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Model validation: Storage Den Portrait

Storage Den_Portrait.mdx

0 errors 3 severe 5 warnings 21 unused
  • 2 1 Model
    • Missing "Stand" sequence
    • Missing "Death" sequence
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
  • 1 Geoset 1
    • Too many vertices in one geoset: 12590
  • 1 Bone 14 - "death_14_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 18 - "rocket_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 22 - "pipe_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 23 - "Portrait_Background"
    • There are no vertices attached to this bone
  • unused Texture 0 - "Portrait_BG_Diffuse.tif"
  • unused Texture 1 - "normal.blp"
  • unused Texture 2 - "Portrait_BG_ORM.tif"
  • unused Texture 3 - "Black32.blp"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "Neutral_GoblinMerchant_Diffuse.tif"
  • unused Texture 7 - "Neutral_GoblinMerchant_Normal.tif"
  • unused Texture 8 - "Neutral_GoblinMerchant_ORM.tif"
  • unused Texture 9 - "Neutral_GoblinMerchant_Emissive.tif"
  • unused Texture 10 - "Neutral_GoldMine_Diffuse.tif"
  • unused Texture 11 - "Neutral_GoldMine_Normal.tif"
  • unused Texture 12 - "Neutral_GoldMine_ORM.tif"
  • unused Texture 13 - "Neutral_GoldMine_Emissive.tif"
  • unused Texture 14 - "Human_HumanShipyard_Diffuse.tif"
  • unused Texture 15 - "Human_HumanShipyard_Normal.tif"
  • unused Texture 16 - "Human_HumanShipyard_ORM.tif"
  • unused Texture 17 - "Human_HumanShipyard_Emissive.tif"
  • unused Texture 18 - "LS_Props_RackArmor_Diffuse.tif"
  • unused Texture 19 - "LS_Props_RackArmor_Normal.tif"
  • unused Texture 20 - "LS_Props_RackArmor_ORM.tif"
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