
QuestVariable 2
Events
Map initialization
Conditions
Actions
Set Variable Set UdeadBASE = (Last created quest)
Quest3
Events
Map initialization
Conditions
Actions
Quest - Create a Optional quest titled Command The Orange Army! with the description Your allies, a Stormwind Outpost, have a big army, which's prepared to defend Azeroth!Aviable Commands are:"Attack Trolls""Attack Undead""Attack Gnolls" , using icon path ReplaceableTextures\CommandButtons\BTNSteelMelee.blp
QuestVariable 3
Events
Map initialization
Conditions
Actions
Set Variable Set Allies = (Last created quest)
Quest4
Events
Map initialization
Conditions
Actions
Quest - Create a Required quest titled Heavymace Gnoll Tribe with the description This Gnoll tribe has gathered much relevants from the Riverpaw, Shadowhide and the Redridge Gnoll tribes. Now they're fighting as a big Gnoll army, with no higher targets than total destruction. Only a little group dwells here at the boarder, but you should defeat them anyway... , using icon path ReplaceableTextures\CommandButtons\BTNGnollWarden.blp
QuestVariable 4
Events
Map initialization
Conditions
Actions
Set Variable Set gnolls = (Last created quest)
Quest5
Events
Map initialization
Conditions
Actions
Quest - Create a Optional quest titled Blue Base (rescueable) with the description If you want more units, visit the blue Base near your own.But beware, the Gnolls are near... , using icon path ReplaceableTextures\CommandButtons\BTNAnimalWarTraining.blp
QuestVariable 5
Events
Map initialization
Conditions
Actions
Set Variable Set blauebasis = (Last created quest)
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