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Model validation: Stonehenge

Stonehenge.mdx

0 errors 7 severe 2 warnings 18 unused
  • 1 Geoset 0
    • Alpha is 1.000 at end of "Decay" (frame 12083); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 1
    • Alpha is 1.000 at end of "Decay" (frame 12083); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 2
    • Alpha is 1.000 at end of "Decay" (frame 12083); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 3
    • Alpha is 1.000 at end of "Decay" (frame 12083); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 4
    • Alpha is 1.000 at end of "Decay" (frame 12083); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 1 Geoset 5
    • Alpha is 0.500 at end of "Decay" (frame 12083); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Referenced by 2 geoset animations: 5, 7
  • 1 1 Geoset 6
    • Alpha is 1.000 at end of "Decay" (frame 12083); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Referenced by 2 geoset animations: 6, 8
  • 1 GeosetAnimation 6
    • 1 Alpha
      • Track 3 at frame 4208 is not in any sequence
  • 3 GeosetAnimation 7
    • 3 Alpha
      • Track 10 at frame 12383 is not in any sequence
      • Track 11 at frame 13516 is not in any sequence
      • Track 12 at frame 13816 is not in any sequence
  • 3 GeosetAnimation 8
    • 3 Alpha
      • Track 10 at frame 12383 is not in any sequence
      • Track 11 at frame 13516 is not in any sequence
      • Track 12 at frame 13816 is not in any sequence
  • 2 Bone 1 - "Struct1"
    • 1 Translation
      • Track 11 at frame 12916 is not in any sequence
    • 1 Rotation
      • Track 11 at frame 12916 is not in any sequence
  • 4 Bone 2 - "Spikes"
    • 1 Translation
      • Track 13 at frame 12916 is not in any sequence
    • 3 Rotation
      • Track 13 at frame 12916 is not in any sequence
      • Track 5 at frame 833 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 3750 has exactly the same value as tracks 5 and 7
  • 1 ParticleEmitter2 0 - "P2"
    • 1 Visibility
      • Track 6 at frame 5416 is not in any sequence
  • 1 ParticleEmitter2 1 - "P3"
    • 1 Visibility
      • Track 5 at frame 5416 is not in any sequence
  • 1 ParticleEmitter2 2 - "P3A"
    • 1 Visibility
      • Track 5 at frame 5416 is not in any sequence
  • unused Texture 3 - "Garrison.blp"
  • unused Texture 6 - "Clouds8x8.blp"
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