Model validation: StarCraft I - Dark Templar

DarkTemplar.mdx

0 errors 0 severe 19 warnings 4 unused
  • 1 Model
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
  • 1 Geoset 0
    • Number of sequence extents (13) does not match the number of sequences (11)
  • 1 Geoset 1
    • Number of sequence extents (13) does not match the number of sequences (11)
  • 1 Geoset 2
    • Number of sequence extents (13) does not match the number of sequences (11)
  • 1 Geoset 3
    • Number of sequence extents (13) does not match the number of sequences (11)
  • 1 Geoset 4
    • Number of sequence extents (13) does not match the number of sequences (11)
  • 1 Geoset 5
    • Number of sequence extents (13) does not match the number of sequences (11)
  • 1 Geoset 6
    • Number of sequence extents (13) does not match the number of sequences (11)
  • 1 Geoset 7
    • Number of sequence extents (13) does not match the number of sequences (11)
  • 1 Geoset 8
    • Number of sequence extents (12) does not match the number of sequences (11)
  • 1 Geoset 9
    • Number of sequence extents (12) does not match the number of sequences (11)
  • 1 Geoset 10
    • Number of sequence extents (13) does not match the number of sequences (11)
  • 1 Geoset 11
    • Number of sequence extents (13) does not match the number of sequences (11)
  • 1 Geoset 12
    • Number of sequence extents (13) does not match the number of sequences (11)
  • 1 Geoset 13
    • Number of sequence extents (13) does not match the number of sequences (11)
  • 1 Geoset 14
    • Number of sequence extents (13) does not match the number of sequences (11)
  • 1 Geoset 15
    • Number of sequence extents (13) does not match the number of sequences (11)
  • 1 Geoset 16
    • Number of sequence extents (13) does not match the number of sequences (11)
  • 1 Geoset 17
    • Number of sequence extents (13) does not match the number of sequences (11)
  • 1 Bone 8 - "Bone_joint60"
    • 1 Rotation
      • Track 238 at frame 52033 has roughly the same value as tracks 237 and 239
  • 1 Bone 14 - "Bone_joint061"
    • 1 Rotation
      • Track 225 at frame 52067 has roughly the same value as tracks 224 and 226
  • unused GlobalSequence
  • unused Material 6
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