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Model validation: Starcraft Acathla's Marine
marine.MDX
0errors9severe117warnings29unused
1
Geoset 0
Alpha is 1.000 at end of "Decay Bone" (frame 226667); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 1
Alpha is 1.000 at end of "Decay Bone" (frame 226667); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
5
Geoset 6
Alpha is 1.000 at end of "Decay Bone" (frame 226667); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Geoset 7
Alpha is 0.600 at end of "Decay Bone" (frame 226667); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 8
Alpha is 1.000 at end of "Decay Bone" (frame 226667); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
5
Geoset 9
Alpha is 0.600 at end of "Decay Bone" (frame 226667); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Geoset 10
Alpha is 1.000 at end of "Decay Bone" (frame 226667); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 11
Alpha is 1.000 at end of "Decay Bone" (frame 226667); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 12
Alpha is 1.000 at end of "Decay Bone" (frame 226667); should be 0 — geoset will remain visible in-game after the unit has decayed.
2
Model
Attachment 9 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
17
Geoset 2
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
17
Geoset 3
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
17
Geoset 4
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
17
Geoset 5
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
17
Geoset 13
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
17
Geoset 14
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
ParticleEmitter2 1 - "P_sang_mort2"
1
Variation
Using a variation animation.
1
ParticleEmitter2 2 - "P_sang_mort"
1
Variation
Using a variation animation.
1
ParticleEmitter2 3 - "P_sang_mort3"
1
Variation
Using a variation animation.
3
Bone 1 - "Bone_Rifle01"
3
Rotation
Track 24 at frame 15800 has exactly the same value as tracks 23 and 25
Track 25 at frame 15833 has exactly the same value as tracks 24 and 26
Track 26 at frame 15867 has exactly the same value as tracks 25 and 27
1
Bone 13 - "Bone_Leg2_L"
1
Rotation
Track 30 at frame 16167 has roughly the same value as tracks 29 and 31
1
Bone 15 - "Bone_Leg1_R"
1
Rotation
Track 29 at frame 16167 has roughly the same value as tracks 28 and 30
1
Bone 16 - "Bone_Leg2_R"
1
Rotation
Track 31 at frame 16167 has roughly the same value as tracks 30 and 32
1
Bone 18 - "Bone_Chest"
1
Rotation
Track 22 at frame 16167 has exactly the same value as tracks 21 and 23
1
Bone 24 - "Bone_Arm1_R"
1
Rotation
Track 37 at frame 16167 has roughly the same value as tracks 36 and 38
6
Bone 26 - "Bone_Hand_R"
2
Translation
Track 3 at frame 15867 has exactly the same value as tracks 2 and 4
Track 4 at frame 16000 has exactly the same value as tracks 3 and 5
3
Rotation
Track 8 at frame 15867 has roughly the same value as tracks 7 and 9
Track 9 at frame 16000 has roughly the same value as tracks 8 and 10
Track 10 at frame 16167 has roughly the same value as tracks 9 and 11
1
Scaling
Track 6 at frame 15867 has exactly the same value as tracks 5 and 7
1
Bone 27 - "Bone_Arm1_L"
1
Rotation
Track 44 at frame 16167 has roughly the same value as tracks 43 and 45
2
Bone 29 - "Bone_Hand_L"
2
Rotation
Track 6 at frame 14667 has exactly the same value as tracks 5 and 7
Track 7 at frame 15000 has exactly the same value as tracks 6 and 8
1
Bone 30 - "Bone_Head"
1
Rotation
Track 18 at frame 16167 has roughly the same value as tracks 17 and 19
2
Helper 0
1
Translation
Track 54 at frame 146800 has exactly the same value as tracks 53 and 55
1
Rotation
Track 21 at frame 146030 has roughly the same value as tracks 20 and 22
1
Helper 1
1
Rotation
Track 5 at frame 16167 has exactly the same value as tracks 4 and 6
1
Helper 2
1
Rotation
Track 14 at frame 16167 has roughly the same value as tracks 13 and 15
5
Helper 3
5
Rotation
Track 14 at frame 16167 has roughly the same value as tracks 13 and 15
Track 25 at frame 146030 has roughly the same value as tracks 24 and 26
Track 26 at frame 146060 has roughly the same value as tracks 25 and 27
Track 27 at frame 146200 has roughly the same value as tracks 26 and 28
Track 28 at frame 146260 has roughly the same value as tracks 27 and 29
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