Name | Type | is_array | initial_value |
A_Damage | real | No | |
Creep_Face_Ang | real | Yes | |
Creep_Loc | location | Yes | |
Integer | integer | No | |
SG | integer | No | |
SG_AoE | real | No | |
SG_CountTime | integer | No | |
SG_Dummy | unit | Yes | |
SG_Group | group | No | |
SG_Loc | location | Yes | |
SG_Picked | unit | Yes | |
SG_Time | integer | No | |
Temp_Point | location | No | |
TempUnit | unit | No |
//TESH.scrollpos=0
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//THIS README TEMPLATE IS OPTIONAL.
//DELETE IF WILL NOT BE USED.
All spells were made for the spell forum at Hiveworkshop.com
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Spell Requirements:
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*Dummy Unit
*Stone Glaze_Dummy <<Based on slow>>
*Stone Glaze
Implementation Instructions:
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1. Go to the Object Editor, and copy + paste the following:
- What is said in the Spell Requirements, above ^
2. Copy the triggers SGCast SGLoop,
then paste them into your map.
3. Please give credits to x3GlikE if you use.