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Model validation: Stone Troll Boarrider
0
errors
2
severe
1
warnings
50
unused
1
Geoset 6
Alpha is 1.000 at end of "Decay Bone" (frame 56010); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
1
GeosetAnimation 6
1
1
Alpha
Track 1 at frame 0 is lower than the track before it at 333
Track 2 at frame 335 has exactly the same value as tracks 1 and 3
1
Model
Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
6
Bone 1 - "Bone Rider Waist"
6
Translation
Track 21 at frame 31467 has exactly the same value as tracks 20 and 22
Track 22 at frame 31600 has exactly the same value as tracks 21 and 23
Track 27 at frame 50467 has exactly the same value as tracks 26 and 28
Track 28 at frame 50700 has exactly the same value as tracks 27 and 29
Track 29 at frame 50967 has exactly the same value as tracks 28 and 30
Track 30 at frame 51333 has exactly the same value as tracks 29 and 31
7
Bone 2 - "Bone_Chest"
6
Translation
Track 20 at frame 31467 has exactly the same value as tracks 19 and 21
Track 21 at frame 31600 has exactly the same value as tracks 20 and 22
Track 26 at frame 50467 has exactly the same value as tracks 25 and 27
Track 27 at frame 50700 has exactly the same value as tracks 26 and 28
Track 28 at frame 50967 has exactly the same value as tracks 27 and 29
Track 29 at frame 51333 has exactly the same value as tracks 28 and 30
1
Rotation
Track 27 at frame 50700 has exactly the same value as tracks 26 and 28
3
Bone 3 - "Bone Rider R Arm"
3
Translation
Track 1 at frame 50267 has exactly the same value as tracks 0 and 2
Track 2 at frame 50467 has exactly the same value as tracks 1 and 3
Track 3 at frame 50700 has exactly the same value as tracks 2 and 4
3
Bone 4 - "Object24"
3
Translation
Track 26 at frame 50267 has exactly the same value as tracks 25 and 27
Track 27 at frame 50467 has exactly the same value as tracks 26 and 28
Track 28 at frame 50700 has exactly the same value as tracks 27 and 29
3
Bone 5 - "Bone Rider R Wrist"
3
Translation
Track 13 at frame 50267 has exactly the same value as tracks 12 and 14
Track 14 at frame 50467 has exactly the same value as tracks 13 and 15
Track 15 at frame 50700 has exactly the same value as tracks 14 and 16
11
Bone 7 - "Bone Rider L Arm"
10
Translation
Track 11 at frame 7633 has exactly the same value as tracks 10 and 12
Track 12 at frame 7733 has exactly the same value as tracks 11 and 13
Track 13 at frame 7900 has exactly the same value as tracks 12 and 14
Track 14 at frame 8000 has exactly the same value as tracks 13 and 15
Track 20 at frame 31467 has exactly the same value as tracks 19 and 21
Track 21 at frame 31600 has exactly the same value as tracks 20 and 22
Track 26 at frame 50467 has exactly the same value as tracks 25 and 27
Track 27 at frame 50700 has exactly the same value as tracks 26 and 28
Track 28 at frame 50967 has exactly the same value as tracks 27 and 29
Track 29 at frame 51333 has exactly the same value as tracks 28 and 30
1
Rotation
Track 11 at frame 7633 has exactly the same value as tracks 10 and 12
2
Bone 8 - "Bone Rider L Wrist"
2
Rotation
Track 3 at frame 7633 has exactly the same value as tracks 2 and 4
Track 6 at frame 8000 has exactly the same value as tracks 5 and 7
4
Bone 9 - "Bone_Head"
4
Translation
Track 1 at frame 50267 has exactly the same value as tracks 0 and 2
Track 2 at frame 50467 has exactly the same value as tracks 1 and 3
Track 3 at frame 50700 has exactly the same value as tracks 2 and 4
Track 4 at frame 50967 has exactly the same value as tracks 3 and 5
2
Bone 13 - "Bone Back L Leg"
2
Translation
Track 11 at frame 50567 has roughly the same value as tracks 10 and 12
Track 13 at frame 51300 has roughly the same value as tracks 12 and 14
1
Bone 17 - "Bone Front R Leg"
1
Translation
Track 13 at frame 50567 has roughly the same value as tracks 12 and 14
1
Bone 20 - "Bone Wolf Head"
1
Translation
Track 17 at frame 51300 has exactly the same value as tracks 16 and 18
2
Bone 21 - "Bone Front L Leg"
2
Rotation
Track 30 at frame 51167 has exactly the same value as tracks 29 and 31
Track 31 at frame 51300 has exactly the same value as tracks 30 and 32
1
Bone 24 - "Bone Center"
1
Translation
Track 0 at frame 41 is not in any sequence
unused
Texture 0 - "IceTroll.blp"
unused
Material 0
unused
Material 7